annotate src/video/cybergfx/SDL_cgxwm.c @ 821:30168104389f

Date: Sat, 14 Feb 2004 14:52:40 +0200 From: "Mike Gorchak" Subject: Batch of the QNX6 fixes for the SDL 1. Updated readme.QNX 2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update). 3. Fixed double-buffered fullscreen modes, now it works as needed. 4. Fixed Photon detection algorithm. 5. Fixed HWSURFACE update function. 6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon. 7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode. 8. Added available video ram amount support. 8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it. 9. Added hardware filling support. 10. Added hardware blits support (simple and colorkeyed). And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Feb 2004 20:22:21 +0000
parents b8d311d90021
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include "SDL_version.h"
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29 #include "SDL_error.h"
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30 #include "SDL_timer.h"
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31 #include "SDL_video.h"
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32 #include "SDL_syswm.h"
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33 #include "SDL_events_c.h"
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34 #include "SDL_pixels_c.h"
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35 #include "SDL_cgxmodes_c.h"
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36 #include "SDL_cgxwm_c.h"
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37
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38 /* This is necessary for working properly with Enlightenment, etc. */
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39 #define USE_ICON_WINDOW
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40
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41 void CGX_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
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42 {
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43 #if 0
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44 SDL_Surface *sicon;
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45 XWMHints *wmhints;
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46 XImage *icon_image;
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47 Pixmap icon_pixmap;
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48 Pixmap mask_pixmap;
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49 #ifdef USE_ICON_WINDOW
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50 Window icon_window;
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51 #endif
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52 GC GC;
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53 XGCValues GCvalues;
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54 int i, b, dbpp;
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55 SDL_Rect bounds;
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56 Uint8 *LSBmask, *color_tried;
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57 Visual *dvis;
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58
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59 /* Lock the event thread, in multi-threading environments */
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60 SDL_Lock_EventThread();
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61
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62 /* The icon must use the default visual, depth and colormap of the
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63 screen, so it might need a conversion */
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64 dbpp = DefaultDepth(SDL_Display, SDL_Screen);
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65 switch(dbpp) {
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66 case 15:
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67 dbpp = 16; break;
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68 case 24:
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69 dbpp = 32; break;
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70 }
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71 dvis = DefaultVisual(SDL_Display, SDL_Screen);
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72
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73 /* The Visual struct is supposed to be opaque but we cheat a little */
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74 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
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75 dbpp,
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76 dvis->red_mask, dvis->green_mask,
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77 dvis->blue_mask, 0);
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78
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79 if ( sicon == NULL ) {
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80 goto done;
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81 }
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82 /* If we already have allocated colours from the default colormap,
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83 copy them */
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84 if(SDL_Visual == dvis && SDL_XColorMap == SDL_DisplayColormap
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85 && this->screen->format->palette && sicon->format->palette) {
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86 memcpy(sicon->format->palette->colors,
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87 this->screen->format->palette->colors,
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88 this->screen->format->palette->ncolors * sizeof(SDL_Color));
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89 }
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90
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91 bounds.x = 0;
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92 bounds.y = 0;
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93 bounds.w = icon->w;
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94 bounds.h = icon->h;
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95 if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 )
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96 goto done;
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97
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98 /* Lock down the colors used in the colormap */
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99 color_tried = NULL;
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100 if ( sicon->format->BitsPerPixel == 8 ) {
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101 SDL_Palette *palette;
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102 Uint8 *p;
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103 XColor wanted;
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104
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105 palette = sicon->format->palette;
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106 color_tried = malloc(palette->ncolors);
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107 if ( color_tried == NULL ) {
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108 goto done;
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109 }
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110 if ( SDL_iconcolors != NULL ) {
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111 free(SDL_iconcolors);
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112 }
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113 SDL_iconcolors = malloc(palette->ncolors
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114 * sizeof(*SDL_iconcolors));
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115 if ( SDL_iconcolors == NULL ) {
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116 free(color_tried);
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117 goto done;
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118 }
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119 memset(color_tried, 0, palette->ncolors);
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120 memset(SDL_iconcolors, 0,
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121 palette->ncolors * sizeof(*SDL_iconcolors));
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122
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123 p = (Uint8 *)sicon->pixels;
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124 for ( i = sicon->w*sicon->h; i > 0; --i, ++p ) {
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125 if ( ! color_tried[*p] ) {
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126 wanted.pixel = *p;
