Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 4171:3012f1c37361 SDL-1.2
Fixed bug #619
Description From Tim Angus 2008-08-31 03:38:36 (-) [reply]
When pressing "system keys" e.g. ALT+F4 etc., the default for the windib driver
is to ignore them completely, whereas with the directx driver they're handled
(badly as it turns out).
As the windib driver is the default, I assume its behaviour is considered
correct, so the following patch makes the directx driver the same in this
regard.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:44:48 +0000 |
parents | a1b03ba2fcd0 |
children | c878006a5948 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 /* This is used for Quake III Arena */ | |
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34 #if SDL_EVENTS_DISABLED |
0 | 35 #define SDL_Lock_EventThread() |
36 #define SDL_Unlock_EventThread() | |
37 #endif | |
38 | |
39 Uint8 SDL_numjoysticks = 0; | |
40 SDL_Joystick **SDL_joysticks = NULL; | |
41 static SDL_Joystick *default_joystick = NULL; | |
42 | |
43 int SDL_JoystickInit(void) | |
44 { | |
45 int arraylen; | |
46 int status; | |
47 | |
48 SDL_numjoysticks = 0; | |
49 status = SDL_SYS_JoystickInit(); | |
50 if ( status >= 0 ) { | |
51 arraylen = (status+1)*sizeof(*SDL_joysticks); | |
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52 SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen); |
0 | 53 if ( SDL_joysticks == NULL ) { |
54 SDL_numjoysticks = 0; | |
55 } else { | |
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56 SDL_memset(SDL_joysticks, 0, arraylen); |
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57 SDL_numjoysticks = status; |
0 | 58 } |
59 status = 0; | |
60 } | |
61 default_joystick = NULL; | |
62 return(status); | |
63 } | |
64 | |
65 /* | |
66 * Count the number of joysticks attached to the system | |
67 */ | |
68 int SDL_NumJoysticks(void) | |
69 { | |
70 return SDL_numjoysticks; | |
71 } | |
72 | |
73 /* | |
74 * Get the implementation dependent name of a joystick | |
75 */ | |
76 const char *SDL_JoystickName(int device_index) | |
77 { | |
78 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { | |
79 SDL_SetError("There are %d joysticks available", | |
80 SDL_numjoysticks); | |
81 return(NULL); | |
82 } | |
83 return(SDL_SYS_JoystickName(device_index)); | |
84 } | |
85 | |
86 /* | |
87 * Open a joystick for use - the index passed as an argument refers to | |
88 * the N'th joystick on the system. This index is the value which will | |
89 * identify this joystick in future joystick events. | |
90 * | |
91 * This function returns a joystick identifier, or NULL if an error occurred. | |
92 */ | |
93 SDL_Joystick *SDL_JoystickOpen(int device_index) | |
94 { | |
95 int i; | |
96 SDL_Joystick *joystick; | |
97 | |
98 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { | |
99 SDL_SetError("There are %d joysticks available", | |
100 SDL_numjoysticks); | |
101 return(NULL); | |
102 } | |
103 | |
104 /* If the joystick is already open, return it */ | |
105 for ( i=0; SDL_joysticks[i]; ++i ) { | |
106 if ( device_index == SDL_joysticks[i]->index ) { | |
107 joystick = SDL_joysticks[i]; | |
108 ++joystick->ref_count; | |
109 return(joystick); | |
110 } | |
111 } | |
112 | |
113 /* Create and initialize the joystick */ | |
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114 joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick)); |
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115 if ( !joystick ) { |
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116 return(NULL); |
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117 } |
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118 |
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119 SDL_memset(joystick, 0, (sizeof *joystick)); |
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120 joystick->index = device_index; |
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121 if ( SDL_SYS_JoystickOpen(joystick) < 0 ) { |
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122 SDL_free(joystick); |
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123 return(NULL); |
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124 } |
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125 |
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126 if ( joystick->naxes > 0 ) { |
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127 joystick->axes = (Sint16 *)SDL_malloc |
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128 (joystick->naxes*sizeof(Sint16)); |
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129 } |
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130 if ( joystick->nhats > 0 ) { |
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131 joystick->hats = (Uint8 *)SDL_malloc |
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132 (joystick->nhats*sizeof(Uint8)); |
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133 } |
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134 if ( joystick->nballs > 0 ) { |
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135 joystick->balls = (struct balldelta *)SDL_malloc |
