annotate docs/man3/SDL_JoyHatEvent.3 @ 821:30168104389f

Date: Sat, 14 Feb 2004 14:52:40 +0200 From: "Mike Gorchak" Subject: Batch of the QNX6 fixes for the SDL 1. Updated readme.QNX 2. Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update). 3. Fixed double-buffered fullscreen modes, now it works as needed. 4. Fixed Photon detection algorithm. 5. Fixed HWSURFACE update function. 6. Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon. 7. Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode. 8. Added available video ram amount support. 8. Added hardware surface allocation/deallocation support if current videomode and videodriver supports it. 9. Added hardware filling support. 10. Added hardware blits support (simple and colorkeyed). And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Feb 2004 20:22:21 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_JoyHatEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
0
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2 .SH "NAME"
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3 SDL_JoyHatEvent\- Joystick hat position change event structure
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4 .SH "STRUCTURE DEFINITION"
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5 .PP
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6 .nf
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7 \f(CWtypedef struct{
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8 Uint8 type;
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9 Uint8 which;
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10 Uint8 hat;
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11 Uint8 value;
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12 } SDL_JoyHatEvent;\fR
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13 .fi
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14 .PP
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15 .SH "STRUCTURE DATA"
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16 .TP 20
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17 \fBtype\fR
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18 \fBSDL_JOY\fP
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19 .TP 20
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20 \fBwhich\fR
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21 Joystick device index
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22 .TP 20
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23 \fBhat\fR
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24 Joystick hat index
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25 .TP 20
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26 \fBvalue\fR
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27 Hat position
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28 .SH "DESCRIPTION"
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29 .PP
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30 \fBSDL_JoyHatEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYHATMOTION\fP is reported\&.
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31 .PP
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32 A \fBSDL_JOYHATMOTION\fP event occurs when ever a user moves a hat on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBhat\fR is the index of the hat (for a more detailed exlaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the hat\&. It is a logically OR\&'d combination of the following values (whose meanings should be pretty obvious:) :
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33 .IP "" 10
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34 \fBSDL_HAT_CENTERED\fP
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35 .IP "" 10
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36 \fBSDL_HAT_UP\fP
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37 .IP "" 10
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38 \fBSDL_HAT_RIGHT\fP
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39 .IP "" 10
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40 \fBSDL_HAT_DOWN\fP
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41 .IP "" 10
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42 \fBSDL_HAT_LEFT\fP
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43 .PP
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44 The following defines are also provided:
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45 .IP "" 10
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46 \fBSDL_HAT_RIGHTUP\fP
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47 .IP "" 10
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48 \fBSDL_HAT_RIGHTDOWN\fP
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49 .IP "" 10
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50 \fBSDL_HAT_LEFTUP\fP
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51 .IP "" 10
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52 \fBSDL_HAT_LEFTDOWN\fP
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53 .SH "SEE ALSO"
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54 .PP
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55 \fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetHat\fP\fR
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56 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59