Mercurial > sdl-ios-xcode
annotate docs/html/sdlunlockyuvoverlay.html @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_UnlockYUVOverlay</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LockYUVOverlay" | |
17 HREF="sdllockyuvoverlay.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_DisplayYUVOverlay" | |
20 HREF="sdldisplayyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdllockyuvoverlay.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdldisplayyuvoverlay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLUNLOCKYUVOVERLAY" | |
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74 ></A |
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75 >SDL_UnlockYUVOverlay</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2880" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_UnlockYUVOverlay -- Unlock an overlay</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2883" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2884" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_UnlockYUVOverlay</B | |
108 ></CODE | |
109 >(SDL_Overlay *overlay);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2890" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The opposite to <A | |
124 HREF="sdllockyuvoverlay.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_LockYUVOverlay</TT | |
128 ></A | |
129 >. Unlocks a previously locked overlay. An overlay must be unlocked before it can be displayed.</P | |
130 ></DIV | |
131 ><DIV | |
132 CLASS="REFSECT1" | |
133 ><A | |
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134 NAME="AEN2895" |
0 | 135 ></A |
136 ><H2 | |
137 >See Also</H2 | |
138 ><P | |
139 ><A | |
140 HREF="sdllockyuvoverlay.html" | |
141 ><TT | |
142 CLASS="FUNCTION" | |
143 >SDL_UnlockYUVOverlay</TT | |
144 ></A | |
145 >, | |
146 <A | |
147 HREF="sdlcreateyuvoverlay.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_CreateYUVOverlay</TT | |
151 ></A | |
152 >, | |
153 <A | |
154 HREF="sdloverlay.html" | |
155 ><SPAN | |
156 CLASS="STRUCTNAME" | |
157 >SDL_Overlay</SPAN | |
158 ></A | |
159 ></P | |
160 ></DIV | |
161 ><DIV | |
162 CLASS="NAVFOOTER" | |
163 ><HR | |
164 ALIGN="LEFT" | |
165 WIDTH="100%"><TABLE | |
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166 SUMMARY="Footer navigation table" |
0 | 167 WIDTH="100%" |
168 BORDER="0" | |
169 CELLPADDING="0" | |
170 CELLSPACING="0" | |
171 ><TR | |
172 ><TD | |
173 WIDTH="33%" | |
174 ALIGN="left" | |
175 VALIGN="top" | |
176 ><A | |
177 HREF="sdllockyuvoverlay.html" | |
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178 ACCESSKEY="P" |
0 | 179 >Prev</A |
180 ></TD | |
181 ><TD | |
182 WIDTH="34%" | |
183 ALIGN="center" | |
184 VALIGN="top" | |
185 ><A | |
186 HREF="index.html" | |
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187 ACCESSKEY="H" |
0 | 188 >Home</A |
189 ></TD | |
190 ><TD | |
191 WIDTH="33%" | |
192 ALIGN="right" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="sdldisplayyuvoverlay.html" | |
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parents:
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196 ACCESSKEY="N" |
0 | 197 >Next</A |
198 ></TD | |
199 ></TR | |
200 ><TR | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="left" | |
204 VALIGN="top" | |
205 >SDL_LockYUVOverlay</TD | |
206 ><TD | |
207 WIDTH="34%" | |
208 ALIGN="center" | |
209 VALIGN="top" | |
210 ><A | |
211 HREF="video.html" | |
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parents:
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212 ACCESSKEY="U" |
0 | 213 >Up</A |
214 ></TD | |
215 ><TD | |
216 WIDTH="33%" | |
217 ALIGN="right" | |
218 VALIGN="top" | |
219 >SDL_DisplayYUVOverlay</TD | |
220 ></TR | |
221 ></TABLE | |
222 ></DIV | |
223 ></BODY | |
224 ></HTML | |
225 > |