annotate test/testwm.c @ 4102:328a3f973890 SDL-1.2

Date: Thu, 15 Nov 2007 10:33:01 +0100 From: "Marco Lopes" Subject: Compiling with Intel compiler fails I~Rve recently bought the Intel Compiler 10 for another project and decided to compile SDL with it as well. I was very surprised when it failed to compile because of the function: Error 5 error: label "endS16" was referenced but not defined ..\..\src\audio\SDL_mixer_MMX_VC.c
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:07:59 +0000
parents 67fc81efcfc3
children c121d94672cb 14195cfdb66e
rev   line source
0
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1
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2 /* Test out the window manager interaction functions */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <string.h>
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7
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8 #include "SDL.h"
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9
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10 /* Is the cursor visible? */
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11 static int visible = 1;
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12
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13 static Uint8 video_bpp;
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14 static Uint32 video_flags;
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15
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16 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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17 static void quit(int rc)
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18 {
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19 SDL_Quit();
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20 exit(rc);
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21 }
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22
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23 int SetVideoMode(int w, int h)
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24 {
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25 SDL_Surface *screen;
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26 int i;
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27 Uint8 *buffer;
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28 SDL_Color palette[256];
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29
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30 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags);
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31 if ( screen == NULL ) {
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32 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
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33 w, h, video_bpp, SDL_GetError());
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34 return(-1);
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35 }
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36 printf("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ?
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37 "fullscreen" : "windowed");
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38
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39 /* Set the surface pixels and refresh! */
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40 for ( i=0; i<256; ++i ) {
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41 palette[i].r = 255-i;
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42 palette[i].g = 255-i;
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43 palette[i].b = 255-i;
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44 }
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45 SDL_SetColors(screen, palette, 0, 256);
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46 if ( SDL_LockSurface(screen) < 0 ) {
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47 fprintf(stderr, "Couldn't lock display surface: %s\n",
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48 SDL_GetError());
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49 return(-1);
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50 }
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51 buffer = (Uint8 *)screen->pixels;
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52 for ( i=0; i<screen->h; ++i ) {
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53 memset(buffer,(i*255)/screen->h,
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54 screen->w*screen->format->BytesPerPixel);
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55 buffer += screen->pitch;
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56 }
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57 SDL_UnlockSurface(screen);
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58 SDL_UpdateRect(screen, 0, 0, 0, 0);
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59
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60 return(0);
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61 }
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62
0
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63 SDL_Surface *LoadIconSurface(char *file, Uint8 **maskp)
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64 {
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65 SDL_Surface *icon;
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66 Uint8 *pixels;
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67 Uint8 *mask;
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68 int mlen, i, j;
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69
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70 *maskp = NULL;
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71
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72 /* Load the icon surface */
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73 icon = SDL_LoadBMP(file);
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74 if ( icon == NULL ) {
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75 fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
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76 return(NULL);
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77 }
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78
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79 /* Check width and height
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80 if ( (icon->w%8) != 0 ) {
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81 fprintf(stderr, "Icon width must be a multiple of 8!\n");
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82 SDL_FreeSurface(icon);
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83 return(NULL);
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84 }
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85 */
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86
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87
0
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88 if ( icon->format->palette == NULL ) {
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89 fprintf(stderr, "Icon must have a palette!\n");
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90 SDL_FreeSurface(icon);
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91 return(NULL);
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92 }
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93
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94 /* Set the colorkey */
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95 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, *((Uint8 *)icon->pixels));
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96
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97 /* Create the mask */
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98 pixels = (Uint8 *)icon->pixels;
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99 printf("Transparent pixel: (%d,%d,%d)\n",
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100 icon->format->palette->colors[*pixels].r,
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101 icon->format->palette->colors[*pixels].g,
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102 icon->format->palette->colors[*pixels].b);
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103 mlen = (icon->w*icon->h + 7) / 8;
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104 mask = (Uint8 *)malloc(mlen);
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105 if ( mask == NULL ) {
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106 fprintf(stderr, "Out of memory!\n");
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107 SDL_FreeSurface(icon);
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108 return(NULL);
