Mercurial > sdl-ios-xcode
annotate src/video/SDL_cursor_c.h @ 821:30168104389f
Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL
1. Updated readme.QNX
2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3. Fixed double-buffered fullscreen modes, now it works as needed.
4. Fixed Photon detection algorithm.
5. Fixed HWSURFACE update function.
6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8. Added available video ram amount support.
8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9. Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).
And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 14 Feb 2004 20:22:21 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Useful variables and functions from SDL_cursor.c */ | |
29 #include "SDL_mouse.h" | |
30 | |
31 extern int SDL_CursorInit(Uint32 flags); | |
32 extern void SDL_CursorPaletteChanged(void); | |
33 extern void SDL_DrawCursor(SDL_Surface *screen); | |
34 extern void SDL_DrawCursorNoLock(SDL_Surface *screen); | |
35 extern void SDL_EraseCursor(SDL_Surface *screen); | |
36 extern void SDL_EraseCursorNoLock(SDL_Surface *screen); | |
37 extern void SDL_UpdateCursor(SDL_Surface *screen); | |
38 extern void SDL_ResetCursor(void); | |
39 extern void SDL_MoveCursor(int x, int y); | |
40 extern void SDL_CursorQuit(void); | |
41 | |
42 #define INLINE_MOUSELOCK | |
43 #ifdef INLINE_MOUSELOCK | |
44 /* Inline (macro) versions of the mouse lock functions */ | |
45 #include "SDL_mutex.h" | |
46 | |
47 extern SDL_mutex *SDL_cursorlock; | |
48 | |
49 #define SDL_LockCursor() \ | |
50 do { \ | |
51 if ( SDL_cursorlock ) { \ | |
52 SDL_mutexP(SDL_cursorlock); \ | |
53 } \ | |
54 } while ( 0 ) | |
55 #define SDL_UnlockCursor() \ | |
56 do { \ | |
57 if ( SDL_cursorlock ) { \ | |
58 SDL_mutexV(SDL_cursorlock); \ | |
59 } \ | |
60 } while ( 0 ) | |
61 #else | |
62 extern void SDL_LockCursor(void); | |
63 extern void SDL_UnlockCursor(void); | |
64 #endif /* INLINE_MOUSELOCK */ | |
65 | |
66 /* Only for low-level mouse cursor drawing */ | |
67 extern SDL_Cursor *SDL_cursor; | |
68 extern void SDL_MouseRect(SDL_Rect *area); | |
69 | |
70 /* State definitions for the SDL cursor */ | |
71 #define CURSOR_VISIBLE 0x01 | |
72 #define CURSOR_USINGSW 0x10 | |
73 #define SHOULD_DRAWCURSOR(X) \ | |
74 (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \ | |
75 (CURSOR_VISIBLE|CURSOR_USINGSW)) | |
76 | |
77 extern volatile int SDL_cursorstate; |