Mercurial > sdl-ios-xcode
annotate include/SDL_endian.h @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | 116f05eb67c7 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_endian.h |
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25 * |
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26 * Functions for reading and writing endian-specific values |
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27 */ |
0 | 28 |
29 #ifndef _SDL_endian_h | |
30 #define _SDL_endian_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 |
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34 /** |
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35 * \name The two types of endianness |
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36 */ |
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37 /*@{*/ |
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38 #define SDL_LIL_ENDIAN 1234 |
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39 #define SDL_BIG_ENDIAN 4321 |
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40 /*@}*/ |
0 | 41 |
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42 #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ |
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43 #ifdef __linux__ |
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44 #include <endian.h> |
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45 #define SDL_BYTEORDER __BYTE_ORDER |
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46 #else /* __linux __ */ |
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47 #if defined(__hppa__) || \ |
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48 defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ |
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49 (defined(__MIPS__) && defined(__MISPEB__)) || \ |
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50 defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ |
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51 defined(__sparc__) |
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52 #define SDL_BYTEORDER SDL_BIG_ENDIAN |
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53 #else |
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54 #define SDL_BYTEORDER SDL_LIL_ENDIAN |
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55 #endif |
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56 #endif /* __linux __ */ |
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57 #endif /* !SDL_BYTEORDER */ |
0 | 58 |
59 | |
60 #include "begin_code.h" | |
61 /* Set up for C function definitions, even when using C++ */ | |
62 #ifdef __cplusplus | |
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63 /* *INDENT-OFF* */ |
0 | 64 extern "C" { |
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65 /* *INDENT-ON* */ |
0 | 66 #endif |
67 | |
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68 /** |
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69 * \file SDL_endian.h |
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70 * |
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71 * Uses inline functions for compilers that support them, and static |
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72 * functions for those that do not. Because these functions become |
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73 * static for compilers that do not support inline functions, this |
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74 * header should only be included in files that actually use them. |
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75 */ |
1372 | 76 #if defined(__GNUC__) && defined(__i386__) && \ |
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77 !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */) |
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78 static __inline__ Uint16 |
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79 SDL_Swap16(Uint16 x) |
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80 { |
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81 __asm__("xchgb %b0,%h0": "=q"(x):"0"(x)); |
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82 return x; |
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83 } |
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84 #elif defined(__GNUC__) && defined(__x86_64__) |
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85 static __inline__ Uint16 |
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86 SDL_Swap16(Uint16 x) |
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87 { |
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88 __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x)); |
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89 return x; |
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90 } |
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91 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
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92 static __inline__ Uint16 |
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93 SDL_Swap16(Uint16 x) |
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94 { |
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95 Uint16 result; |
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96 |
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97 __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x)); |
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98 return result; |
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99 } |
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100 #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) |
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101 static __inline__ Uint16 |
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102 SDL_Swap16(Uint16 x) |
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103 { |
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104 __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc"); |
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105 return x; |
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106 } |
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107 #else |
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108 static __inline__ Uint16 |
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109 SDL_Swap16(Uint16 x) |
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110 { |
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111 return SDL_static_cast(Uint16, ((x << 8) | (x >> 8))); |
0 | 112 } |
113 #endif | |
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114 |
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115 #if defined(__GNUC__) && defined(__i386__) |
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116 static __inline__ Uint32 |
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117 SDL_Swap32(Uint32 x) |
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118 { |
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119 __asm__("bswap %0": "=r"(x):"0"(x)); |
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120 return x; |
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121 } |
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122 #elif defined(__GNUC__) && defined(__x86_64__) |
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123 static __inline__ Uint32 |
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124 SDL_Swap32(Uint32 x) |
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125 { |
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126 __asm__("bswapl %0": "=r"(x):"0"(x)); |
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127 return x; |
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128 } |
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129 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
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130 static __inline__ Uint32 |
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131 SDL_Swap32(Uint32 x) |
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132 { |
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133 Uint32 result; |
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134 |
