Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_slow.c @ 5148:2f44e6969a59
Split the rendering API out into a separate header file.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 15:02:21 -0800 |
parents | e743b9c3f6d6 |
children | d976b67150c5 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_blit.h" |
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26 #include "SDL_blit_slow.h" |
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27 |
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28 /* The ONE TRUE BLITTER |
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29 * This puppy has to handle all the unoptimized cases - yes, it's slow. |
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30 */ |
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31 void |
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32 SDL_Blit_Slow(SDL_BlitInfo * info) |
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33 { |
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34 const int flags = info->flags; |
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35 const Uint32 modulateR = info->r; |
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36 const Uint32 modulateG = info->g; |
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37 const Uint32 modulateB = info->b; |
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38 const Uint32 modulateA = info->a; |
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39 Uint32 srcpixel; |
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40 Uint32 srcR, srcG, srcB, srcA; |
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41 Uint32 dstpixel; |
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42 Uint32 dstR, dstG, dstB, dstA; |
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43 int srcy, srcx; |
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44 int posy, posx; |
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45 int incy, incx; |
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46 SDL_PixelFormat *src_fmt = info->src_fmt; |
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47 SDL_PixelFormat *dst_fmt = info->dst_fmt; |
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48 int srcbpp = src_fmt->BytesPerPixel; |
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49 int dstbpp = dst_fmt->BytesPerPixel; |
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50 |
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51 srcy = 0; |
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52 posy = 0; |
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53 incy = (info->src_h << 16) / info->dst_h; |
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54 incx = (info->src_w << 16) / info->dst_w; |
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55 |
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56 while (info->dst_h--) { |
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57 Uint8 *src; |
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58 Uint8 *dst = (Uint8 *) info->dst; |
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59 int n = info->dst_w; |
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60 srcx = -1; |
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61 posx = 0x10000L; |
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62 while (posy >= 0x10000L) { |
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63 ++srcy; |
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64 posy -= 0x10000L; |
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65 } |
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66 while (n--) { |
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67 if (posx >= 0x10000L) { |
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68 while (posx >= 0x10000L) { |
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69 ++srcx; |
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70 posx -= 0x10000L; |
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71 } |
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72 src = |
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73 (info->src + (srcy * info->src_pitch) + (srcx * srcbpp)); |
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74 } |
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75 if (src_fmt->Amask) { |
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76 DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG, |
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77 srcB, srcA); |
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78 } else { |
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79 DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG, |
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80 srcB); |
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81 srcA = 0xFF; |
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82 } |
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83 if (flags & SDL_COPY_COLORKEY) { |
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84 /* srcpixel isn't set for 24 bpp */ |
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86 srcpixel = (srcR << src_fmt->Rshift) | |
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87 (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift); |
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88 } |
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89 if (srcpixel == info->colorkey) { |
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90 posx += incx; |
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91 dst += dstbpp; |
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92 continue; |
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93 } |
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94 } |
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95 if (dst_fmt->Amask) { |
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96 DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, |
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97 dstB, dstA); |
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98 } else { |
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99 DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, |
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100 dstB); |
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101 dstA = 0xFF; |
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102 } |
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103 |
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104 if (flags & SDL_COPY_MODULATE_COLOR) { |
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105 srcR = (srcR * modulateR) / 255; |
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106 srcG = (srcG * modulateG) / 255; |
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107 srcB = (srcB * modulateB) / 255; |
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108 } |
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109 if (flags & SDL_COPY_MODULATE_ALPHA) { |
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110 srcA = (srcA * modulateA) / 255; |
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111 } |
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112 if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) { |
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113 /* This goes away if we ever use premultiplied alpha */ |
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114 if (srcA < 255) { |
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115 srcR = (srcR * srcA) / 255; |
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116 srcG = (srcG * srcA) / 255; |
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117 srcB = (srcB * srcA) / 255; |
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118 } |
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119 } |
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120 switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) { |
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121 case 0: |
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122 dstR = srcR; |
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123 dstG = srcG; |
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124 dstB = srcB; |
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125 dstA = srcA; |
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126 break; |
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127 case SDL_COPY_BLEND: |
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128 dstR = srcR + ((255 - srcA) * dstR) / 255; |
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129 dstG = srcG + ((255 - srcA) * dstG) / 255; |
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130 dstB = srcB + ((255 - srcA) * dstB) / 255; |
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131 break; |
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132 case SDL_COPY_ADD: |
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133 dstR = srcR + dstR; |
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134 if (dstR > 255) |
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135 dstR = 255; |
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136 dstG = srcG + dstG; |
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137 if (dstG > 255) |
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138 dstG = 255; |
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139 dstB = srcB + dstB; |
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140 if (dstB > 255) |
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141 dstB = 255; |
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142 break; |
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143 } |
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144 if (dst_fmt->Amask) { |
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145 ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA); |
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146 } else { |
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147 ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB); |
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148 } |
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149 posx += incx; |
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150 dst += dstbpp; |
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151 } |
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152 posy += incy; |
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153 info->dst += info->dst_pitch; |
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154 } |
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155 } |
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156 |
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157 /* vi: set ts=4 sw=4 expandtab: */ |