annotate docs/html/sdljoystickopen.html @ 2197:2ff40f30af31

Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__. "Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations enabled (not enough registers), so for now, we only build it if we see the __OPTIMIZE__ #define, which GCC provides when you build at -O1 or higher."
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 14 Jul 2007 07:28:45 +0000
parents 355632dca928
children
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_JoystickOpen</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Joystick"
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14 HREF="joystick.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_JoystickName"
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17 HREF="sdljoystickname.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_JoystickOpened"
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20 HREF="sdljoystickopened.html"></HEAD
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21 ><BODY
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22 CLASS="REFENTRY"
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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26 VLINK="#551a8b"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 SUMMARY="Header navigation table"
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32 WIDTH="100%"
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33 BORDER="0"
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34 CELLPADDING="0"
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35 CELLSPACING="0"
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36 ><TR
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37 ><TH
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38 COLSPAN="3"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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42 ><TR
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43 ><TD
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44 WIDTH="10%"
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45 ALIGN="left"
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46 VALIGN="bottom"
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47 ><A
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48 HREF="sdljoystickname.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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52 ><TD
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53 WIDTH="80%"
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55 VALIGN="bottom"
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56 ></TD
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57 ><TD
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58 WIDTH="10%"
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdljoystickopened.html"
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63 ACCESSKEY="N"
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64 >Next</A
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65 ></TD
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66 ></TR
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67 ></TABLE
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68 ><HR
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70 WIDTH="100%"></DIV
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71 ><H1
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72 ><A
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73 NAME="SDLJOYSTICKOPEN"
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74 ></A
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75 >SDL_JoystickOpen</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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79 NAME="AEN6096"
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80 ></A
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81 ><H2
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82 >Name</H2
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83 >SDL_JoystickOpen&nbsp;--&nbsp;Opens a joystick for use.</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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87 NAME="AEN6099"
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88 ></A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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93 ><A
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94 NAME="AEN6100"
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95 ></A
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96 ><P
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97 ></P
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98 ><PRE
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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102 ><CODE
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103 ><CODE
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104 CLASS="FUNCDEF"
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105 >SDL_Joystick *<B
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106 CLASS="FSFUNC"
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107 >SDL_JoystickOpen</B
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108 ></CODE
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109 >(int index);</CODE
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110 ></P
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111 ><P
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112 ></P
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113 ></DIV
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114 ></DIV
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115 ><DIV
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116 CLASS="REFSECT1"
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117 ><A
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118 NAME="AEN6106"
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119 ></A
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >Opens a joystick for use within SDL. The <TT
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124 CLASS="PARAMETER"
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125 ><I
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126 >index</I
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127 ></TT
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128 > refers to the N'th joystick in the system. A joystick must be opened before it game be used.</P
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129 ></DIV
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130 ><DIV
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131 CLASS="REFSECT1"
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132 ><A
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133 NAME="AEN6110"
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134 ></A
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135 ><H2
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136 >Return Value</H2
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137 ><P
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138 >Returns a <SPAN
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139 CLASS="STRUCTNAME"
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140 >SDL_Joystick</SPAN
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141 > structure on success. <SPAN
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142 CLASS="RETURNVALUE"
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143 >NULL</SPAN
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144 > on failure.</P
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145 ></DIV
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146 ><DIV
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147 CLASS="REFSECT1"
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148 ><A
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149 NAME="AEN6115"
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150 ></A
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151 ><H2
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152 >Examples</H2
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153 ><P
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154 ><PRE
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155 CLASS="PROGRAMLISTING"
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156 >SDL_Joystick *joy;
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157 // Check for joystick
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158 if(SDL_NumJoysticks()&#62;0){
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159 // Open joystick
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160 joy=SDL_JoystickOpen(0);
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161
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162 if(joy)
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163 {
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164 printf("Opened Joystick 0\n");
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165 printf("Name: %s\n", SDL_JoystickName(0));
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166 printf("Number of Axes: %d\n", SDL_JoystickNumAxes(joy));
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167 printf("Number of Buttons: %d\n", SDL_JoystickNumButtons(joy));
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168 printf("Number of Balls: %d\n", SDL_JoystickNumBalls(joy));
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169 }
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170 else
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171 printf("Couldn't open Joystick 0\n");
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172
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173 // Close if opened
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174 if(SDL_JoystickOpened(0))
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175 SDL_JoystickClose(joy);
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176 }</PRE
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177 ></P
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178 ></DIV
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179 ><DIV
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180 CLASS="REFSECT1"
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181 ><A
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182 NAME="AEN6119"
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183 ></A
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184 ><H2
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185 >See Also</H2
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186 ><P
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187 ><A
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188 HREF="sdljoystickclose.html"
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189 ><TT
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190 CLASS="FUNCTION"
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191 >SDL_JoystickClose</TT
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192 ></A
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193 ></P
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194 ></DIV
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195 ><DIV
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196 CLASS="NAVFOOTER"
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197 ><HR
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198 ALIGN="LEFT"
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199 WIDTH="100%"><TABLE
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200 SUMMARY="Footer navigation table"
0
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201 WIDTH="100%"
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202 BORDER="0"
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203 CELLPADDING="0"
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204 CELLSPACING="0"
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205 ><TR
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206 ><TD
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207 WIDTH="33%"
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208 ALIGN="left"
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209 VALIGN="top"
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210 ><A
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211 HREF="sdljoystickname.html"
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212 ACCESSKEY="P"
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213 >Prev</A
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214 ></TD
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215 ><TD
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216 WIDTH="34%"
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217 ALIGN="center"
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218 VALIGN="top"
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219 ><A
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220 HREF="index.html"
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221 ACCESSKEY="H"
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222 >Home</A
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223 ></TD
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224 ><TD
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225 WIDTH="33%"
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226 ALIGN="right"
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227 VALIGN="top"
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228 ><A
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229 HREF="sdljoystickopened.html"
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230 ACCESSKEY="N"
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231 >Next</A
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232 ></TD
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233 ></TR
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234 ><TR
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235 ><TD
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236 WIDTH="33%"
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237 ALIGN="left"
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238 VALIGN="top"
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239 >SDL_JoystickName</TD
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240 ><TD
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241 WIDTH="34%"
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242 ALIGN="center"
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243 VALIGN="top"
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244 ><A
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245 HREF="joystick.html"
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246 ACCESSKEY="U"
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247 >Up</A
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248 ></TD
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249 ><TD
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250 WIDTH="33%"
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251 ALIGN="right"
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252 VALIGN="top"
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253 >SDL_JoystickOpened</TD
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254 ></TR
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255 ></TABLE
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256 ></DIV
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257 ></BODY
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258 ></HTML
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259 >