Mercurial > sdl-ios-xcode
annotate src/video/SDL_sysvideo.h @ 4171:3012f1c37361 SDL-1.2
Fixed bug #619
Description From Tim Angus 2008-08-31 03:38:36 (-) [reply]
When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver
is to ignore them completely, whereas with the directx driver they're handled
(badly as it turns out).
As the windib driver is the default, I assume its behaviour is considered
correct, so the following patch makes the directx driver the same in this
regard.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:44:48 +0000 |
parents | 3b8ac3d311a2 |
children | d62725f761a1 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_sysvideo_h | |
25 #define _SDL_sysvideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
28 #define SDL_PROTOTYPES_ONLY | |
29 #include "SDL_syswm.h" | |
30 #undef SDL_PROTOTYPES_ONLY | |
31 | |
32 /* This file prototypes the video driver implementation. | |
33 This is designed to be easily converted to C++ in the future. | |
34 */ | |
35 | |
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36 #if SDL_VIDEO_OPENGL |
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37 #include "SDL_opengl.h" |
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38 #endif /* SDL_VIDEO_OPENGL */ |
0 | 39 |
40 /* The SDL video driver */ | |
41 typedef struct SDL_VideoDevice SDL_VideoDevice; | |
42 | |
43 /* Define the SDL video driver structure */ | |
44 #define _THIS SDL_VideoDevice *_this | |
45 #ifndef _STATUS | |
46 #define _STATUS SDL_status *status | |
47 #endif | |
48 struct SDL_VideoDevice { | |
49 /* * * */ | |
47
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50 /* The name of this video driver */ |
0 | 51 const char *name; |
52 | |
53 /* * * */ | |
54 /* Initialization/Query functions */ | |
55 | |
56 /* Initialize the native video subsystem, filling 'vformat' with the | |
57 "best" display pixel format, returning 0 or -1 if there's an error. | |
58 */ | |
59 int (*VideoInit)(_THIS, SDL_PixelFormat *vformat); | |
60 | |
61 /* List the available video modes for the given pixel format, sorted | |
62 from largest to smallest. | |
63 */ | |
64 SDL_Rect **(*ListModes)(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
65 | |
66 /* Set the requested video mode, returning a surface which will be | |
67 set to the SDL_VideoSurface. The width and height will already | |
68 be verified by ListModes(), and the video subsystem is free to | |
69 set the mode to a supported bit depth different from the one | |
70 specified -- the desired bpp will be emulated with a shadow | |
71 surface if necessary. If a new mode is returned, this function | |
72 should take care of cleaning up the current mode. | |
73 */ | |
74 SDL_Surface *(*SetVideoMode)(_THIS, SDL_Surface *current, | |
75 int width, int height, int bpp, Uint32 flags); | |
76 | |
77 /* Toggle the fullscreen mode */ | |
78 int (*ToggleFullScreen)(_THIS, int on); | |
79 | |
80 /* This is called after the video mode has been set, to get the | |
81 initial mouse state. It should queue events as necessary to | |
82 properly represent the current mouse focus and position. | |
83 */ | |
84 void (*UpdateMouse)(_THIS); | |
85 | |
86 /* Create a YUV video surface (possibly overlay) of the given | |
87 format. The hardware should be able to perform at least 2x | |
88 scaling on display. | |
89 */ | |
90 SDL_Overlay *(*CreateYUVOverlay)(_THIS, int width, int height, | |
91 Uint32 format, SDL_Surface *display); | |
92 | |
93 /* Sets the color entries { firstcolor .. (firstcolor+ncolors-1) } | |
94 of the physical palette to those in 'colors'. If the device is | |
95 using a software palette (SDL_HWPALETTE not set), then the | |
96 changes are reflected in the logical palette of the screen | |
97 as well. | |
98 The return value is 1 if all entries could be set properly | |
99 or 0 otherwise. | |
100 */ | |
101 int (*SetColors)(_THIS, int firstcolor, int ncolors, | |
102 SDL_Color *colors); | |
103 | |
104 /* This pointer should exist in the native video subsystem and should | |
105 point to an appropriate update function for the current video mode | |
106 */ | |
107 void (*UpdateRects)(_THIS, int numrects, SDL_Rect *rects); | |
108 | |
109 /* Reverse the effects VideoInit() -- called if VideoInit() fails | |
110 or if the application is shutting down the video subsystem. | |
111 */ | |
112 void (*VideoQuit)(_THIS); | |
113 | |
114 /* * * */ | |
115 /* Hardware acceleration functions */ | |
116 | |
117 /* Information about the video hardware */ | |
118 SDL_VideoInfo info; | |
119 | |
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120 /* The pixel format used when SDL_CreateRGBSurface creates SDL_HWSURFACEs with alpha */ |
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121 SDL_PixelFormat* displayformatalphapixel; |
