Mercurial > sdl-ios-xcode
annotate test/testresample.c @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | 62d4992e5a92 |
children |
rev | line source |
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3017 | 1 #include <stdio.h> |
2 #include "SDL.h" | |
3 | |
3040 | 4 int |
5 main(int argc, char **argv) | |
3017 | 6 { |
7 SDL_AudioSpec spec; | |
8 SDL_AudioCVT cvt; | |
9 Uint32 len = 0; | |
10 Uint8 *data = NULL; | |
11 int cvtfreq = 0; | |
12 int bitsize = 0; | |
13 int blockalign = 0; | |
14 int avgbytes = 0; | |
15 SDL_RWops *io = NULL; | |
16 | |
3040 | 17 if (argc != 4) { |
3017 | 18 fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]); |
19 return 1; | |
20 } | |
21 | |
22 cvtfreq = atoi(argv[3]); | |
23 | |
3040 | 24 if (SDL_Init(SDL_INIT_AUDIO) == -1) { |
3017 | 25 fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); |
26 return 2; | |
27 } | |
28 | |
3040 | 29 if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) { |
3017 | 30 fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError()); |
31 SDL_Quit(); | |
32 return 3; | |
33 } | |
34 | |
35 if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq, | |
3040 | 36 spec.format, spec.channels, cvtfreq) == -1) { |
3017 | 37 fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError()); |
38 SDL_FreeWAV(data); | |
39 SDL_Quit(); | |
40 return 4; | |
41 } | |
42 | |
43 cvt.len = len; | |
44 cvt.buf = (Uint8 *) malloc(len * cvt.len_mult); | |
3040 | 45 if (cvt.buf == NULL) { |
3017 | 46 fprintf(stderr, "Out of memory.\n"); |
47 SDL_FreeWAV(data); | |
48 SDL_Quit(); | |
49 return 5; | |
50 } | |
51 memcpy(cvt.buf, data, len); | |
52 | |
3040 | 53 if (SDL_ConvertAudio(&cvt) == -1) { |
3017 | 54 fprintf(stderr, "Conversion failed: %s\n", SDL_GetError()); |
55 free(cvt.buf); | |
56 SDL_FreeWAV(data); | |
57 SDL_Quit(); | |
58 return 6; | |
59 } | |
60 | |
61 /* write out a WAV header... */ | |
62 io = SDL_RWFromFile(argv[2], "wb"); | |
3040 | 63 if (io == NULL) { |
3017 | 64 fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError()); |
65 free(cvt.buf); | |
66 SDL_FreeWAV(data); | |
67 SDL_Quit(); | |
68 return 7; | |
69 } | |
70 | |
71 bitsize = SDL_AUDIO_BITSIZE(spec.format); | |
72 blockalign = (bitsize / 8) * spec.channels; | |
73 avgbytes = cvtfreq * blockalign; | |
74 | |
3040 | 75 SDL_WriteLE32(io, 0x46464952); /* RIFF */ |
3017 | 76 SDL_WriteLE32(io, len * cvt.len_mult + 36); |
3040 | 77 SDL_WriteLE32(io, 0x45564157); /* WAVE */ |
78 SDL_WriteLE32(io, 0x20746D66); /* fmt */ | |
79 SDL_WriteLE32(io, 16); /* chunk size */ | |
80 SDL_WriteLE16(io, 1); /* uncompressed */ | |
81 SDL_WriteLE16(io, spec.channels); /* channels */ | |
82 SDL_WriteLE32(io, cvtfreq); /* sample rate */ | |
83 SDL_WriteLE32(io, avgbytes); /* average bytes per second */ | |
84 SDL_WriteLE16(io, blockalign); /* block align */ | |
85 SDL_WriteLE16(io, bitsize); /* significant bits per sample */ | |
86 SDL_WriteLE32(io, 0x61746164); /* data */ | |
87 SDL_WriteLE32(io, cvt.len_cvt); /* size */ | |
3018
d706d3170d7d
testresample.c: Write out correct size for resampled buffer.
Ryan C. Gordon <icculus@icculus.org>
parents:
3017
diff
changeset
|
88 SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1); |
3017 | 89 |
3040 | 90 if (SDL_RWclose(io) == -1) { |
3017 | 91 fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError()); |
92 free(cvt.buf); | |
93 SDL_FreeWAV(data); | |
94 SDL_Quit(); | |
95 return 8; | |
3040 | 96 } // if |
3017 | 97 |
98 free(cvt.buf); | |
99 SDL_FreeWAV(data); | |
100 SDL_Quit(); | |
101 return 0; | |
3040 | 102 } // main |
3017 | 103 |
104 // end of resample_test.c ... |