Mercurial > sdl-ios-xcode
annotate src/video/ps3/spulibs/spu_common.h @ 4837:2e446923c9fb
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
author | egottlieb |
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date | Fri, 06 Aug 2010 20:22:14 -0400 |
parents | 94fb40a4a9a7 |
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1 /* |
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2 * SDL - Simple DirectMedia Layer |
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3 * CELL BE Support for PS3 Framebuffer |
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4 * Copyright (C) 2008, 2009 International Business Machines Corporation |
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5 * |
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6 * This library is free software; you can redistribute it and/or modify it |
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7 * under the terms of the GNU Lesser General Public License as published |
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8 * by the Free Software Foundation; either version 2.1 of the License, or |
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9 * (at your option) any later version. |
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10 * |
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11 * This library is distributed in the hope that it will be useful, but |
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12 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 * Lesser General Public License for more details. |
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15 * |
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16 * You should have received a copy of the GNU Lesser General Public |
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17 * License along with this library; if not, write to the Free Software |
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18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 |
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19 * USA |
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20 * |
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21 * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> |
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22 * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> |
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23 * SPE code based on research by: |
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24 * Rene Becker |
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25 * Thimo Emmerich |
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26 */ |
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27 |
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28 /* Common definitions/makros for SPUs */ |
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29 |
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30 #ifndef _SPU_COMMON_H |
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31 #define _SPU_COMMON_H |
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32 |
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33 #include <stdio.h> |
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34 #include <stdint.h> |
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35 #include <string.h> |
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36 |
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37 /* Tag management */ |
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38 #define DMA_WAIT_TAG(_tag) \ |
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39 mfc_write_tag_mask(1<<(_tag)); \ |
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40 mfc_read_tag_status_all(); |
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41 |
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42 /* SPU mailbox messages */ |
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43 #define SPU_READY 0 |
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44 #define SPU_START 1 |
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45 #define SPU_FIN 2 |
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46 #define SPU_EXIT 3 |
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47 |
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48 /* Tags */ |
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49 #define RETR_BUF 0 |
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50 #define STR_BUF 1 |
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51 #define TAG_INIT 2 |
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52 |
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53 /* Buffersizes */ |
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54 #define MAX_HDTV_WIDTH 1920 |
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55 #define MAX_HDTV_HEIGHT 1080 |
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56 /* One stride of HDTV */ |
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57 #define BUFFER_SIZE 7680 |
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58 |
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59 /* fb_writer ppu/spu exchange parms */ |
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60 struct fb_writer_parms_t { |
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61 uint8_t *data; |
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62 uint8_t *center; |
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63 uint32_t out_line_stride; |
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64 uint32_t in_line_stride; |
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65 uint32_t bounded_input_height; |
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66 uint32_t bounded_input_width; |
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67 uint32_t fb_pixel_size; |
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68 |
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69 /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ |
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70 char padding[4]; |
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71 } __attribute__((aligned(128))); |
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72 |
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73 /* yuv2rgb ppu/spu exchange parms */ |
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74 struct yuv2rgb_parms_t { |
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75 uint8_t* y_plane; |
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76 uint8_t* v_plane; |
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77 uint8_t* u_plane; |
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78 |
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79 uint8_t* dstBuffer; |
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80 |
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81 unsigned int src_pixel_width; |
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82 unsigned int src_pixel_height; |
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83 |
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84 /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ |
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85 char padding[128 - ((4 * sizeof(uint8_t *) + 2 * sizeof(unsigned int)) & 0x7F)]; |
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86 } __attribute__((aligned(128))); |
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87 |
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88 /* bilin_scaler ppu/spu exchange parms */ |
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89 struct scale_parms_t { |
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90 uint8_t* y_plane; |
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91 uint8_t* v_plane; |
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92 uint8_t* u_plane; |
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93 |
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94 uint8_t* dstBuffer; |
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95 |
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96 unsigned int src_pixel_width; |
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97 unsigned int src_pixel_height; |
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98 |
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99 unsigned int dst_pixel_width; |
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100 unsigned int dst_pixel_height; |
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101 |
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102 /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ |
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103 char padding[128 - ((4 * sizeof(uint8_t *) + 4 * sizeof(unsigned int)) & 0x7F)]; |
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104 } __attribute__((aligned(128))); |
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105 |
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106 #endif /* _SPU_COMMON_H */ |
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107 |
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108 |