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136 (joystick->nballs*sizeof(*joystick->balls)); |
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137 } |
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138 if ( joystick->nbuttons > 0 ) { |
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139 joystick->buttons = (Uint8 *)SDL_malloc |
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140 (joystick->nbuttons*sizeof(Uint8)); |
0 | 141 } |
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142 if ( ((joystick->naxes > 0) && !joystick->axes) |
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143 || ((joystick->nhats > 0) && !joystick->hats) |
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144 || ((joystick->nballs > 0) && !joystick->balls) |
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145 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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146 SDL_OutOfMemory(); |
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147 SDL_JoystickClose(joystick); |
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148 return(NULL); |
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149 } |
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150 |
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151 if ( joystick->axes ) { |
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152 SDL_memset(joystick->axes, 0, |
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153 joystick->naxes*sizeof(Sint16)); |
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154 } |
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155 if ( joystick->hats ) { |
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156 SDL_memset(joystick->hats, 0, |
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157 joystick->nhats*sizeof(Uint8)); |
0 | 158 } |
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159 if ( joystick->balls ) { |
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160 SDL_memset(joystick->balls, 0, |
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161 joystick->nballs*sizeof(*joystick->balls)); |
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162 } |
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163 if ( joystick->buttons ) { |
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164 SDL_memset(joystick->buttons, 0, |
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165 joystick->nbuttons*sizeof(Uint8)); |
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166 } |
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167 |
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168 /* Add joystick to list */ |
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169 ++joystick->ref_count; |
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170 SDL_Lock_EventThread(); |
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171 for ( i=0; SDL_joysticks[i]; ++i ) |
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172 /* Skip to next joystick */ ; |
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173 SDL_joysticks[i] = joystick; |
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174 SDL_Unlock_EventThread(); |
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175 |
0 | 176 return(joystick); |
177 } | |
178 | |
179 /* | |
180 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
181 */ | |
182 int SDL_JoystickOpened(int device_index) | |
183 { | |
184 int i, opened; | |
185 | |
186 opened = 0; | |
187 for ( i=0; SDL_joysticks[i]; ++i ) { | |
188 if ( SDL_joysticks[i]->index == (Uint8)device_index ) { | |
189 opened = 1; | |
190 break; | |
191 } | |
192 } | |
193 return(opened); | |
194 } | |
195 | |
196 static int ValidJoystick(SDL_Joystick **joystick) | |
197 { | |
198 int valid; | |
199 | |
200 if ( *joystick == NULL ) { | |
201 *joystick = default_joystick; | |
202 } | |
203 if ( *joystick == NULL ) { | |
204 SDL_SetError("Joystick hasn't been opened yet"); | |
205 valid = 0; | |
206 } else { | |
207 valid = 1; | |
208 } | |
209 return valid; | |
210 } | |
211 | |
212 /* | |
213 * Get the device index of an opened joystick. | |
214 */ | |
215 int SDL_JoystickIndex(SDL_Joystick *joystick) | |
216 { | |
217 if ( ! ValidJoystick(&joystick) ) { | |
218 return(-1); | |
219 } | |
220 return(joystick->index); | |
221 } | |
222 | |
223 /* | |
224 * Get the number of multi-dimensional axis controls on a joystick | |
225 */ | |
226 int SDL_JoystickNumAxes(SDL_Joystick *joystick) | |
227 { | |
228 if ( ! ValidJoystick(&joystick) ) { | |
229 return(-1); | |
230 } | |
231 return(joystick->naxes); | |
232 } | |
233 | |
234 /* | |
235 * Get the number of hats on a joystick | |
236 */ | |
237 int SDL_JoystickNumHats(SDL_Joystick *joystick) | |
238 { | |
239 if ( ! ValidJoystick(&joystick) ) { | |
240 return(-1); | |
241 } | |
242 return(joystick->nhats); | |
243 } | |
244 | |
245 /* | |
246 * Get the number of trackballs on a joystick | |
247 */ | |
248 int SDL_JoystickNumBalls(SDL_Joystick *joystick) | |
249 { | |
