Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_lowvideo.h @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | 0801c9fdbdd6 |
children | 782fd950bd46 a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowvideo_h | |
25 #define _SDL_lowvideo_h | |
26 | |
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27 #if defined(__APPLE__) && defined(__MACH__) |
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28 #include <Carbon/Carbon.h> |
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29 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 30 #include <Carbon.h> |
31 #else | |
32 #include <Quickdraw.h> | |
33 #include <Palettes.h> | |
34 #include <Menus.h> | |
35 #include <DrawSprocket.h> | |
36 #endif | |
37 | |
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38 #if SDL_VIDEO_OPENGL |
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39 typedef struct __AGLContextRec *AGLContext; |
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40 #endif |
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42 #include "SDL_video.h" | |
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43 #include "../SDL_sysvideo.h" |
0 | 44 |
45 /* Hidden "this" pointer for the video functions */ | |
46 #define _THIS SDL_VideoDevice *this | |
47 | |
48 #if !TARGET_API_MAC_CARBON /* not available in OS X (or more accurately, Carbon) */ | |
49 /* Global QuickDraw data */ | |
50 extern QDGlobals *theQD; | |
51 #endif | |
52 | |
53 /* Private display data */ | |
54 struct SDL_PrivateVideoData { | |
55 GDevice **SDL_Display; | |
56 WindowRef SDL_Window; | |
57 SDL_Rect **SDL_modelist; | |
58 CTabHandle SDL_CTab; | |
59 PaletteHandle SDL_CPal; | |
60 | |
61 #if TARGET_API_MAC_CARBON | |
62 /* For entering and leaving fullscreen mode */ | |
63 Ptr fullscreen_ctx; | |
64 #endif | |
65 | |
66 /* The current window document style */ | |
67 int current_style; | |
68 | |
69 /* Information about the last cursor position */ | |
70 Point last_where; | |
71 | |
72 /* Information about the last keys down */ | |
73 EventModifiers last_mods; | |
74 KeyMap last_keys; | |
75 | |
76 /* A handle to the Apple Menu */ | |
77 MenuRef apple_menu; | |
78 | |
79 /* Information used by DrawSprocket driver */ | |
80 struct DSpInfo *dspinfo; | |
81 | |
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82 #if SDL_VIDEO_OPENGL |
0 | 83 AGLContext appleGLContext; |
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84 |
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85 void *libraryHandle; |
0 | 86 #endif |
87 }; | |
88 /* Old variable names */ | |
89 #define SDL_Display (this->hidden->SDL_Display) | |
90 #define SDL_Window (this->hidden->SDL_Window) | |
91 #define SDL_modelist (this->hidden->SDL_modelist) | |
92 #define SDL_CTab (this->hidden->SDL_CTab) | |
93 #define SDL_CPal (this->hidden->SDL_CPal) | |
94 #define fullscreen_ctx (this->hidden->fullscreen_ctx) | |
95 #define current_style (this->hidden->current_style) | |
96 #define last_where (this->hidden->last_where) | |
97 #define last_mods (this->hidden->last_mods) | |
98 #define last_keys (this->hidden->last_keys) | |
99 #define apple_menu (this->hidden->apple_menu) | |
100 #define glContext (this->hidden->appleGLContext) | |
101 | |
102 #endif /* _SDL_lowvideo_h */ |