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122 |
0 | 123 /* Allocates a surface in video memory */ |
124 int (*AllocHWSurface)(_THIS, SDL_Surface *surface); | |
125 | |
126 /* Sets the hardware accelerated blit function, if any, based | |
127 on the current flags of the surface (colorkey, alpha, etc.) | |
128 */ | |
129 int (*CheckHWBlit)(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
130 | |
131 /* Fills a surface rectangle with the given color */ | |
132 int (*FillHWRect)(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
133 | |
134 /* Sets video mem colorkey and accelerated blit function */ | |
135 int (*SetHWColorKey)(_THIS, SDL_Surface *surface, Uint32 key); | |
136 | |
137 /* Sets per surface hardware alpha value */ | |
138 int (*SetHWAlpha)(_THIS, SDL_Surface *surface, Uint8 value); | |
139 | |
140 /* Returns a readable/writable surface */ | |
141 int (*LockHWSurface)(_THIS, SDL_Surface *surface); | |
142 void (*UnlockHWSurface)(_THIS, SDL_Surface *surface); | |
143 | |
144 /* Performs hardware flipping */ | |
145 int (*FlipHWSurface)(_THIS, SDL_Surface *surface); | |
146 | |
147 /* Frees a previously allocated video surface */ | |
148 void (*FreeHWSurface)(_THIS, SDL_Surface *surface); | |
149 | |
150 /* * * */ | |
151 /* Gamma support */ | |
152 | |
153 Uint16 *gamma; | |
154 | |
155 /* Set the gamma correction directly (emulated with gamma ramps) */ | |
156 int (*SetGamma)(_THIS, float red, float green, float blue); | |
157 | |
158 /* Get the gamma correction directly (emulated with gamma ramps) */ | |
159 int (*GetGamma)(_THIS, float *red, float *green, float *blue); | |
160 | |
161 /* Set the gamma ramp */ | |
162 int (*SetGammaRamp)(_THIS, Uint16 *ramp); | |
163 | |
164 /* Get the gamma ramp */ | |
165 int (*GetGammaRamp)(_THIS, Uint16 *ramp); | |
166 | |
167 /* * * */ | |
168 /* OpenGL support */ | |
169 | |
170 /* Sets the dll to use for OpenGL and loads it */ | |
171 int (*GL_LoadLibrary)(_THIS, const char *path); | |
172 | |
173 /* Retrieves the address of a function in the gl library */ | |
174 void* (*GL_GetProcAddress)(_THIS, const char *proc); | |
175 | |
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176 /* Get attribute information from the windowing system. */ |
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177 int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value); |
0 | 178 |
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179 /* Make the context associated with this driver current */ |
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180 int (*GL_MakeCurrent)(_THIS); |
0 | 181 |
182 /* Swap the current buffers in double buffer mode. */ | |
183 void (*GL_SwapBuffers)(_THIS); | |
184 | |
185 /* OpenGL functions for SDL_OPENGLBLIT */ | |
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186 #if SDL_VIDEO_OPENGL |
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187 #if !defined(__WIN32__) |
0 | 188 #define WINAPI |
189 #endif | |
190 #define SDL_PROC(ret,func,params) ret (WINAPI *func) params; | |
191 #include "SDL_glfuncs.h" | |
192 #undef SDL_PROC | |
193 | |
194 /* Texture id */ | |
195 GLuint texture; | |
196 #endif | |
197 int is_32bit; | |
198 | |
199 /* * * */ | |
200 /* Window manager functions */ | |
201 | |
202 /* Set the title and icon text */ | |
203 void (*SetCaption)(_THIS, const char *title, const char *icon); | |
204 | |
205 /* Set the window icon image */ | |
206 void (*SetIcon)(_THIS, SDL_Surface *icon, Uint8 *mask); | |
207 | |
208 /* Iconify the window. | |
209 This function returns 1 if there is a window manager and the | |
210 window was actually iconified, it returns 0 otherwise. | |
211 */ | |
212 int (*IconifyWindow)(_THIS); | |
213 | |
214 /* Grab or ungrab keyboard and mouse input */ | |
215 SDL_GrabMode (*GrabInput)(_THIS, SDL_GrabMode mode); | |
216 | |
217 /* Get some platform dependent window information */ | |
218 int (*GetWMInfo)(_THIS, SDL_SysWMinfo *info); | |
219 | |
220 /* * * */ | |
221 /* Cursor manager functions */ | |
222 | |
223 /* Free a window manager cursor | |
224 This function can be NULL if CreateWMCursor is also NULL. | |
225 */ | |
226 void (*FreeWMCursor)(_THIS, WMcursor *cursor); | |
227 | |
228 /* If not NULL, create a black/white window manager cursor */ | |
229 WMcursor *(*CreateWMCursor)(_THIS, | |
230 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); | |
231 | |
232 /* Show the specified cursor, or hide if cursor is NULL */ | |
233 int (*ShowWMCursor)(_THIS, WMcursor *cursor); | |
234 | |
235 /* Warp the window manager cursor to (x,y) | |
236 If NULL, a mouse motion event is posted internally. | |
237 */ | |
238 void (*WarpWMCursor)(_THIS, Uint16 x, Uint16 y); | |
239 | |
240 /* If not NULL, this is called when a mouse motion event occurs */ | |
241 void (*MoveWMCursor)(_THIS, int x, int y); | |