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109 }
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110 memset(mask, 0, mlen);
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111 for ( i=0; i < icon->h; i++)
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112 for (j=0; j < icon->w; j++) {
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113 int pindex = i * icon->pitch + j;
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114 int mindex = i * icon->w + j;
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115 if ( pixels[pindex] != *pixels )
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116 mask[mindex>>3] |= 1 << (7 - (mindex & 7));
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117 }
0
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118 *maskp = mask;
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119 return(icon);
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120 }
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121
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122 void HotKey_ToggleFullScreen(void)
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123 {
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124 SDL_Surface *screen;
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125
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126 screen = SDL_GetVideoSurface();
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127 if ( SDL_WM_ToggleFullScreen(screen) ) {
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128 printf("Toggled fullscreen mode - now %s\n",
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129 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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130 } else {
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131 printf("Unable to toggle fullscreen mode\n");
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132 video_flags ^= SDL_FULLSCREEN;
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133 SetVideoMode(screen->w, screen->h);
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134 }
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135 }
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136
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137 void HotKey_ToggleGrab(void)
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138 {
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139 SDL_GrabMode mode;
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140
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141 printf("Ctrl-G: toggling input grab!\n");
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142 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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143 if ( mode == SDL_GRAB_ON ) {
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144 printf("Grab was on\n");
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145 } else {
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146 printf("Grab was off\n");
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147 }
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a30b17e09cc0 *** empty log message ***
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148 mode = SDL_WM_GrabInput(mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
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149 if ( mode == SDL_GRAB_ON ) {
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150 printf("Grab is now on\n");
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parents:
diff changeset
151 } else {
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parents:
diff changeset
152 printf("Grab is now off\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
153 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 }
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parents:
diff changeset
155
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parents:
diff changeset
156 void HotKey_Iconify(void)
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parents:
diff changeset
157 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 printf("Ctrl-Z: iconifying window!\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 SDL_WM_IconifyWindow();
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parents:
diff changeset
160 }
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parents:
diff changeset
161
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parents:
diff changeset
162 void HotKey_Quit(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 {
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parents:
diff changeset
164 SDL_Event event;
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parents:
diff changeset
165
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parents:
diff changeset
166 printf("Posting internal quit request\n");
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parents:
diff changeset
167 event.type = SDL_USEREVENT;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 SDL_PushEvent(&event);
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parents:
diff changeset
169 }
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parents:
diff changeset
170
1769
290b5baf2fca Fixed bug #215
Sam Lantinga <slouken@libsdl.org>
parents: 1284
diff changeset
171 int SDLCALL FilterEvents(const SDL_Event *event)
0
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parents:
diff changeset
172 {
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parents:
diff changeset
173 static int reallyquit = 0;
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parents:
diff changeset
174
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parents:
diff changeset
175 switch (event->type) {
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parents:
diff changeset
176
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parents:
diff changeset
177 case SDL_ACTIVEEVENT:
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parents:
diff changeset
178 /* See what happened */
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parents:
diff changeset
179 printf("App %s ",
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parents:
diff changeset
180 event->active.gain ? "gained" : "lost");
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parents:
diff changeset
181 if ( event->active.state & SDL_APPACTIVE )
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parents:
diff changeset
182 printf("active ");
1779
67fc81efcfc3 Made it easier to test some things on the framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
183 if ( event->active.state & SDL_APPINPUTFOCUS )
67fc81efcfc3 Made it easier to test some things on the framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents: 1769
diff changeset
184 printf("input ");
0
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parents:
diff changeset
185 if ( event->active.state & SDL_APPMOUSEFOCUS )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 printf("mouse ");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 printf("focus\n");
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parents:
diff changeset
188
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parents:
diff changeset
189 /* See if we are iconified or restored */
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parents:
diff changeset
190 if ( event->active.state & SDL_APPACTIVE ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 printf("App has been %s\n",
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 event->active.gain ?
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parents:
diff changeset
193 "restored" : "iconified");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 }
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parents:
diff changeset
195 return(0);
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parents:
diff changeset
196
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parents:
diff changeset
197 /* We want to toggle visibility on buttonpress */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 case SDL_MOUSEBUTTONDOWN:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 case SDL_MOUSEBUTTONUP:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 if ( event->button.state == SDL_PRESSED ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 visible = !visible;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 SDL_ShowCursor(visible);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 printf("Mouse button %d has been %s\n",
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 event->button.button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 (event->button.state == SDL_PRESSED) ?
