Mercurial > sdl-ios-xcode
annotate src/timer/dummy/SDL_systimer.c @ 4610:32991e17e2b6
Make the SW renderer work properly by fixing support for textures with no alpha channels.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 21 Jul 2010 23:08:09 +0530 |
parents | f7b03b6838cb |
children | 481dabb098ef |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED) |
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25 |
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26 #include "SDL_timer.h" |
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27 #include "../SDL_timer_c.h" |
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28 |
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29 void |
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30 SDL_StartTicks(void) |
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31 { |
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32 } |
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33 |
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34 Uint32 |
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35 SDL_GetTicks(void) |
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36 { |
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37 SDL_Unsupported(); |
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38 return 0; |
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39 } |
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40 |
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41 void |
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42 SDL_Delay(Uint32 ms) |
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43 { |
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44 SDL_Unsupported(); |
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45 } |
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46 |
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47 #include "SDL_thread.h" |
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48 |
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49 /* Data to handle a single periodic alarm */ |
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50 static int timer_alive = 0; |
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51 static SDL_Thread *timer = NULL; |
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52 |
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53 static int |
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54 RunTimer(void *unused) |
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55 { |
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56 while (timer_alive) { |
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57 if (SDL_timer_running) { |
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58 SDL_ThreadedTimerCheck(); |
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59 } |
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60 SDL_Delay(1); |
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61 } |
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62 return (0); |
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63 } |
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64 |
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65 /* This is only called if the event thread is not running */ |
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66 int |
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67 SDL_SYS_TimerInit(void) |
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68 { |
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69 timer_alive = 1; |
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70 timer = SDL_CreateThread(RunTimer, NULL); |
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71 if (timer == NULL) |
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72 return (-1); |
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73 return (SDL_SetTimerThreaded(1)); |
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74 } |
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75 |
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76 void |
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77 SDL_SYS_TimerQuit(void) |
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78 { |
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79 timer_alive = 0; |
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80 if (timer) { |
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81 SDL_WaitThread(timer, NULL); |
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82 timer = NULL; |
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83 } |
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84 } |
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85 |
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86 int |
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87 SDL_SYS_StartTimer(void) |
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88 { |
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89 SDL_SetError("Internal logic error: threaded timer in use"); |
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90 return (-1); |
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91 } |
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92 |
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93 void |
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94 SDL_SYS_StopTimer(void) |
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95 { |
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96 return; |
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97 } |
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98 |
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99 #endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */ |
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100 /* vi: set ts=4 sw=4 expandtab: */ |