250 if ( ! ValidJoystick(&joystick) ) { | |
251 return(-1); | |
252 } | |
253 return(joystick->nballs); | |
254 } | |
255 | |
256 /* | |
257 * Get the number of buttons on a joystick | |
258 */ | |
259 int SDL_JoystickNumButtons(SDL_Joystick *joystick) | |
260 { | |
261 if ( ! ValidJoystick(&joystick) ) { | |
262 return(-1); | |
263 } | |
264 return(joystick->nbuttons); | |
265 } | |
266 | |
267 /* | |
268 * Get the current state of an axis control on a joystick | |
269 */ | |
270 Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis) | |
271 { | |
272 Sint16 state; | |
273 | |
274 if ( ! ValidJoystick(&joystick) ) { | |
275 return(0); | |
276 } | |
277 if ( axis < joystick->naxes ) { | |
278 state = joystick->axes[axis]; | |
279 } else { | |
280 SDL_SetError("Joystick only has %d axes", joystick->naxes); | |
281 state = 0; | |
282 } | |
283 return(state); | |
284 } | |
285 | |
286 /* | |
287 * Get the current state of a hat on a joystick | |
288 */ | |
289 Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat) | |
290 { | |
291 Uint8 state; | |
292 | |
293 if ( ! ValidJoystick(&joystick) ) { | |
294 return(0); | |
295 } | |
296 if ( hat < joystick->nhats ) { | |
297 state = joystick->hats[hat]; | |
298 } else { | |
299 SDL_SetError("Joystick only has %d hats", joystick->nhats); | |
300 state = 0; | |
301 } | |
302 return(state); | |
303 } | |
304 | |
305 /* | |
306 * Get the ball axis change since the last poll | |
307 */ | |
308 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) | |
309 { | |
310 int retval; | |
311 | |
312 if ( ! ValidJoystick(&joystick) ) { | |
313 return(-1); | |
314 } | |
315 | |
316 retval = 0; | |
317 if ( ball < joystick->nballs ) { | |
318 if ( dx ) { | |
319 *dx = joystick->balls[ball].dx; | |
320 } | |
321 if ( dy ) { | |
322 *dy = joystick->balls[ball].dy; | |
323 } | |
324 joystick->balls[ball].dx = 0; | |
325 joystick->balls[ball].dy = 0; | |
326 } else { | |
327 SDL_SetError("Joystick only has %d balls", joystick->nballs); | |
328 retval = -1; | |
329 } | |
330 return(retval); | |
331 } | |
332 | |
333 /* | |
334 * Get the current state of a button on a joystick | |
335 */ | |
336 Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) | |
337 { | |
338 Uint8 state; | |
339 | |
340 if ( ! ValidJoystick(&joystick) ) { | |
341 return(0); | |
342 } | |
343 if ( button < joystick->nbuttons ) { | |
344 state = joystick->buttons[button]; | |
345 } else { | |
346 SDL_SetError("Joystick only has %d buttons",joystick->nbuttons); | |
347 state = 0; | |
348 } | |
349 return(state); | |
350 } | |
351 | |
352 /* | |
353 * Close a joystick previously opened with SDL_JoystickOpen() | |
354 */ | |
355 void SDL_JoystickClose(SDL_Joystick *joystick) | |
356 { | |
357 int i; | |
358 | |
359 if ( ! ValidJoystick(&joystick) ) { | |
360 return; | |
361 } | |
362 | |
363 /* First decrement ref count */ | |
364 if ( --joystick->ref_count > 0 ) { | |
365 return; | |
366 } | |
367 | |
368 /* Lock the event queue - prevent joystick polling */ | |
369 SDL_Lock_EventThread(); | |
370 | |
371 if ( joystick == default_joystick ) { | |
372 default_joystick = NULL; | |
373 } | |
374 SDL_SYS_JoystickClose(joystick); | |
375 | |
376 /* Remove joystick from list */ | |
377 for ( i=0; SDL_joysticks[i]; ++i ) { | |
378 if ( joystick == SDL_joysticks[i] ) { | |
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379 SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1], |
0 | 380 (SDL_numjoysticks-i)*sizeof(joystick)); |
381 break; | |
382 } | |
383 } | |
384 | |
385 /* Let the event thread keep running */ | |
386 SDL_Unlock_EventThread(); | |
387 | |
388 /* Free the data associated with this joystick */ | |
389 if ( joystick->axes ) { | |
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390 SDL_free(joystick->axes); |
0 | 391 } |
392 if ( joystick->hats ) { | |
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393 SDL_free(joystick->hats); |
0 | 394 } |
395 if ( joystick->balls ) { | |
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396 SDL_free(joystick->balls); |
0 | 397 } |
398 if ( joystick->buttons ) { | |
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399 SDL_free(joystick->buttons); |
0 | 400 } |
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401 SDL_free(joystick); |
0 | 402 } |
403 | |
404 void SDL_JoystickQuit(void) | |
405 { | |
406 /* Stop the event polling */ | |
407 SDL_Lock_EventThread(); | |
408 SDL_numjoysticks = 0; | |
409 SDL_Unlock_EventThread(); | |
410 | |
411 /* Quit the joystick setup */ | |
412 SDL_SYS_JoystickQuit(); | |
413 if ( SDL_joysticks ) { | |
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414 SDL_free(SDL_joysticks); |
0 | 415 SDL_joysticks = NULL; |
416 } | |
417 } | |
418 | |
419 | |
420 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
421 | |
422 int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value) | |
423 { | |
424 int posted; | |
425 | |
426 /* Update internal joystick state */ | |
427 joystick->axes[axis] = value; | |
428 | |
429 /* Post the event, if desired */ | |
430 posted = 0; | |
