Mercurial > sdl-ios-xcode
annotate docs/html/sdlglswapbuffers.html @ 1550:31c2b8e4885e
Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 05:27:22 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GL_SwapBuffers</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GL_SetAttribute" | |
17 HREF="sdlglsetattribute.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CreateYUVOverlay" | |
20 HREF="sdlcreateyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlglsetattribute.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcreateyuvoverlay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGLSWAPBUFFERS" | |
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74 ></A |
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75 >SDL_GL_SwapBuffers</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2784" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GL_SwapBuffers -- Swap OpenGL framebuffers/Update Display</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2787" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2788" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GL_SwapBuffers</B | |
108 ></CODE | |
109 >(void );</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2794" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Swap the OpenGL buffers, if double-buffering is supported.</P | |
124 ></DIV | |
125 ><DIV | |
126 CLASS="REFSECT1" | |
127 ><A | |
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128 NAME="AEN2797" |
0 | 129 ></A |
130 ><H2 | |
131 >See Also</H2 | |
132 ><P | |
133 ><A | |
134 HREF="sdlsetvideomode.html" | |
135 ><TT | |
136 CLASS="FUNCTION" | |
137 >SDL_SetVideoMode</TT | |
138 ></A | |
139 >, | |
140 <A | |
141 HREF="sdlglsetattribute.html" | |
142 ><TT | |
143 CLASS="FUNCTION" | |
144 >SDL_GL_SetAttribute</TT | |
145 ></A | |
146 ></P | |
147 ></DIV | |
148 ><DIV | |
149 CLASS="NAVFOOTER" | |
150 ><HR | |
151 ALIGN="LEFT" | |
152 WIDTH="100%"><TABLE | |
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153 SUMMARY="Footer navigation table" |
0 | 154 WIDTH="100%" |
155 BORDER="0" | |
156 CELLPADDING="0" | |
157 CELLSPACING="0" | |
158 ><TR | |
159 ><TD | |
160 WIDTH="33%" | |
161 ALIGN="left" | |
162 VALIGN="top" | |
163 ><A | |
164 HREF="sdlglsetattribute.html" | |
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165 ACCESSKEY="P" |
0 | 166 >Prev</A |
167 ></TD | |
168 ><TD | |
169 WIDTH="34%" | |
170 ALIGN="center" | |
171 VALIGN="top" | |
172 ><A | |
173 HREF="index.html" | |
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174 ACCESSKEY="H" |
0 | 175 >Home</A |
176 ></TD | |
177 ><TD | |
178 WIDTH="33%" | |
179 ALIGN="right" | |
180 VALIGN="top" | |
181 ><A | |
182 HREF="sdlcreateyuvoverlay.html" | |
803
355632dca928
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Sam Lantinga <slouken@libsdl.org>
parents:
181
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183 ACCESSKEY="N" |
0 | 184 >Next</A |
185 ></TD | |
186 ></TR | |
187 ><TR | |
188 ><TD | |
189 WIDTH="33%" | |
190 ALIGN="left" | |
191 VALIGN="top" | |
192 >SDL_GL_SetAttribute</TD | |
193 ><TD | |
194 WIDTH="34%" | |
195 ALIGN="center" | |
196 VALIGN="top" | |
197 ><A | |
198 HREF="video.html" | |
803
355632dca928
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parents:
181
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199 ACCESSKEY="U" |
0 | 200 >Up</A |
201 ></TD | |
202 ><TD | |
203 WIDTH="33%" | |
204 ALIGN="right" | |
205 VALIGN="top" | |
206 >SDL_CreateYUVOverlay</TD | |
207 ></TR | |
208 ></TABLE | |
209 ></DIV | |
210 ></BODY | |
211 ></HTML | |
212 > |