242 | |
243 /* Determine whether the mouse should be in relative mode or not. | |
244 This function is called when the input grab state or cursor | |
245 visibility state changes. | |
246 If the cursor is not visible, and the input is grabbed, the | |
247 driver can place the mouse in relative mode, which may result | |
248 in higher accuracy sampling of the pointer motion. | |
249 */ | |
250 void (*CheckMouseMode)(_THIS); | |
251 | |
252 /* * * */ | |
253 /* Event manager functions */ | |
254 | |
255 /* Initialize keyboard mapping for this driver */ | |
256 void (*InitOSKeymap)(_THIS); | |
257 | |
258 /* Handle any queued OS events */ | |
259 void (*PumpEvents)(_THIS); | |
260 | |
261 /* * * */ | |
262 /* Data common to all drivers */ | |
263 SDL_Surface *screen; | |
264 SDL_Surface *shadow; | |
265 SDL_Surface *visible; | |
266 SDL_Palette *physpal; /* physical palette, if != logical palette */ | |
267 SDL_Color *gammacols; /* gamma-corrected colours, or NULL */ | |
268 char *wm_title; | |
269 char *wm_icon; | |
270 int offset_x; | |
271 int offset_y; | |
272 SDL_GrabMode input_grab; | |
273 | |
274 /* Driver information flags */ | |
275 int handles_any_size; /* Driver handles any size video mode */ | |
276 | |
277 /* * * */ | |
278 /* Data used by the GL drivers */ | |
279 struct { | |
280 int red_size; | |
281 int green_size; | |
282 int blue_size; | |
283 int alpha_size; | |
284 int depth_size; | |
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285 int buffer_size; |
0 | 286 int stencil_size; |
287 int double_buffer; | |
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288 int accum_red_size; |
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289 int accum_green_size; |
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290 int accum_blue_size; |
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291 int accum_alpha_size; |
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292 int stereo; |
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293 int multisamplebuffers; |
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294 int multisamplesamples; |
1737 | 295 int accelerated; |
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296 int swap_control; |
0 | 297 int driver_loaded; |
298 char driver_path[256]; | |
299 void* dll_handle; | |
300 } gl_config; | |
301 | |
302 /* * * */ | |
303 /* Data private to this driver */ | |
304 struct SDL_PrivateVideoData *hidden; | |
305 struct SDL_PrivateGLData *gl_data; | |
306 | |
307 /* * * */ | |
308 /* The function used to dispose of this structure */ | |
309 void (*free)(_THIS); | |
310 }; | |
311 #undef _THIS | |
312 | |
313 typedef struct VideoBootStrap { | |
314 const char *name; | |
315 const char *desc; | |
316 int (*available)(void); | |
317 SDL_VideoDevice *(*create)(int devindex); | |
318 } VideoBootStrap; | |
319 | |
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320 #if SDL_VIDEO_DRIVER_QUARTZ |
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321 extern VideoBootStrap QZ_bootstrap; |
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322 #endif |
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323 #if SDL_VIDEO_DRIVER_X11 |
0 | 324 extern VideoBootStrap X11_bootstrap; |
325 #endif | |
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326 #if SDL_VIDEO_DRIVER_DGA |
0 | 327 extern VideoBootStrap DGA_bootstrap; |
328 #endif | |
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329 #if SDL_VIDEO_DRIVER_NANOX |
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330 extern VideoBootStrap NX_bootstrap; |
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331 #endif |
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332 #if SDL_VIDEO_DRIVER_IPOD |
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333 extern VideoBootStrap iPod_bootstrap; |
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334 #endif |
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335 #if SDL_VIDEO_DRIVER_QTOPIA |
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336 extern VideoBootStrap Qtopia_bootstrap; |
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337 #endif |
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338 #if SDL_VIDEO_DRIVER_WSCONS |
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339 extern VideoBootStrap WSCONS_bootstrap; |
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340 #endif |
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341 #if SDL_VIDEO_DRIVER_FBCON |
0 | 342 extern VideoBootStrap FBCON_bootstrap; |
343 #endif | |
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344 #if SDL_VIDEO_DRIVER_DIRECTFB |
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345 extern VideoBootStrap DirectFB_bootstrap; |
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346 #endif |
