Mercurial > sdl-ios-xcode
annotate include/SDL_touch.h @ 4677:31607094315c
Added Iphone project. Iphone multi-touch is now functional.
author | jimtla |
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date | Sat, 31 Jul 2010 01:24:50 +0400 |
parents | 99b4560b7aa1 |
children | f8431f66613d |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_touch.h |
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25 * |
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26 * Include file for SDL touch event handling. |
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27 */ |
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28 |
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29 #ifndef _SDL_touch_h |
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30 #define _SDL_touch_h |
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31 |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
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34 #include "SDL_video.h" |
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35 |
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36 #include "begin_code.h" |
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37 /* Set up for C function definitions, even when using C++ */ |
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38 #ifdef __cplusplus |
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39 /* *INDENT-OFF* */ |
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40 extern "C" { |
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41 /* *INDENT-ON* */ |
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42 #endif |
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43 |
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44 |
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45 struct SDL_Finger { |
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46 long id; |
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47 float x; |
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48 float y; |
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49 float xdelta; |
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50 float ydelta; |
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51 float last_x, last_y,last_pressure; /* the last reported coordinates */ |
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52 SDL_bool down; |
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53 float pressure; |
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54 }; |
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55 |
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57 typedef struct SDL_Finger SDL_Finger; | |
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58 |
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60 struct SDL_Touch { | |
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61 |
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62 /* Free the touch when it's time */ |
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63 void (*FreeTouch) (SDL_Touch * touch); |
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64 |
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65 /* data common for tablets */ |
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66 float pressure_max, pressure_min; |
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67 float x_max,x_min; |
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68 float y_max,y_min; |
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69 float xres,yres,pressureres; |
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70 float tilt; /* for future use */ |
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71 float rotation; /* for future use */ |
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72 |
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73 /* Data common to all touch */ |
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74 long id; |
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75 SDL_Window *focus; |
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76 |
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77 char *name; |
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78 Uint8 buttonstate; |
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79 SDL_bool relative_mode; |
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80 SDL_bool flush_motion; |
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81 |
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82 int num_fingers; |
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83 int max_fingers; |
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84 SDL_Finger** fingers; |
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85 |
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86 void *driverdata; |
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87 }; |
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88 |
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89 |
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91 /* Function prototypes */ |
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92 |
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93 /** |
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94 * \brief Get the touch object at the given id. |
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95 * |
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96 * |
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97 */ |
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98 extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(long id); |
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99 |
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100 |
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101 |
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102 /** |
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103 * \brief Get the finger object of the given touch, at the given id. |
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104 * |
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105 * |
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106 */ |
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107 extern DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, long id); |
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108 |
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109 /* Ends C function definitions when using C++ */ |
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110 #ifdef __cplusplus |
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111 /* *INDENT-OFF* */ |
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112 } |
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113 /* *INDENT-ON* */ |
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114 #endif |
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115 #include "close_code.h" |
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116 |
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117 #endif /* _SDL_mouse_h */ |
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118 |
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119 /* vi: set ts=4 sw=4 expandtab: */ |