Mercurial > sdl-ios-xcode
annotate src/video/nds/SDL_ndsevents_c.h @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | 8582c6a5ca16 |
children | a1b03ba2fcd0 |
rev | line source |
---|---|
3976
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 /* |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 SDL - Simple DirectMedia Layer |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
5 This library is free software; you can redistribute it and/or |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
7 License as published by the Free Software Foundation; either |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
9 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
10 This library is distributed in the hope that it will be useful, |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
13 Lesser General Public License for more details. |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
14 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
18 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
19 Sam Lantinga |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
20 slouken@libsdl.org |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
21 */ |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
22 #include "SDL_config.h" |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
23 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
24 #include "SDL_ndsvideo.h" |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
25 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
26 /* Variables and functions exported by SDL_sysevents.c to other parts |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
27 of the native video subsystem (SDL_sysvideo.c) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
28 */ |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
29 extern void NDS_InitOSKeymap(_THIS); |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
30 extern void NDS_PumpEvents(_THIS); |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
31 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
32 #define NDS_NUMKEYS 12 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
33 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
34 /* |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
35 #define NDS_JOYPADREG 0x4000130 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
36 #define NDS_JOYPAD (*(volatile Uint16*)NDS_JOYPADREG) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
37 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
38 #define NDS_NUMKEYS 10 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
39 #define NDS_KEYA (0) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
40 #define NDS_KEYB (1) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
41 #define NDS_KEYSEL (2) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
42 #define NDS_KEYSTART (3) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
43 #define NDS_KEYRIGHT (4) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
44 #define NDS_KEYLEFT (5) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
45 #define NDS_KEYUP (6) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
46 #define NDS_KEYDOWN (7) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
47 #define NDS_KEYR (8) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
48 #define NDS_KEYL (9) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
49 */ |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
50 /* end of SDL_NDSevents_c.h ... */ |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
51 |