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 "pressed" : "released");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209
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parents:
diff changeset
210 /* Show relative mouse motion */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 case SDL_MOUSEMOTION:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 #if 0
1284
08e3393e9ffb Report both absolute and relative motion
Sam Lantinga <slouken@libsdl.org>
parents: 1151
diff changeset
213 printf("Mouse motion: {%d,%d} (%d,%d)\n",
08e3393e9ffb Report both absolute and relative motion
Sam Lantinga <slouken@libsdl.org>
parents: 1151
diff changeset
214 event->motion.x, event->motion.y,
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 event->motion.xrel, event->motion.yrel);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 return(0);
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parents:
diff changeset
218
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 case SDL_KEYDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 HotKey_Quit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 if ( (event->key.keysym.sym == SDLK_g) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 (event->key.keysym.mod & KMOD_CTRL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 HotKey_ToggleGrab();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 if ( (event->key.keysym.sym == SDLK_z) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 (event->key.keysym.mod & KMOD_CTRL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 HotKey_Iconify();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 if ( (event->key.keysym.sym == SDLK_RETURN) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 (event->key.keysym.mod & KMOD_ALT) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 HotKey_ToggleFullScreen();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 /* Pass the video resize event through .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 case SDL_VIDEORESIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 /* This is important! Queue it if we want to quit. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 case SDL_QUIT:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 if ( ! reallyquit ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 reallyquit = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 printf("Quit requested\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 printf("Quit demanded\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 /* This will never happen because events queued directly
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 to the event queue are not filtered.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 case SDL_USEREVENT:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 /* Drop all other events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 char *title;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 SDL_Surface *icon;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 Uint8 *icon_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 int parsed;
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
270 int w, h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 "Couldn't initialize SDL: %s\n", SDL_GetError());
1151
be9c9c8f6d53 Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents: 826
diff changeset
275 return(1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 /* Check command line arguments */
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
279 w = 640;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
280 h = 480;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 video_bpp = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 video_flags = SDL_SWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 parsed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 while ( parsed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 if ( (argc >= 2) && (strcmp(argv[1], "-fullscreen") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( (argc >= 2) && (strcmp(argv[1], "-resize") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 video_flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 if ( (argc >= 2) && (strcmp(argv[1], "-noframe") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 video_flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 } else
87
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
300 if ( (argc >= 3) && (strcmp(argv[1], "-width") == 0) ) {
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
301 w = atoi(argv[2]);
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
302 argc -= 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
303 argv += 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
304 } else
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
305 if ( (argc >= 3) && (strcmp(argv[1], "-height") == 0) ) {
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
306 h = atoi(argv[2]);
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
307 argc -= 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
308 argv += 2;
3ef4bc90c388 Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
309 } else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( (argc >= 3) && (strcmp(argv[1], "-bpp") == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 video_bpp = atoi(argv[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 parsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 /* Set the icon -- this must be done before the first mode set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 icon = LoadIconSurface("icon.bmp", &icon_mask);
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321 if ( icon != NULL ) {
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322 SDL_WM_SetIcon(icon, icon_mask);
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323 }
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324 if ( icon_mask != NULL )
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325 free(icon_mask);
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326
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327 /* Set the title bar */
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328 if ( argv[1] == NULL )
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329 title = "Testing 1.. 2.. 3...";
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330 else
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331 title = argv[1];
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332 SDL_WM_SetCaption(title, "testwm");
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333
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334 /* See if it's really set */
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335 SDL_WM_GetCaption(&title, NULL);
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336 if ( title )
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337 printf("Title was set to: %s\n", title);
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338 else
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339 printf("No window title was set!\n");
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340
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341 /* Initialize the display */
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342 if ( SetVideoMode(w, h) < 0 ) {
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343 quit(1);
0
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344 }
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345
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346 /* Set an event filter that discards everything but QUIT */
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347 SDL_SetEventFilter(FilterEvents);
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348
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349 /* Ignore key up events, they don't even get filtered */
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350 SDL_EventState(SDL_KEYUP, SDL_IGNORE);
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351
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352 /* Loop, waiting for QUIT */
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353 while ( SDL_WaitEvent(&event) ) {
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354 switch (event.type) {
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355 case SDL_VIDEORESIZE:
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356 printf("Got a resize event: %dx%d\n",
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357 event.resize.w, event.resize.h);
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358 SetVideoMode(event.resize.w, event.resize.h);
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359 break;
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360 case SDL_USEREVENT:
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361 printf("Handling internal quit request\n");
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362 /* Fall through to the quit handler */
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363 case SDL_QUIT:
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364 printf("Bye bye..\n");
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365 quit(0);
0
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366 default:
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367 /* This should never happen */
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368 printf("Warning: Event %d wasn't filtered\n",
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369 event.type);
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370 break;
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371 }
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372 }
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373 printf("SDL_WaitEvent() error: %s\n", SDL_GetError());
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374 SDL_Quit();
0
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375 return(255);
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376 }