Mercurial > sdl-ios-xcode
annotate src/video/Xext/XmuStdCmap/StdCmap.c @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | 2032348afed1 |
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1 /* $Xorg: StdCmap.c,v 1.4 2001/02/09 02:03:53 xorgcvs Exp $ */ |
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2 |
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3 /* |
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4 |
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5 Copyright 1989, 1998 The Open Group |
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6 |
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7 Permission to use, copy, modify, distribute, and sell this software and its |
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8 documentation for any purpose is hereby granted without fee, provided that |
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9 the above copyright notice appear in all copies and that both that |
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10 copyright notice and this permission notice appear in supporting |
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11 documentation. |
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12 |
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13 The above copyright notice and this permission notice shall be included in |
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14 all copies or substantial portions of the Software. |
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15 |
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16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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19 OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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20 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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22 |
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23 Except as contained in this notice, the name of The Open Group shall not be |
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24 used in advertising or otherwise to promote the sale, use or other dealings |
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25 in this Software without prior written authorization from The Open Group. |
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26 |
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27 */ |
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28 /* $XFree86: xc/lib/Xmu/StdCmap.c,v 1.5 2001/01/17 19:42:56 dawes Exp $ */ |
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29 |
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30 /* |
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31 * Author: Donna Converse, MIT X Consortium |
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32 */ |
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33 |
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34 #ifdef HAVE_CONFIG_H |
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35 #include <config.h> |
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36 #endif |
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37 #include <stdio.h> |
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38 #include <X11/Xlib.h> |
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39 #include <X11/Xatom.h> |
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40 #include <X11/Xutil.h> |
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41 #include "../extensions/StdCmap.h" |
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42 |
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43 #define lowbit(x) ((x) & (~(x) + 1)) |
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44 |
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45 /* |
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46 * Prototypes |
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47 */ |
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48 /* argument restrictions */ |
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49 static Status valid_args(XVisualInfo *, unsigned long, unsigned long, |
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50 unsigned long, Atom); |
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51 |
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52 /* |
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53 * To create any one standard colormap, use XmuStandardColormap(). |
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54 * |
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55 * Create a standard colormap for the given screen, visualid, and visual |
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56 * depth, with the given red, green, and blue maximum values, with the |
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57 * given standard property name. Return a pointer to an XStandardColormap |
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58 * structure which describes the newly created colormap, upon success. |
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59 * Upon failure, return NULL. |
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60 * |
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61 * XmuStandardColormap() calls XmuCreateColormap() to create the map. |
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62 * |
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63 * Resources created by this function are not made permanent; that is the |
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64 * caller's responsibility. |
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65 */ |
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66 |
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67 XStandardColormap * |
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68 XmuStandardColormap(Display * dpy, int screen, VisualID visualid, |
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69 unsigned int depth, Atom property, Colormap cmap, |
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70 unsigned long red_max, unsigned long green_max, |
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71 unsigned long blue_max) |
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72 /* |
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73 * dpy - specifies X server connection |
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74 * screen - specifies display screen |
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75 * visualid - identifies the visual type |
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76 * depth - identifies the visual type |
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77 * property - a standard colormap property |
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78 * cmap - specifies colormap ID or None |
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79 * red_max, green_max, blue_max - allocations |
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80 */ |
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81 { |
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82 XStandardColormap *stdcmap; |
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83 Status status; |
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84 XVisualInfo vinfo_template, *vinfo; |
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85 long vinfo_mask; |
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86 int n; |
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87 |
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88 /* Match the required visual information to an actual visual */ |
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89 vinfo_template.visualid = visualid; |
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90 vinfo_template.screen = screen; |
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91 vinfo_template.depth = depth; |
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92 vinfo_mask = VisualIDMask | VisualScreenMask | VisualDepthMask; |
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93 if ((vinfo = |
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94 XGetVisualInfo(dpy, vinfo_mask, &vinfo_template, &n)) == NULL) |
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95 return 0; |
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96 |
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97 /* Check the validity of the combination of visual characteristics, |
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98 * allocation, and colormap property. Create an XStandardColormap |
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99 * structure. |
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100 */ |
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101 |
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102 if (!valid_args(vinfo, red_max, green_max, blue_max, property) |
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103 || ((stdcmap = XAllocStandardColormap()) == NULL)) { |
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104 XFree((char *) vinfo); |
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105 return 0; |
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106 } |
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107 |
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108 /* Fill in the XStandardColormap structure */ |
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109 |
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110 if (cmap == DefaultColormap(dpy, screen)) { |
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111 /* Allocating out of the default map, cannot use XFreeColormap() */ |
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112 Window win = XCreateWindow(dpy, RootWindow(dpy, screen), 1, 1, 1, 1, |
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113 0, 0, InputOnly, vinfo->visual, |
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114 (unsigned long) 0, |
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115 (XSetWindowAttributes *) NULL); |
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116 stdcmap->killid = (XID) XCreatePixmap(dpy, win, 1, 1, depth); |
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117 XDestroyWindow(dpy, win); |
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118 stdcmap->colormap = cmap; |
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119 } else { |
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120 stdcmap->killid = ReleaseByFreeingColormap; |
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121 stdcmap->colormap = XCreateColormap(dpy, RootWindow(dpy, screen), |
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122 vinfo->visual, AllocNone); |
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123 } |
