annotate include/SDL_platform.h @ 5092:327f181542f1

Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 21:20:30 -0800
parents c2539ff054c8
children b530ef003506
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /**
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24 * \file SDL_platform.h
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25 *
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26 * Try to get a standard set of platform defines.
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27 */
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28
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29 #ifndef _SDL_platform_h
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30 #define _SDL_platform_h
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31
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32 #if defined(_AIX)
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33 #undef __AIX__
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34 #define __AIX__ 1
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35 #endif
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36 #if defined(__BEOS__)
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37 #undef __BEOS__
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38 #define __BEOS__ 1
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39 #endif
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40 #if defined(__HAIKU__)
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41 #undef __HAIKU__
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42 #define __HAIKU__ 1
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43 #endif
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44 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
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45 #undef __BSDI__
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46 #define __BSDI__ 1
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47 #endif
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48 #if defined(_arch_dreamcast)
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49 #undef __DREAMCAST__
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50 #define __DREAMCAST__ 1
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51 #endif
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52 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
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53 #undef __FREEBSD__
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54 #define __FREEBSD__ 1
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55 #endif
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56 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
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57 #undef __HPUX__
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58 #define __HPUX__ 1
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59 #endif
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60 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
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61 #undef __IRIX__
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62 #define __IRIX__ 1
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63 #endif
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64 #if defined(linux) || defined(__linux) || defined(__linux__)
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65 #undef __LINUX__
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66 #define __LINUX__ 1
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67 #endif
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68 #if defined(ANDROID)
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69 #undef __ANDROID__
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70 #undef __LINUX__ /*do we need to do this?*/
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71 #define __ANDROID__ 1
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72 #endif
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73
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74 #if defined(__APPLE__)
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75 /* lets us know what version of Mac OS X we're compiling on */
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76 #include "AvailabilityMacros.h"
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77 #include "TargetConditionals.h"
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78 #ifndef MAC_OS_X_VERSION_10_4
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79 #define MAC_OS_X_VERSION_10_4 1040
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80 #endif
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81 #ifndef MAC_OS_X_VERSION_10_5
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82 #define MAC_OS_X_VERSION_10_5 1050
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83 #endif
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84 #ifndef MAC_OS_X_VERSION_10_6
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85 #define MAC_OS_X_VERSION_10_6 1060
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86 #endif
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87 #if TARGET_OS_IPHONE
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88 /* if compiling for iPhone */
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89 #undef __IPHONEOS__
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90 #define __IPHONEOS__ 1
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91 #undef __MACOSX__
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92 #else
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93 /* if not compiling for iPhone */
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94 #undef __MACOSX__
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95 #define __MACOSX__ 1
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96 #endif /* TARGET_OS_IPHONE */
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97 #endif /* defined(__APPLE__) */
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98
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99 #if defined(__NetBSD__)
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100 #undef __NETBSD__
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101 #define __NETBSD__ 1
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102 #endif
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103 #if defined(__OpenBSD__)
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104 #undef __OPENBSD__
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105 #define __OPENBSD__ 1
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106 #endif
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107 #if defined(__OS2__)
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108 #undef __OS2__
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109 #define __OS2__ 1
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110 #endif
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111 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
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112 #undef __OSF__
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113 #define __OSF__ 1
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114 #endif
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115 #if defined(__QNXNTO__)
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116 #undef __QNXNTO__
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117 #define __QNXNTO__ 1
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118 #endif
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119 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
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120 #undef __RISCOS__
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121 #define __RISCOS__ 1
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122 #endif
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123 #if defined(__SVR4)
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124 #undef __SOLARIS__
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125 #define __SOLARIS__ 1
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126 #endif
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127 #if defined(WIN32) || defined(_WIN32)
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128 #undef __WIN32__
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129 #define __WIN32__ 1
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130 #endif
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131
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132 #if defined(__NDS__)
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133 #undef __NINTENDODS__
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134 #define __NINTENDODS__ 1
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135 #endif
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136
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137
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138 #include "begin_code.h"
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139 /* Set up for C function definitions, even when using C++ */
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140 #ifdef __cplusplus
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141 /* *INDENT-OFF* */
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142 extern "C" {
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143 /* *INDENT-ON* */
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144 #endif
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145
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146 /**
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147 * \brief Gets the name of the platform.
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148 */
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149 extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
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150
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151 /* Ends C function definitions when using C++ */
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152 #ifdef __cplusplus
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153 /* *INDENT-OFF* */
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154 }
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155 /* *INDENT-ON* */
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156 #endif
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157 #include "close_code.h"
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158
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159 #endif /* _SDL_platform_h */
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160
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161 /* vi: set ts=4 sw=4 expandtab: */