annotate Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 5092:327f181542f1

Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 21:20:30 -0800
parents 62d208fd5f49
children
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1 //
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2 // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project
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3 //
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4
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5 #include "SDL.h"
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6
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7 #ifdef __OBJC__
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8 #import <Cocoa/Cocoa.h>
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9 #endif