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431 #if !SDL_EVENTS_DISABLED |
0 | 432 if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) { |
433 SDL_Event event; | |
434 event.type = SDL_JOYAXISMOTION; | |
435 event.jaxis.which = joystick->index; | |
436 event.jaxis.axis = axis; | |
437 event.jaxis.value = value; | |
438 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
439 posted = 1; | |
440 SDL_PushEvent(&event); | |
441 } | |
442 } | |
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443 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 444 return(posted); |
445 } | |
446 | |
447 int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value) | |
448 { | |
449 int posted; | |
450 | |
451 /* Update internal joystick state */ | |
452 joystick->hats[hat] = value; | |
453 | |
454 /* Post the event, if desired */ | |
455 posted = 0; | |
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456 #if !SDL_EVENTS_DISABLED |
0 | 457 if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) { |
458 SDL_Event event; | |
459 event.jhat.type = SDL_JOYHATMOTION; | |
460 event.jhat.which = joystick->index; | |
461 event.jhat.hat = hat; | |
462 event.jhat.value = value; | |
463 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
464 posted = 1; | |
465 SDL_PushEvent(&event); | |
466 } | |
467 } | |
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468 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 469 return(posted); |
470 } | |
471 | |
472 int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, | |
473 Sint16 xrel, Sint16 yrel) | |
474 { | |
475 int posted; | |
476 | |
477 /* Update internal mouse state */ | |
478 joystick->balls[ball].dx += xrel; | |
479 joystick->balls[ball].dy += yrel; | |
480 | |
481 /* Post the event, if desired */ | |
482 posted = 0; | |
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483 #if !SDL_EVENTS_DISABLED |
0 | 484 if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) { |
485 SDL_Event event; | |
486 event.jball.type = SDL_JOYBALLMOTION; | |
487 event.jball.which = joystick->index; | |
488 event.jball.ball = ball; | |
489 event.jball.xrel = xrel; | |
490 event.jball.yrel = yrel; | |
491 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
492 posted = 1; | |
493 SDL_PushEvent(&event); | |
494 } | |
495 } | |
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496 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 497 return(posted); |
498 } | |
499 | |
500 int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) | |
501 { | |
502 int posted; | |
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503 #if !SDL_EVENTS_DISABLED |
0 | 504 SDL_Event event; |
505 | |
506 switch ( state ) { | |
507 case SDL_PRESSED: | |
508 event.type = SDL_JOYBUTTONDOWN; | |
509 break; | |
510 case SDL_RELEASED: | |
511 event.type = SDL_JOYBUTTONUP; | |
512 break; | |
513 default: | |
514 /* Invalid state -- bail */ | |
515 return(0); | |
516 } | |
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517 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 518 |
519 /* Update internal joystick state */ | |
520 joystick->buttons[button] = state; | |
521 | |
522 /* Post the event, if desired */ | |
523 posted = 0; | |
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524 #if !SDL_EVENTS_DISABLED |
0 | 525 if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { |
526 event.jbutton.which = joystick->index; | |
527 event.jbutton.button = button; | |
528 event.jbutton.state = state; | |
529 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
530 posted = 1; | |
531 SDL_PushEvent(&event); | |
532 } | |
533 } | |
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534 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 535 return(posted); |
536 } | |
537 | |
538 void SDL_JoystickUpdate(void) | |
539 { | |
540 int i; | |
541 | |
542 for ( i=0; SDL_joysticks[i]; ++i ) { | |
543 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); | |
544 } | |
545 } | |
546 | |
547 int SDL_JoystickEventState(int state) | |
548 { | |
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549 #if SDL_EVENTS_DISABLED |
0 | 550 return SDL_IGNORE; |
551 #else | |
552 const Uint8 event_list[] = { | |
553 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, | |
554 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, | |
555 }; | |
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556 unsigned int i; |
0 | 557 |
558 switch (state) { | |
559 case SDL_QUERY: | |
560 state = SDL_IGNORE; | |
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561 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
0 | 562 state = SDL_EventState(event_list[i],SDL_QUERY); |
563 if ( state == SDL_ENABLE ) { | |
564 break; | |
565 } | |
566 } | |
567 break; | |
568 default: | |
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569 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
0 | 570 SDL_EventState(event_list[i], state); |
571 } | |
572 break; | |
573 } | |
574 return(state); | |
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575 #endif /* SDL_EVENTS_DISABLED */ |
0 | 576 } |