annotate docs/html/sdlmutexp.html @ 2429:2c55b72ba46e gsoc2008_iphone

testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:52:52 +0000
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1 <HTML
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3 ><TITLE
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4 >SDL_mutexP</TITLE
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Multi-threaded Programming"
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16 TITLE="SDL_DestroyMutex"
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30 ><TABLE
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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47 ><A
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48 HREF="sdldestroymutex.html"
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51 ></TD
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdlmutexv.html"
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64 >Next</A
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65 ></TD
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70 WIDTH="100%"></DIV
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71 ><H1
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72 ><A
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73 NAME="SDLMUTEXP"
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74 ></A
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75 >SDL_mutexP</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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80 ></A
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81 ><H2
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82 >Name</H2
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83 >SDL_mutexP&nbsp;--&nbsp;Lock a mutex</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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88 ></A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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93 ><A
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96 ><P
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97 ></P
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98 ><PRE
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"
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101 #include "SDL_thread.h"</PRE
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102 ><P
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103 ><CODE
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104 ><CODE
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105 CLASS="FUNCDEF"
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106 >int <B
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107 CLASS="FSFUNC"
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108 >SDL_mutexP</B
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109 ></CODE
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110 >(SDL_mutex *mutex);</CODE
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111 ></P
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112 ><P
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113 ></P
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114 ></DIV
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115 ></DIV
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116 ><DIV
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117 CLASS="REFSECT1"
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118 ><A
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119 NAME="AEN7882"
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120 ></A
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121 ><H2
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122 >Description</H2
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123 ><P
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124 >Locks the <TT
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125 CLASS="PARAMETER"
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126 ><I
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127 >mutex</I
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128 ></TT
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129 >, which was previously created with <A
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130 HREF="sdlcreatemutex.html"
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131 ><TT
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132 CLASS="FUNCTION"
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133 >SDL_CreateMutex</TT
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134 ></A
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135 >. If the mutex is already locked then <TT
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136 CLASS="FUNCTION"
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137 >SDL_mutexP</TT
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138 > will not return until it is <A
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139 HREF="sdlmutexv.html"
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140 >unlocked</A
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141 >. Returns <SPAN
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142 CLASS="RETURNVALUE"
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143 >0</SPAN
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144 > on success, or <SPAN
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145 CLASS="RETURNVALUE"
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146 >-1</SPAN
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147 > on an error.</P
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148 ><P
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149 >SDL also defines a macro <TT
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150 CLASS="LITERAL"
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151 >#define SDL_LockMutex(m) SDL_mutexP(m)</TT
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152 >.</P
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153 ></DIV
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154 ><DIV
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155 CLASS="REFSECT1"
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156 ><A
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157 NAME="AEN7894"
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158 ></A
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159 ><H2
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160 >See Also</H2
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161 ><P
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162 ><A
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163 HREF="sdlcreatemutex.html"
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164 ><TT
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165 CLASS="FUNCTION"
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166 >SDL_CreateMutex</TT
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167 ></A
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168 >,
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169 <A
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170 HREF="sdlmutexv.html"
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171 ><TT
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172 CLASS="FUNCTION"
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173 >SDL_mutexV</TT
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174 ></A
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175 ></P
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176 ></DIV
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177 ><DIV
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178 CLASS="NAVFOOTER"
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179 ><HR
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180 ALIGN="LEFT"
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181 WIDTH="100%"><TABLE
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182 SUMMARY="Footer navigation table"
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183 WIDTH="100%"
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184 BORDER="0"
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185 CELLPADDING="0"
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186 CELLSPACING="0"
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187 ><TR
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188 ><TD
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189 WIDTH="33%"
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190 ALIGN="left"
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191 VALIGN="top"
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192 ><A
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193 HREF="sdldestroymutex.html"
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194 ACCESSKEY="P"
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195 >Prev</A
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196 ></TD
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197 ><TD
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198 WIDTH="34%"
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199 ALIGN="center"
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200 VALIGN="top"
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201 ><A
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202 HREF="index.html"
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203 ACCESSKEY="H"
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204 >Home</A
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205 ></TD
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206 ><TD
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207 WIDTH="33%"
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208 ALIGN="right"
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209 VALIGN="top"
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210 ><A
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211 HREF="sdlmutexv.html"
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212 ACCESSKEY="N"
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213 >Next</A
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214 ></TD
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215 ></TR
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216 ><TR
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217 ><TD
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218 WIDTH="33%"
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219 ALIGN="left"
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220 VALIGN="top"
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221 >SDL_DestroyMutex</TD
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222 ><TD
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223 WIDTH="34%"
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224 ALIGN="center"
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225 VALIGN="top"
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226 ><A
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227 HREF="thread.html"
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228 ACCESSKEY="U"
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229 >Up</A
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230 ></TD
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231 ><TD
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232 WIDTH="33%"
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233 ALIGN="right"
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234 VALIGN="top"
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235 >SDL_mutexV</TD
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236 ></TR
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237 ></TABLE
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238 ></DIV
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239 ></BODY
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240 ></HTML
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241 >