Mercurial > sdl-ios-xcode
annotate include/SDL_thread.h @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 9fb0eee04dd9 |
children | 782fd950bd46 d5d3a6fe05a1 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the headers with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_thread_h | |
24 #define _SDL_thread_h | |
25 | |
26 /* Header for the SDL thread management routines | |
27 | |
28 These are independent of the other SDL routines. | |
29 */ | |
30 | |
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*** empty log message ***
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31 #include "SDL_stdinc.h" |
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More header massaging... works great on Windows. ;-)
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32 #include "SDL_error.h" |
0 | 33 |
34 /* Thread synchronization primitives */ | |
35 #include "SDL_mutex.h" | |
36 | |
37 #include "begin_code.h" | |
38 /* Set up for C function definitions, even when using C++ */ | |
39 #ifdef __cplusplus | |
40 extern "C" { | |
41 #endif | |
42 | |
43 /* The SDL thread structure, defined in SDL_thread.c */ | |
44 struct SDL_Thread; | |
45 typedef struct SDL_Thread SDL_Thread; | |
46 | |
47 /* Create a thread */ | |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
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48 #if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__) |
1190 | 49 /* |
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which | |
51 creates a new thread for the calling process with the SDL_CreateThread() | |
52 API. There is a problem with this, that only the RTL of the SDL.DLL will | |
53 be initialized for those threads, and not the RTL of the calling application! | |
54 To solve this, we make a little hack here. | |
55 We'll always use the caller's _beginthread() and _endthread() APIs to | |
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It's now possible to build SDL without any C runtime at all on Windows,
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56 start a new thread. This way, if it's the SDL.DLL which uses this API, |
1190 | 57 then the RTL of SDL.DLL will be used to create the new thread, and if it's |
58 the application, then the RTL of the application will be used. | |
59 So, in short: | |
60 Always use the _beginthread() and _endthread() of the calling runtime library! | |
61 */ | |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
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62 #define SDL_PASSED_BEGINTHREAD_ENDTHREAD |
1465
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Updated WinCE support by Dmitry (with some tweaks)
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63 #ifndef _WIN32_WCE |
1471
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Enabled libc support on Win32, so we don't break binary compatibility in 1.2
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64 #include <process.h> /* This has _beginthread() and _endthread() defined! */ |
1190 | 65 #endif |
66 | |
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67 #ifdef __OS2__ |
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Updated OS/2 build, yay!
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68 typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg); |
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69 typedef void (*pfnSDL_CurrentEndThread)(void); |
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Fixed declarations to match mingw includes
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70 #elif __GNUC__ |
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71 typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, |
d47d96962fcc
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72 unsigned (__stdcall *func)(void *), void *arg, |
d47d96962fcc
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73 unsigned, unsigned *threadID); |
d47d96962fcc
Fixed declarations to match mingw includes
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74 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); |
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It's now possible to build SDL without any C runtime at all on Windows,
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75 #else |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
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76 typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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77 unsigned (__stdcall *func)(void *), void *arg, |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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78 unsigned, unsigned *threadID); |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
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changeset
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79 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
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80 #endif |
1190 | 81 |
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82 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); |
1190 | 83 |
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84 #ifdef __OS2__ |
450721ad5436
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85 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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86 #elif defined(_WIN32_WCE) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
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87 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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88 #else |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
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parents:
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89 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
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90 #endif |
1190 | 91 #else |
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Date: Fri, 20 Aug 2004 08:31:20 +0200
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92 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data); |
1190 | 93 #endif |
0 | 94 |
95 /* Get the 32-bit thread identifier for the current thread */ | |
337
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Explicitly specify the SDL API calling convention (C by default)
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96 extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void); |
0 | 97 |
98 /* Get the 32-bit thread identifier for the specified thread, | |
99 equivalent to SDL_ThreadID() if the specified thread is NULL. | |
100 */ | |
337
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101 extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread); |
0 | 102 |
103 /* Wait for a thread to finish. | |
104 The return code for the thread function is placed in the area | |
105 pointed to by 'status', if 'status' is not NULL. | |
106 */ | |
337
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107 extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status); |
0 | 108 |
109 /* Forcefully kill a thread without worrying about its state */ | |
337
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110 extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread); |
0 | 111 |
112 | |
113 /* Ends C function definitions when using C++ */ | |
114 #ifdef __cplusplus | |
115 } | |
116 #endif | |
117 #include "close_code.h" | |
118 | |
119 #endif /* _SDL_thread_h */ |