Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 2310:2f31ce8f1149
Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 09 Feb 2008 07:18:38 +0000 |
parents | c785543d1843 |
children | e1da92da346c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to blit from bitmaps to other surfaces */ | |
28 | |
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29 static void |
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30 BlitBto1(SDL_BlitInfo * info) |
0 | 31 { |
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32 int c; |
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33 int width, height; |
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34 Uint8 *src, *map, *dst; |
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35 int srcskip, dstskip; |
0 | 36 |
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37 /* Set up some basic variables */ |
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38 width = info->dst_w; |
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39 height = info->dst_h; |
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40 src = info->src; |
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41 srcskip = info->src_skip; |
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42 dst = info->dst; |
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43 dstskip = info->dst_skip; |
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44 map = info->table; |
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45 srcskip += width - (width + 7) / 8; |
0 | 46 |
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47 if (map) { |
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48 while (height--) { |
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49 Uint8 byte = 0, bit; |
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50 for (c = 0; c < width; ++c) { |
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51 if ((c & 7) == 0) { |
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52 byte = *src++; |
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53 } |
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54 bit = (byte & 0x80) >> 7; |
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55 if (1) { |
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56 *dst = map[bit]; |
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57 } |
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58 dst++; |
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59 byte <<= 1; |
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60 } |
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61 src += srcskip; |
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62 dst += dstskip; |
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63 } |
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64 } else { |
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65 while (height--) { |
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66 Uint8 byte = 0, bit; |
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67 for (c = 0; c < width; ++c) { |
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68 if ((c & 7) == 0) { |
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69 byte = *src++; |
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70 } |
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71 bit = (byte & 0x80) >> 7; |
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72 if (1) { |
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73 *dst = bit; |
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74 } |
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75 dst++; |
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76 byte <<= 1; |
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77 } |
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78 src += srcskip; |
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79 dst += dstskip; |
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80 } |
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81 } |
0 | 82 } |
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83 static void |
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84 BlitBto2(SDL_BlitInfo * info) |
0 | 85 { |
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86 int c; |
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87 int width, height; |
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88 Uint8 *src; |
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89 Uint16 *map, *dst; |
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90 int srcskip, dstskip; |
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92 /* Set up some basic variables */ |
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93 width = info->dst_w; |
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94 height = info->dst_h; |
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95 src = info->src; |
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96 srcskip = info->src_skip; |
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97 dst = (Uint16 *) info->dst; |
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98 dstskip = info->dst_skip / 2; |
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99 map = (Uint16 *) info->table; |
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100 srcskip += width - (width + 7) / 8; |
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102 while (height--) { |
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103 Uint8 byte = 0, bit; |
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104 for (c = 0; c < width; ++c) { |
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105 if ((c & 7) == 0) { |
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106 byte = *src++; |
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107 } |
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108 bit = (byte & 0x80) >> 7; |
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109 if (1) { |
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110 *dst = map[bit]; |
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111 } |
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112 byte <<= 1; |
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113 dst++; |
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114 } |
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115 src += srcskip; |
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116 dst += dstskip; |
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117 } |
0 | 118 } |
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119 static void |
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120 BlitBto3(SDL_BlitInfo * info) |
0 | 121 { |
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122 int c, o; |
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123 int width, height; |
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124 Uint8 *src, *map, *dst; |
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125 int srcskip, dstskip; |
0 | 126 |
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127 /* Set up some basic variables */ |
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128 width = info->dst_w; |
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129 height = info->dst_h; |
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130 src = info->src; |
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131 srcskip = info->src_skip; |
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132 dst = info->dst; |
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133 dstskip = info->dst_skip; |
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134 map = info->table; |
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135 srcskip += width - (width + 7) / 8; |
0 | 136 |
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137 while (height--) { |
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138 Uint8 byte = 0, bit; |
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139 for (c = 0; c < width; ++c) { |