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124 stdcmap->red_max = red_max; |
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125 stdcmap->green_max = green_max; |
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126 stdcmap->blue_max = blue_max; |
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127 if (property == XA_RGB_GRAY_MAP) |
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128 stdcmap->red_mult = stdcmap->green_mult = stdcmap->blue_mult = 1; |
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129 else if (vinfo->class == TrueColor || vinfo->class == DirectColor) { |
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130 stdcmap->red_mult = lowbit(vinfo->red_mask); |
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131 stdcmap->green_mult = lowbit(vinfo->green_mask); |
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132 stdcmap->blue_mult = lowbit(vinfo->blue_mask); |
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133 } else { |
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134 stdcmap->red_mult = (red_max > 0) |
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135 ? (green_max + 1) * (blue_max + 1) : 0; |
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136 stdcmap->green_mult = (green_max > 0) ? blue_max + 1 : 0; |
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137 stdcmap->blue_mult = (blue_max > 0) ? 1 : 0; |
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138 } |
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139 stdcmap->base_pixel = 0; /* base pixel may change */ |
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140 stdcmap->visualid = vinfo->visualid; |
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141 |
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142 /* Make the colormap */ |
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143 |
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144 status = XmuCreateColormap(dpy, stdcmap); |
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145 |
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146 /* Clean up */ |
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147 |
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148 XFree((char *) vinfo); |
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149 if (!status) { |
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150 |
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151 /* Free the colormap or the pixmap, if we created one */ |
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152 if (stdcmap->killid == ReleaseByFreeingColormap) |
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153 XFreeColormap(dpy, stdcmap->colormap); |
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154 else if (stdcmap->killid != None) |
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155 XFreePixmap(dpy, stdcmap->killid); |
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156 |
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157 XFree((char *) stdcmap); |
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158 return (XStandardColormap *) NULL; |
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159 } |
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160 return stdcmap; |
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161 } |
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162 |
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163 /****************************************************************************/ |
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164 static Status |
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165 valid_args(XVisualInfo * vinfo, unsigned long red_max, |
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166 unsigned long green_max, unsigned long blue_max, Atom property) |
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167 /* |
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168 * vinfo - specifies visual |
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169 * red_max, green_max, blue_max - specifies alloc |
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170 * property - specifies property name |
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171 */ |
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172 { |
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173 unsigned long ncolors; /* number of colors requested */ |
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174 |
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175 /* Determine that the number of colors requested is <= map size */ |
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176 |
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177 if ((vinfo->class == DirectColor) || (vinfo->class == TrueColor)) { |
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178 unsigned long mask; |
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179 |
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180 mask = vinfo->red_mask; |
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181 while (!(mask & 1)) |
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182 mask >>= 1; |
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183 if (red_max > mask) |
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184 return 0; |
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185 mask = vinfo->green_mask; |
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186 while (!(mask & 1)) |
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187 mask >>= 1; |
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188 if (green_max > mask) |
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189 return 0; |
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190 mask = vinfo->blue_mask; |
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191 while (!(mask & 1)) |
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192 mask >>= 1; |
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193 if (blue_max > mask) |
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194 return 0; |
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195 } else if (property == XA_RGB_GRAY_MAP) { |
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196 ncolors = red_max + green_max + blue_max + 1; |
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197 if (ncolors > vinfo->colormap_size) |
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198 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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199 } else { |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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200 ncolors = (red_max + 1) * (green_max + 1) * (blue_max + 1); |
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201 if (ncolors > vinfo->colormap_size) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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202 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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203 } |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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204 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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205 /* Determine that the allocation and visual make sense for the property */ |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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206 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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207 switch (property) { |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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208 case XA_RGB_DEFAULT_MAP: |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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209 if (red_max == 0 || green_max == 0 || blue_max == 0) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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210 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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211 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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212 case XA_RGB_RED_MAP: |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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213 if (red_max == 0) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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214 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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215 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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216 case XA_RGB_GREEN_MAP: |
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217 if (green_max == 0) |
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218 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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219 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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220 case XA_RGB_BLUE_MAP: |
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221 if (blue_max == 0) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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222 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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223 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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224 case XA_RGB_BEST_MAP: |
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225 if (red_max == 0 || green_max == 0 || blue_max == 0) |
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226 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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227 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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228 case XA_RGB_GRAY_MAP: |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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229 if (red_max == 0 || blue_max == 0 || green_max == 0) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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230 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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231 break; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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232 default: |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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233 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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234 } |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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235 return 1; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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236 } |