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347 #if SDL_VIDEO_DRIVER_PS2GS |
0 | 348 extern VideoBootStrap PS2GS_bootstrap; |
349 #endif | |
4165 | 350 #if SDL_VIDEO_DRIVER_PS3 |
351 extern VideoBootStrap PS3_bootstrap; | |
352 #endif | |
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353 #if SDL_VIDEO_DRIVER_GGI |
0 | 354 extern VideoBootStrap GGI_bootstrap; |
355 #endif | |
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356 #if SDL_VIDEO_DRIVER_VGL |
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357 extern VideoBootStrap VGL_bootstrap; |
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358 #endif |
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359 #if SDL_VIDEO_DRIVER_SVGALIB |
0 | 360 extern VideoBootStrap SVGALIB_bootstrap; |
361 #endif | |
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362 #if SDL_VIDEO_DRIVER_GAPI |
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363 extern VideoBootStrap GAPI_bootstrap; |
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364 #endif |
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365 #if SDL_VIDEO_DRIVER_WINDIB |
0 | 366 extern VideoBootStrap WINDIB_bootstrap; |
367 #endif | |
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368 #if SDL_VIDEO_DRIVER_DDRAW |
0 | 369 extern VideoBootStrap DIRECTX_bootstrap; |
370 #endif | |
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371 #if SDL_VIDEO_DRIVER_BWINDOW |
0 | 372 extern VideoBootStrap BWINDOW_bootstrap; |
373 #endif | |
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374 #if SDL_VIDEO_DRIVER_TOOLBOX |
0 | 375 extern VideoBootStrap TOOLBOX_bootstrap; |
376 #endif | |
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377 #if SDL_VIDEO_DRIVER_DRAWSPROCKET |
0 | 378 extern VideoBootStrap DSp_bootstrap; |
379 #endif | |
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380 #if SDL_VIDEO_DRIVER_PHOTON |
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381 extern VideoBootStrap ph_bootstrap; |
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382 #endif |
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383 #if SDL_VIDEO_DRIVER_EPOC |
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384 extern VideoBootStrap EPOC_bootstrap; |
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385 #endif |
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386 #if SDL_VIDEO_DRIVER_XBIOS |
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387 extern VideoBootStrap XBIOS_bootstrap; |
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388 #endif |
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389 #if SDL_VIDEO_DRIVER_GEM |
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390 extern VideoBootStrap GEM_bootstrap; |
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391 #endif |
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392 #if SDL_VIDEO_DRIVER_PICOGUI |
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393 extern VideoBootStrap PG_bootstrap; |
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394 #endif |
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395 #if SDL_VIDEO_DRIVER_DC |
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396 extern VideoBootStrap DC_bootstrap; |
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397 #endif |
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398 #if SDL_VIDEO_DRIVER_NDS |
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399 extern VideoBootStrap NDS_bootstrap; |
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400 #endif |
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401 #if SDL_VIDEO_DRIVER_RISCOS |
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402 extern VideoBootStrap RISCOS_bootstrap; |
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403 #endif |
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404 #if SDL_VIDEO_DRIVER_OS2FS |
1190 | 405 extern VideoBootStrap OS2FSLib_bootstrap; |
406 #endif | |
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407 #if SDL_VIDEO_DRIVER_AALIB |
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408 extern VideoBootStrap AALIB_bootstrap; |
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409 #endif |
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410 #if SDL_VIDEO_DRIVER_DUMMY |
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411 extern VideoBootStrap DUMMY_bootstrap; |
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412 #endif |
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413 |
0 | 414 /* This is the current video device */ |
415 extern SDL_VideoDevice *current_video; | |
416 | |
417 #define SDL_VideoSurface (current_video->screen) | |
418 #define SDL_ShadowSurface (current_video->shadow) | |
419 #define SDL_PublicSurface (current_video->visible) | |
420 | |
421 #endif /* _SDL_sysvideo_h */ |