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140 if ((c & 7) == 0) { |
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141 byte = *src++; |
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142 } |
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143 bit = (byte & 0x80) >> 7; |
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144 if (1) { |
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145 o = bit * 4; |
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146 dst[0] = map[o++]; |
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147 dst[1] = map[o++]; |
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148 dst[2] = map[o++]; |
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149 } |
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150 byte <<= 1; |
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151 dst += 3; |
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152 } |
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153 src += srcskip; |
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154 dst += dstskip; |
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155 } |
0 | 156 } |
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157 static void |
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158 BlitBto4(SDL_BlitInfo * info) |
0 | 159 { |
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160 int width, height; |
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161 Uint8 *src; |
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162 Uint32 *map, *dst; |
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163 int srcskip, dstskip; |
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164 int c; |
0 | 165 |
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166 /* Set up some basic variables */ |
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167 width = info->dst_w; |
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168 height = info->dst_h; |
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169 src = info->src; |
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170 srcskip = info->src_skip; |
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171 dst = (Uint32 *) info->dst; |
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172 dstskip = info->dst_skip / 4; |
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173 map = (Uint32 *) info->table; |
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174 srcskip += width - (width + 7) / 8; |
0 | 175 |
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176 while (height--) { |
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177 Uint8 byte = 0, bit; |
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178 for (c = 0; c < width; ++c) { |
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179 if ((c & 7) == 0) { |
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180 byte = *src++; |
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181 } |
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182 bit = (byte & 0x80) >> 7; |
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183 if (1) { |
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184 *dst = map[bit]; |
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185 } |
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186 byte <<= 1; |
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187 dst++; |
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188 } |
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189 src += srcskip; |
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190 dst += dstskip; |
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191 } |
0 | 192 } |
193 | |
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194 static void |
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195 BlitBto1Key(SDL_BlitInfo * info) |
0 | 196 { |
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197 int width = info->dst_w; |
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198 int height = info->dst_h; |
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199 Uint8 *src = info->src; |
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200 Uint8 *dst = info->dst; |
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201 int srcskip = info->src_skip; |
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202 int dstskip = info->dst_skip; |
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203 Uint32 ckey = info->colorkey; |
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204 Uint8 *palmap = info->table; |
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205 int c; |
0 | 206 |
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207 /* Set up some basic variables */ |
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208 srcskip += width - (width + 7) / 8; |
0 | 209 |
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210 if (palmap) { |
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211 while (height--) { |
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212 Uint8 byte = 0, bit; |
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213 for (c = 0; c < width; ++c) { |
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214 if ((c & 7) == 0) { |
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215 byte = *src++; |
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216 } |
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217 bit = (byte & 0x80) >> 7; |
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218 if (bit != ckey) { |
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219 *dst = palmap[bit]; |
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220 } |
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221 dst++; |
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222 byte <<= 1; |
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223 } |
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224 src += srcskip; |
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225 dst += dstskip; |
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226 } |
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227 } else { |
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228 while (height--) { |
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229 Uint8 byte = 0, bit; |
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230 for (c = 0; c < width; ++c) { |
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231 if ((c & 7) == 0) { |
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232 byte = *src++; |
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233 } |
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234 bit = (byte & 0x80) >> 7; |
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235 if (bit != ckey) { |
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236 *dst = bit; |
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237 } |
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238 dst++; |
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239 byte <<= 1; |
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240 } |
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241 src += srcskip; |
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242 dst += dstskip; |
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243 } |
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244 } |
0 | 245 } |
246 | |
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247 static void |
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248 BlitBto2Key(SDL_BlitInfo * info) |
0 | 249 { |
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250 int width = info->dst_w; |
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251 int height = info->dst_h; |
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252 Uint8 *src = info->src; |
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253 Uint16 *dstp = (Uint16 *) info->dst; |
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254 int srcskip = info->src_skip; |