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127 wanted.red = (palette->colors[*p].r<<8);
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128 wanted.green = (palette->colors[*p].g<<8);
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129 wanted.blue = (palette->colors[*p].b<<8);
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130 wanted.flags = (DoRed|DoGreen|DoBlue);
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131 if (XAllocColor(SDL_Display,
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132 SDL_DisplayColormap, &wanted)) {
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133 ++SDL_iconcolors[wanted.pixel];
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134 }
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135 color_tried[*p] = 1;
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136 }
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137 }
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138 }
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139 if ( color_tried != NULL ) {
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140 free(color_tried);
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141 }
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142
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143 /* Translate mask data to LSB order and set the icon mask */
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144 i = (sicon->w/8)*sicon->h;
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145 LSBmask = (Uint8 *)malloc(i);
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146 if ( LSBmask == NULL ) {
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147 goto done;
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148 }
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149 memset(LSBmask, 0, i);
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150 while ( --i >= 0 ) {
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151 for ( b=0; b<8; ++b )
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152 LSBmask[i] |= (((mask[i]>>b)&0x01)<<(7-b));
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153 }
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154 mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow,
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155 LSBmask, sicon->w, sicon->h, 1L, 0L, 1);
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156
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157 /* Transfer the image to an X11 pixmap */
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158 icon_image = XCreateImage(SDL_Display,
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159 DefaultVisual(SDL_Display, SDL_Screen),
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160 DefaultDepth(SDL_Display, SDL_Screen),
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161 ZPixmap, 0, (char *)sicon->pixels, sicon->w, sicon->h,
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162 ((sicon->format)->BytesPerPixel == 3) ? 32 :
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163 (sicon->format)->BytesPerPixel*8, 0);
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164 icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h,
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165 DefaultDepth(SDL_Display, SDL_Screen));
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166 GC = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues);
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167 XPutImage(SDL_Display, icon_pixmap, GC, icon_image,
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168 0, 0, 0, 0, sicon->w, sicon->h);
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169 XFreeGC(SDL_Display, GC);
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diff changeset
170 XDestroyImage(icon_image);
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diff changeset
171 free(LSBmask);
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diff changeset
172 sicon->pixels = NULL;
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diff changeset
173
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diff changeset
174 #ifdef USE_ICON_WINDOW
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175 /* Create an icon window and set the pixmap as its background */
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176 icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root,
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177 0, 0, sicon->w, sicon->h, 0,
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178 CopyFromParent, CopyFromParent);
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179 XSetWindowBackgroundPixmap(SDL_Display, icon_window, icon_pixmap);
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180 XClearWindow(SDL_Display, icon_window);
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181 #endif
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182
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183 /* Set the window icon to the icon pixmap (and icon window) */
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184 wmhints = XAllocWMHints();
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185 wmhints->flags = (IconPixmapHint | IconMaskHint);
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186 wmhints->icon_pixmap = icon_pixmap;
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187 wmhints->icon_mask = mask_pixmap;
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188 #ifdef USE_ICON_WINDOW
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189 wmhints->flags |= IconWindowHint;
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190 wmhints->icon_window = icon_window;
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191 #endif
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192 XSetWMHints(SDL_Display, WMwindow, wmhints);
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193 XFree(wmhints);
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194 XSync(SDL_Display, False);
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diff changeset
195
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196 done:
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197 SDL_Unlock_EventThread();
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198 if ( sicon != NULL ) {
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199 SDL_FreeSurface(sicon);
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200 }
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diff changeset
201 #endif
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202 return;
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parents:
diff changeset
203 }
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diff changeset
204
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diff changeset
205 void CGX_SetCaption(_THIS, const char *title, const char *icon)
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206 {
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diff changeset
207 if(SDL_Window)
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208 SetWindowTitles(SDL_Window,(char *)title,NULL);
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diff changeset
209 }
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diff changeset
210
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parents:
diff changeset
211 /* Iconify the window */
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diff changeset
212 int CGX_IconifyWindow(_THIS)
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diff changeset
213 {
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diff changeset
214 #if 0
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215 int result;
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diff changeset
216
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diff changeset
217 SDL_Lock_EventThread();
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diff changeset
218 result = XIconifyWindow(SDL_Display, WMwindow, SDL_Screen);
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diff changeset
219 XSync(SDL_Display, False);
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diff changeset
220 SDL_Unlock_EventThread();
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diff changeset
221 return(result);
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diff changeset
222 #else
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diff changeset
223 return 0;
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parents:
diff changeset
224 #endif
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parents:
diff changeset
225 }
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parents:
diff changeset
