annotate test/testkeys.c @ 604:31d3af76488b

Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV
author Sam Lantinga <slouken@libsdl.org>
date Thu, 06 Mar 2003 06:02:16 +0000
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children d93862a3d821
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2 /* Print out all the keysyms we have, just to verify them */
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4 #include <stdio.h>
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5 #include <ctype.h>
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7 #include "SDL.h"
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8
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9 int main(int argc, char *argv[])
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10 {
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11 SDLKey key;
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12
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13 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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14 fprintf(stderr, "Couldn't initialize SDL: %s\n",
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15 SDL_GetError());
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16 exit(1);
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17 }
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18 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
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19 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key));
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20 }
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21 SDL_Quit();
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22 return(0);
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23 }