Mercurial > sdl-ios-xcode
annotate src/video/uikit/jumphack.h @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | b915b3181cc2 |
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1 /* |
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2 * jumphack.h |
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3 * SDLiPhoneOS |
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4 * |
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5 */ |
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6 |
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7 #ifndef _jumphack_h |
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8 #define _jumphack_h |
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9 |
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10 #include "setjmp.h" |
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11 |
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12 /* see SDL_uikitevents.m for more info */ |
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13 |
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Removed one more use of ()
Sam Lantinga <slouken@libsdl.org>
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14 extern jmp_buf *jump_env(void); |
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15 |
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16 #endif |
5136
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Fixed spacing, adding vim spacing hints
Sam Lantinga <slouken@libsdl.org>
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17 |
b915b3181cc2
Fixed spacing, adding vim spacing hints
Sam Lantinga <slouken@libsdl.org>
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4473
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18 /* vi: set ts=4 sw=4 expandtab: */ |