226
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parents:
diff changeset
227 #if 0
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diff changeset
228 SDL_GrabMode X11_GrabInputNoLock(_THIS, SDL_GrabMode mode)
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parents:
diff changeset
229 {
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diff changeset
230 int numtries, result;
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parents:
diff changeset
231
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parents:
diff changeset
232 if ( this->screen == NULL ) {
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diff changeset
233 return(SDL_GRAB_OFF);
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parents:
diff changeset
234 }
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parents:
diff changeset
235 if ( ! SDL_Window ) {
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parents:
diff changeset
236 return(mode); /* Will be set later on mode switch */
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parents:
diff changeset
237 }
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parents:
diff changeset
238 if ( mode == SDL_GRAB_OFF ) {
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parents:
diff changeset
239 XUngrabPointer(SDL_Display, CurrentTime);
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parents:
diff changeset
240 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
241 /* Rebind the mouse to the fullscreen window */
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parents:
diff changeset
242 for ( numtries = 0; numtries < 10; ++numtries ) {
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parents:
diff changeset
243 result = XGrabPointer(SDL_Display, FSwindow,
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parents:
diff changeset
244 True, 0,
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parents:
diff changeset
245 GrabModeAsync, GrabModeAsync,
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parents:
diff changeset
246 FSwindow, None, CurrentTime);
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parents:
diff changeset
247 if ( result == AlreadyGrabbed ) {
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parents:
diff changeset
248 break;
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parents:
diff changeset
249 }
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diff changeset
250 SDL_Delay(100);
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parents:
diff changeset
251 }
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parents:
diff changeset
252 }
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parents:
diff changeset
253 #ifdef GRAB_FULLSCREEN
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parents:
diff changeset
254 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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parents:
diff changeset
255 #endif
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parents:
diff changeset
256 XUngrabKeyboard(SDL_Display, CurrentTime);
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parents:
diff changeset
257 } else {
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parents:
diff changeset
258 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
259 /* Unbind the mouse from the fullscreen window */
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parents:
diff changeset
260 XUngrabPointer(SDL_Display, CurrentTime);
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parents:
diff changeset
261 }
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parents:
diff changeset
262 /* Try to grab the mouse */
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parents:
diff changeset
263 for ( numtries = 0; numtries < 10; ++numtries ) {
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parents:
diff changeset
264 result = XGrabPointer(SDL_Display, SDL_Window, True, 0,
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parents:
diff changeset
265 GrabModeAsync, GrabModeAsync,
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parents:
diff changeset
266 SDL_Window, None, CurrentTime);
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parents:
diff changeset
267 if ( result != AlreadyGrabbed ) {
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parents:
diff changeset
268 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
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parents:
diff changeset
270 SDL_Delay(100);
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parents:
diff changeset
271 }
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parents:
diff changeset
272 #ifdef GRAB_FULLSCREEN
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parents:
diff changeset
273 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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parents:
diff changeset
274 #endif
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parents:
diff changeset
275 XGrabKeyboard(SDL_Display, WMwindow, True,
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parents:
diff changeset
276 GrabModeAsync, GrabModeAsync, CurrentTime);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
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parents:
diff changeset
278 XSync(SDL_Display, False);
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parents:
diff changeset
279
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parents:
diff changeset
280 return(mode);
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parents:
diff changeset
281 }
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parents:
diff changeset
282
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parents:
diff changeset
283 SDL_GrabMode X11_GrabInput(_THIS, SDL_GrabMode mode)
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parents:
diff changeset
284 {
74212992fb08 Initial revision
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parents:
diff changeset
285 SDL_Lock_EventThread();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 mode = X11_GrabInputNoLock(this, mode);
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parents:
diff changeset
287 SDL_Unlock_EventThread();
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parents:
diff changeset
288
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 return(mode);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 }
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parents:
diff changeset
291
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parents:
diff changeset
292 /* If 'info' is the right version, this function fills it and returns 1.
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parents:
diff changeset
293 Otherwise, in case of a version mismatch, it returns -1.
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parents:
diff changeset
294 */
74212992fb08 Initial revision
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parents:
diff changeset
295 static void lock_display(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 static void unlock_display(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 /* Make sure any X11 transactions are completed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 #endif
74212992fb08 Initial revision
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parents:
diff changeset
308
74212992fb08 Initial revision
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parents:
diff changeset
309 int CGX_GetWMInfo(_THIS, SDL_SysWMinfo *info)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 if ( info->version.major <= SDL_MAJOR_VERSION ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 info->subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 info->info.x11.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 info->info.x11.window = SDL_Window;
74212992fb08 Initial revision
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parents:
diff changeset
316 if ( SDL_VERSIONNUM(info->version.major,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 info->version.minor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 info->version.patch) >= 1002 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 info->info.x11.fswindow = FSwindow;
74212992fb08 Initial revision
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parents:
diff changeset
320 info->info.x11.wmwindow = WMwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 info->info.x11.lock_func = lock_display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 info->info.x11.unlock_func = unlock_display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 SDL_SetError("Application not compiled with SDL %d.%d\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }