Mercurial > sdl-ios-xcode
annotate docs/html/sdljoyballevent.html @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoyBallEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoyHatEvent" | |
17 HREF="sdljoyhatevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_ResizeEvent" | |
20 HREF="sdlresizeevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoyhatevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlresizeevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYBALLEVENT" | |
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74 ></A |
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75 >SDL_JoyBallEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4396" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoyBallEvent -- Joystick trackball motion event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4399" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 which; | |
96 Uint8 ball; | |
97 Sint16 xrel, yrel; | |
98 } SDL_JoyBallEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4402" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4404" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_JOYBALLMOTION</TT | |
134 ></TD | |
135 ></TR | |
136 ><TR | |
137 ><TD | |
138 ALIGN="LEFT" | |
139 VALIGN="TOP" | |
140 ><TT | |
141 CLASS="STRUCTFIELD" | |
142 ><I | |
143 >which</I | |
144 ></TT | |
145 ></TD | |
146 ><TD | |
147 ALIGN="LEFT" | |
148 VALIGN="TOP" | |
149 >Joystick device index</TD | |
150 ></TR | |
151 ><TR | |
152 ><TD | |
153 ALIGN="LEFT" | |
154 VALIGN="TOP" | |
155 ><TT | |
156 CLASS="STRUCTFIELD" | |
157 ><I | |
158 >ball</I | |
159 ></TT | |
160 ></TD | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >Joystick trackball index</TD | |
165 ></TR | |
166 ><TR | |
167 ><TD | |
168 ALIGN="LEFT" | |
169 VALIGN="TOP" | |
170 ><TT | |
171 CLASS="STRUCTFIELD" | |
172 ><I | |
173 >xrel</I | |
174 ></TT | |
175 >, <TT | |
176 CLASS="STRUCTFIELD" | |
177 ><I | |
178 >yrel</I | |
179 ></TT | |
180 ></TD | |
181 ><TD | |
182 ALIGN="LEFT" | |
183 VALIGN="TOP" | |
184 >The relative motion in the X/Y direction</TD | |
185 ></TR | |
186 ></TBODY | |
187 ></TABLE | |
188 ><P | |
189 ></P | |
190 ></DIV | |
191 ></DIV | |
192 ><DIV | |
193 CLASS="REFSECT1" | |
194 ><A | |
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195 NAME="AEN4425" |
0 | 196 ></A |
197 ><H2 | |
198 >Description</H2 | |
199 ><P | |
200 ><SPAN | |
201 CLASS="STRUCTNAME" | |
202 >SDL_JoyBallEvent</SPAN | |
203 > is a member of the <A | |
204 HREF="sdlevent.html" | |
205 ><SPAN | |
206 CLASS="STRUCTNAME" | |
207 >SDL_Event</SPAN | |
208 ></A | |
209 > union and is used when an event of type <TT | |
210 CLASS="LITERAL" | |
211 >SDL_JOYBALLMOTION</TT | |
212 > is reported.</P | |
213 ><P | |
214 >A <TT | |
215 CLASS="LITERAL" | |
216 >SDL_JOYBALLMOTION</TT | |
217 > event occurs when a user moves a trackball on the joystick. The field <TT | |
218 CLASS="STRUCTFIELD" | |
219 ><I | |
220 >which</I | |
221 ></TT | |
222 > is the index of the joystick that reported the event and <TT | |
223 CLASS="STRUCTFIELD" | |
224 ><I | |
225 >ball</I | |
226 ></TT | |
227 > is the index of the trackball (for a more detailed explaination see the <A | |
228 HREF="joystick.html" | |
229 >Joystick section</A | |
230 >). Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in <TT | |
231 CLASS="STRUCTFIELD" | |
232 ><I | |
233 >xrel</I | |
234 ></TT | |
235 > and <TT | |
236 CLASS="STRUCTFIELD" | |
237 ><I | |
238 >yrel</I | |
239 ></TT | |
240 >.</P | |
241 ></DIV | |
242 ><DIV | |
243 CLASS="REFSECT1" | |
244 ><A | |
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245 NAME="AEN4439" |
0 | 246 ></A |
247 ><H2 | |
248 >See Also</H2 | |
249 ><P | |
250 ><A | |
251 HREF="sdlevent.html" | |
252 ><SPAN | |
253 CLASS="STRUCTNAME" | |
254 >SDL_Event</SPAN | |
255 ></A | |
256 >, | |
257 <A | |
258 HREF="joystick.html" | |
259 >Joystick Functions</A | |
260 >, | |
261 <A | |
262 HREF="sdljoystickeventstate.html" | |
263 ><TT | |
264 CLASS="FUNCTION" | |
265 >SDL_JoystickEventState</TT | |
266 ></A | |
267 >, | |
268 <A | |
269 HREF="sdljoystickgetball.html" | |
270 ><TT | |
271 CLASS="FUNCTION" | |
272 >SDL_JoystickGetBall</TT | |
273 ></A | |
274 ></P | |
275 ></DIV | |
276 ><DIV | |
277 CLASS="NAVFOOTER" | |
278 ><HR | |
279 ALIGN="LEFT" | |
280 WIDTH="100%"><TABLE | |
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281 SUMMARY="Footer navigation table" |
0 | 282 WIDTH="100%" |
283 BORDER="0" | |
284 CELLPADDING="0" | |
285 CELLSPACING="0" | |
286 ><TR | |
287 ><TD | |
288 WIDTH="33%" | |
289 ALIGN="left" | |
290 VALIGN="top" | |
291 ><A | |
292 HREF="sdljoyhatevent.html" | |
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293 ACCESSKEY="P" |
0 | 294 >Prev</A |
295 ></TD | |
296 ><TD | |
297 WIDTH="34%" | |
298 ALIGN="center" | |
299 VALIGN="top" | |
300 ><A | |
301 HREF="index.html" | |
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302 ACCESSKEY="H" |
0 | 303 >Home</A |
304 ></TD | |
305 ><TD | |
306 WIDTH="33%" | |
307 ALIGN="right" | |
308 VALIGN="top" | |
309 ><A | |
310 HREF="sdlresizeevent.html" | |
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311 ACCESSKEY="N" |
0 | 312 >Next</A |
313 ></TD | |
314 ></TR | |
315 ><TR | |
316 ><TD | |
317 WIDTH="33%" | |
318 ALIGN="left" | |
319 VALIGN="top" | |
320 >SDL_JoyHatEvent</TD | |
321 ><TD | |
322 WIDTH="34%" | |
323 ALIGN="center" | |
324 VALIGN="top" | |
325 ><A | |
326 HREF="eventstructures.html" | |
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327 ACCESSKEY="U" |
0 | 328 >Up</A |
329 ></TD | |
330 ><TD | |
331 WIDTH="33%" | |
332 ALIGN="right" | |
333 VALIGN="top" | |
334 >SDL_ResizeEvent</TD | |
335 ></TR | |
336 ></TABLE | |
337 ></DIV | |
338 ></BODY | |
339 ></HTML | |
340 > |