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255 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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256 Uint32 ckey = info->colorkey; |
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257 Uint8 *palmap = info->table; |
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258 int c; |
0 | 259 |
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260 /* Set up some basic variables */ |
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261 srcskip += width - (width + 7) / 8; |
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262 dstskip /= 2; |
0 | 263 |
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264 while (height--) { |
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265 Uint8 byte = 0, bit; |
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266 for (c = 0; c < width; ++c) { |
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267 if ((c & 7) == 0) { |
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268 byte = *src++; |
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269 } |
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270 bit = (byte & 0x80) >> 7; |
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271 if (bit != ckey) { |
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272 *dstp = ((Uint16 *) palmap)[bit]; |
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273 } |
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274 byte <<= 1; |
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275 dstp++; |
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276 } |
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277 src += srcskip; |
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278 dstp += dstskip; |
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279 } |
0 | 280 } |
281 | |
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282 static void |
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283 BlitBto3Key(SDL_BlitInfo * info) |
0 | 284 { |
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285 int width = info->dst_w; |
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286 int height = info->dst_h; |
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287 Uint8 *src = info->src; |
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288 Uint8 *dst = info->dst; |
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289 int srcskip = info->src_skip; |
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290 int dstskip = info->dst_skip; |
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291 Uint32 ckey = info->colorkey; |
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292 Uint8 *palmap = info->table; |
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293 int c; |
0 | 294 |
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295 /* Set up some basic variables */ |
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296 srcskip += width - (width + 7) / 8; |
0 | 297 |
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298 while (height--) { |
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299 Uint8 byte = 0, bit; |
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300 for (c = 0; c < width; ++c) { |
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301 if ((c & 7) == 0) { |
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302 byte = *src++; |
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303 } |
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304 bit = (byte & 0x80) >> 7; |
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305 if (bit != ckey) { |
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306 SDL_memcpy(dst, &palmap[bit * 4], 3); |
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307 } |
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308 byte <<= 1; |
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309 dst += 3; |
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310 } |
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311 src += srcskip; |
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312 dst += dstskip; |
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313 } |
0 | 314 } |
315 | |
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316 static void |
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317 BlitBto4Key(SDL_BlitInfo * info) |
0 | 318 { |
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319 int width = info->dst_w; |
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320 int height = info->dst_h; |
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321 Uint8 *src = info->src; |
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322 Uint32 *dstp = (Uint32 *) info->dst; |
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323 int srcskip = info->src_skip; |
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324 int dstskip = info->dst_skip; |
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325 Uint32 ckey = info->colorkey; |
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326 Uint8 *palmap = info->table; |
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327 int c; |
0 | 328 |
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329 /* Set up some basic variables */ |
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330 srcskip += width - (width + 7) / 8; |
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331 dstskip /= 4; |
0 | 332 |
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333 while (height--) { |
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334 Uint8 byte = 0, bit; |
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335 for (c = 0; c < width; ++c) { |
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336 if ((c & 7) == 0) { |
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337 byte = *src++; |
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338 } |
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339 bit = (byte & 0x80) >> 7; |
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340 if (bit != ckey) { |
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341 *dstp = ((Uint32 *) palmap)[bit]; |
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342 } |
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343 byte <<= 1; |
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344 dstp++; |
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345 } |
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346 src += srcskip; |
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347 dstp += dstskip; |
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348 } |
0 | 349 } |
350 | |
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351 static void |
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352 BlitBtoNAlpha(SDL_BlitInfo * info) |
0 | 353 { |
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354 int width = info->dst_w; |
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355 int height = info->dst_h; |
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356 Uint8 *src = info->src; |
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357 Uint8 *dst = info->dst; |
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358 int srcskip = info->src_skip; |
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359 int dstskip = info->dst_skip; |
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360 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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361 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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362 int dstbpp; |
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363 int c; |
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364 const int A = info->a; |
0 | 365 |
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366 /* Set up some basic variables */ |
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367 dstbpp = dstfmt->BytesPerPixel; |
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368 srcskip += width - (width + 7) / 8; |
0 | 369 |
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370 while (height--) { |