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135 __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x)); |
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136 __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x)); |
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137 __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x)); |
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138 return result; |
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139 } |
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140 #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) |
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141 static __inline__ Uint32 |
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142 SDL_Swap32(Uint32 x) |
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143 { |
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144 __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc"); |
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145 return x; |
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146 } |
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147 #else |
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148 static __inline__ Uint32 |
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149 SDL_Swap32(Uint32 x) |
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150 { |
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151 return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) | |
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152 ((x >> 8) & 0x0000FF00) | (x >> 24))); |
0 | 153 } |
154 #endif | |
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155 |
0 | 156 #ifdef SDL_HAS_64BIT_TYPE |
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157 #if defined(__GNUC__) && defined(__i386__) |
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158 static __inline__ Uint64 |
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159 SDL_Swap64(Uint64 x) |
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160 { |
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161 union |
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162 { |
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163 struct |
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164 { |
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165 Uint32 a, b; |
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166 } s; |
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167 Uint64 u; |
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168 } v; |
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169 v.u = x; |
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170 __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a), |
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171 "1"(v.s. |
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172 b)); |
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173 return v.u; |
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174 } |
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175 #elif defined(__GNUC__) && defined(__x86_64__) |
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176 static __inline__ Uint64 |
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177 SDL_Swap64(Uint64 x) |
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178 { |
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179 __asm__("bswapq %0": "=r"(x):"0"(x)); |
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180 return x; |
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181 } |
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182 #else |
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183 static __inline__ Uint64 |
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184 SDL_Swap64(Uint64 x) |
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185 { |
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186 Uint32 hi, lo; |
0 | 187 |
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188 /* Separate into high and low 32-bit values and swap them */ |
3067 | 189 lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF); |
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190 x >>= 32; |
3067 | 191 hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF); |
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192 x = SDL_Swap32(lo); |
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193 x <<= 32; |
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194 x |= SDL_Swap32(hi); |
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195 return (x); |
0 | 196 } |
197 #endif | |
198 #else | |
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199 /** |
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200 * This is mainly to keep compilers from complaining in SDL code. |
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201 * If there is no real 64-bit datatype, then compilers will complain about |
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202 * the fake 64-bit datatype that SDL provides when it compiles user code. |
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203 */ |
0 | 204 #define SDL_Swap64(X) (X) |
205 #endif /* SDL_HAS_64BIT_TYPE */ | |
206 | |
207 | |
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208 static __inline__ float |
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209 SDL_SwapFloat(float x) |
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210 { |
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211 union |
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212 { |
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213 float f; |
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214 Uint32 ui32; |
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215 } swapper; |
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216 swapper.f = x; |
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217 swapper.ui32 = SDL_Swap32(swapper.ui32); |
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218 return swapper.f; |
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219 } |
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220 |
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221 |
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222 /** |
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223 * \name Swap to native |
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224 * Byteswap item from the specified endianness to the native endianness. |
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225 */ |
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226 /*@{*/ |
0 | 227 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
228 #define SDL_SwapLE16(X) (X) | |
229 #define SDL_SwapLE32(X) (X) | |
230 #define SDL_SwapLE64(X) (X) | |
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231 #define SDL_SwapFloatLE(X) (X) |
0 | 232 #define SDL_SwapBE16(X) SDL_Swap16(X) |
233 #define SDL_SwapBE32(X) SDL_Swap32(X) | |
234 #define SDL_SwapBE64(X) SDL_Swap64(X) | |
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235 #define SDL_SwapFloatBE(X) SDL_SwapFloat(X) |
0 | 236 #else |
237 #define SDL_SwapLE16(X) SDL_Swap16(X) | |
238 #define SDL_SwapLE32(X) SDL_Swap32(X) | |
239 #define SDL_SwapLE64(X) SDL_Swap64(X) | |
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240 #define SDL_SwapFloatLE(X) SDL_SwapFloat(X) |
0 | 241 #define SDL_SwapBE16(X) (X) |
242 #define SDL_SwapBE32(X) (X) | |
243 #define SDL_SwapBE64(X) (X) | |
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244 #define SDL_SwapFloatBE(X) (X) |
0 | 245 #endif |
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246 /*@}*//*Swap to native*/ |
0 | 247 |
248 /* Ends C function definitions when using C++ */ | |
249 #ifdef __cplusplus | |
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250 /* *INDENT-OFF* */ |
0 | 251 } |
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252 /* *INDENT-ON* */ |
0 | 253 #endif |
254 #include "close_code.h" | |
255 | |
256 #endif /* _SDL_endian_h */ | |
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257 |
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258 /* vi: set ts=4 sw=4 expandtab: */ |