Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickupdate.html @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickUpdate</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoystickNumButtons" | |
17 HREF="sdljoysticknumbuttons.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickGetAxis" | |
20 HREF="sdljoystickgetaxis.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoysticknumbuttons.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickgetaxis.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKUPDATE" | |
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74 ></A |
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75 >SDL_JoystickUpdate</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6296" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickUpdate -- Updates the state of all joysticks</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6299" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6300" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickUpdate</B | |
108 ></CODE | |
109 >(void);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6306" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with <A | |
124 HREF="sdljoystickeventstate.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_JoystickEventState</TT | |
128 ></A | |
129 > then this is called automatically in the event loop.</P | |
130 ></DIV | |
131 ><DIV | |
132 CLASS="REFSECT1" | |
133 ><A | |
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134 NAME="AEN6311" |
0 | 135 ></A |
136 ><H2 | |
137 >See Also</H2 | |
138 ><P | |
139 ><A | |
140 HREF="sdljoystickeventstate.html" | |
141 ><TT | |
142 CLASS="FUNCTION" | |
143 >SDL_JoystickEventState</TT | |
144 ></A | |
145 ></P | |
146 ></DIV | |
147 ><DIV | |
148 CLASS="NAVFOOTER" | |
149 ><HR | |
150 ALIGN="LEFT" | |
151 WIDTH="100%"><TABLE | |
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152 SUMMARY="Footer navigation table" |
0 | 153 WIDTH="100%" |
154 BORDER="0" | |
155 CELLPADDING="0" | |
156 CELLSPACING="0" | |
157 ><TR | |
158 ><TD | |
159 WIDTH="33%" | |
160 ALIGN="left" | |
161 VALIGN="top" | |
162 ><A | |
163 HREF="sdljoysticknumbuttons.html" | |
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164 ACCESSKEY="P" |
0 | 165 >Prev</A |
166 ></TD | |
167 ><TD | |
168 WIDTH="34%" | |
169 ALIGN="center" | |
170 VALIGN="top" | |
171 ><A | |
172 HREF="index.html" | |
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173 ACCESSKEY="H" |
0 | 174 >Home</A |
175 ></TD | |
176 ><TD | |
177 WIDTH="33%" | |
178 ALIGN="right" | |
179 VALIGN="top" | |
180 ><A | |
181 HREF="sdljoystickgetaxis.html" | |
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182 ACCESSKEY="N" |
0 | 183 >Next</A |
184 ></TD | |
185 ></TR | |
186 ><TR | |
187 ><TD | |
188 WIDTH="33%" | |
189 ALIGN="left" | |
190 VALIGN="top" | |
191 >SDL_JoystickNumButtons</TD | |
192 ><TD | |
193 WIDTH="34%" | |
194 ALIGN="center" | |
195 VALIGN="top" | |
196 ><A | |
197 HREF="joystick.html" | |
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198 ACCESSKEY="U" |
0 | 199 >Up</A |
200 ></TD | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="right" | |
204 VALIGN="top" | |
205 >SDL_JoystickGetAxis</TD | |
206 ></TR | |
207 ></TABLE | |
208 ></DIV | |
209 ></BODY | |
210 ></HTML | |
211 > |