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371 Uint8 byte = 0, bit; |
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372 for (c = 0; c < width; ++c) { |
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373 if ((c & 7) == 0) { |
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374 byte = *src++; |
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375 } |
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376 bit = (byte & 0x80) >> 7; |
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377 if (1) { |
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378 Uint32 pixel; |
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379 unsigned sR, sG, sB; |
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380 unsigned dR, dG, dB; |
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381 sR = srcpal[bit].r; |
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382 sG = srcpal[bit].g; |
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383 sB = srcpal[bit].b; |
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384 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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385 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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386 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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387 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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388 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 dst += dstbpp; |
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390 } |
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391 src += srcskip; |
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392 dst += dstskip; |
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393 } |
0 | 394 } |
395 | |
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396 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 BlitBtoNAlphaKey(SDL_BlitInfo * info) |
0 | 398 { |
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399 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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400 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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401 Uint8 *src = info->src; |
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Work in progress: merging new texture features into SDL blit system
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402 Uint8 *dst = info->dst; |
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403 int srcskip = info->src_skip; |
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404 int dstskip = info->dst_skip; |
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405 SDL_PixelFormat *srcfmt = info->src_fmt; |
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406 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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407 const SDL_Color *srcpal = srcfmt->palette->colors; |
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408 int dstbpp; |
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409 int c; |
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410 const int A = info->a; |
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411 Uint32 ckey = info->colorkey; |
0 | 412 |
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413 /* Set up some basic variables */ |
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414 dstbpp = dstfmt->BytesPerPixel; |
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415 srcskip += width - (width + 7) / 8; |
0 | 416 |
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417 while (height--) { |
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418 Uint8 byte = 0, bit; |
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419 for (c = 0; c < width; ++c) { |
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420 if ((c & 7) == 0) { |
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421 byte = *src++; |
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422 } |
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423 bit = (byte & 0x80) >> 7; |
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424 if (bit != ckey) { |
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425 int sR, sG, sB; |
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426 int dR, dG, dB; |
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427 Uint32 pixel; |
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428 sR = srcpal[bit].r; |
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429 sG = srcpal[bit].g; |
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430 sB = srcpal[bit].b; |
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431 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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432 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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433 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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434 } |
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435 byte <<= 1; |
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436 dst += dstbpp; |
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437 } |
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438 src += srcskip; |
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439 dst += dstskip; |
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440 } |
0 | 441 } |
442 | |
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443 static SDL_BlitFunc bitmap_blit[] = { |
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444 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 |
0 | 445 }; |
446 | |
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447 static SDL_BlitFunc colorkey_blit[] = { |
0 | 448 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key |
449 }; | |
450 | |
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451 SDL_BlitFunc |
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452 SDL_CalculateBlit0(SDL_Surface * surface) |
0 | 453 { |
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454 int which; |
0 | 455 |
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456 if (surface->format->BitsPerPixel != 1) { |
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457 /* We don't support sub 8-bit packed pixel modes */ |
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458 return NULL; |
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459 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 if (surface->map->dst->format->BitsPerPixel < 8) { |
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461 which = 0; |
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462 } else { |
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463 which = surface->map->dst->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 } |
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465 switch (surface->map->info.flags) { |
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466 case 0: |
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467 return bitmap_blit[which]; |
0 | 468 |
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469 case SDL_COPY_COLORKEY: |
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470 return colorkey_blit[which]; |
0 | 471 |
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472 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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473 return which >= 2 ? BlitBtoNAlpha : NULL; |
0 | 474 |
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|
475 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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476 return which >= 2 ? BlitBtoNAlphaKey : NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 return NULL; |
0 | 479 } |
480 | |
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|
481 /* vi: set ts=4 sw=4 expandtab: */ |