annotate src/video/nds/SDL_ndsmouse_c.h @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents 8582c6a5ca16
children a1b03ba2fcd0
rev   line source
3976
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 /*
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
3 Copyright (C) 1997-2006 Sam Lantinga
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6 modify it under the terms of the GNU Lesser General Public
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13 Lesser General Public License for more details.
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
15 You should have received a copy of the GNU Lesser General Public
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free Software
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
18
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
19 Sam Lantinga
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
20 slouken@libsdl.org
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
21 */
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
22 #include "SDL_config.h"
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
23
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
24 #include "SDL_ndsvideo.h"
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
25
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
26 /* Functions to be exported */