annotate src/video/x11/SDL_x11modes.c @ 82:2bddc38a9f5d

When the mouse is grabbed, send the application the motion associated with the enter/leave notify events.
author Sam Lantinga <slouken@lokigames.com>
date Tue, 26 Jun 2001 17:40:59 +0000
parents 74212992fb08
children 71774090f286
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Utilities for getting and setting the X display mode */
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29
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30 #include <stdlib.h>
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31 #include <string.h>
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32
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33 #include "SDL_timer.h"
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34 #include "SDL_error.h"
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35 #include "SDL_events.h"
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36 #include "SDL_events_c.h"
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37 #include "SDL_x11video.h"
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38 #include "SDL_x11wm_c.h"
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39 #include "SDL_x11modes_c.h"
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40
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41
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42 #ifdef XFREE86_VM
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43 Bool XVidMode(GetModeInfo, (Display *dpy, int scr, XF86VidModeModeInfo *info))
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44 {
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45 XF86VidModeModeLine *l = (XF86VidModeModeLine*)((char*)info + sizeof info->dotclock);
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46 return XVidMode(GetModeLine, (dpy, scr, &info->dotclock, l));
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47 }
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48 #endif /* XFREE86_VM */
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49
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50 #ifdef XFREE86_VM
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51 static void save_mode(_THIS)
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52 {
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53 memset(&saved_mode, 0, sizeof(saved_mode));
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54 XVidMode(GetModeInfo, (SDL_Display,SDL_Screen,&saved_mode));
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55 XVidMode(GetViewPort, (SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y));
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56 }
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57 #endif
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58
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59 #ifdef XFREE86_VM
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60 static void restore_mode(_THIS)
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61 {
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62 XF86VidModeModeLine mode;
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63 int unused;
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64
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65 if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &unused, &mode)) ) {
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66 if ( (saved_mode.hdisplay != mode.hdisplay) ||
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67 (saved_mode.vdisplay != mode.vdisplay) ) {
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68 XVidMode(SwitchToMode, (SDL_Display, SDL_Screen, &saved_mode));
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69 }
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70 }
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71 if ( (saved_view.x != 0) || (saved_view.y != 0) ) {
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72 XVidMode(SetViewPort, (SDL_Display, SDL_Screen, saved_view.x, saved_view.y));
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73 }
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74 }
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75 #endif
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76
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77 #ifdef XFREE86_VM
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78 static int cmpmodes(const void *va, const void *vb)
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79 {
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80 XF86VidModeModeInfo *a = *(XF86VidModeModeInfo**)va;
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81 XF86VidModeModeInfo *b = *(XF86VidModeModeInfo**)vb;
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82 if(a->hdisplay > b->hdisplay)
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83 return -1;
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84 return b->vdisplay - a->vdisplay;
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85 }
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86 #endif
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87
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88 static void set_best_resolution(_THIS, int width, int height)
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89 {
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90 #ifdef XFREE86_VM
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91 if ( use_vidmode ) {
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92 XF86VidModeModeLine mode;
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93 XF86VidModeModeInfo **modes;
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94 int i;
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95 int nmodes;
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96
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97 if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &i, &mode)) &&
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98 XVidMode(GetAllModeLines, (SDL_Display,SDL_Screen,&nmodes,&modes))){
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99 qsort(modes, nmodes, sizeof *modes, cmpmodes);
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100 #ifdef XFREE86_DEBUG
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101 printf("Available modes:\n");
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102 for ( i = 0; i < nmodes; ++i ) {
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103 printf("Mode %d: %dx%d\n", i, modes[i]->hdisplay, modes[i]->vdisplay);
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104 }
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105 #endif
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106 for ( i = nmodes-1; i > 0 ; --i ) {
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107 if ( (modes[i]->hdisplay >= width) &&
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108 (modes[i]->vdisplay >= height) )
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109 break;
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110 }
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111 if ( (modes[i]->hdisplay != mode.hdisplay) ||
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112 (modes[i]->vdisplay != mode.vdisplay) ) {
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113 XVidMode(SwitchToMode, (SDL_Display, SDL_Screen, modes[i]));
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114 }
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115 XFree(modes);
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116 }
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117 }
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118 #endif /* XFREE86_VM */
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119 }
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120
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121 static void get_real_resolution(_THIS, int* w, int* h)
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122 {
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123 #ifdef XFREE86_VM
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124 if ( use_vidmode ) {
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125 XF86VidModeModeLine mode;
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126 int unused;
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127
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128 if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &unused, &mode)) ) {
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129 *w = mode.hdisplay;
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130 *h = mode.vdisplay;
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131 return;
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132 }
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133 }
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134 #endif
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135 *w = DisplayWidth(SDL_Display, SDL_Screen);
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136 *h = DisplayHeight(SDL_Display, SDL_Screen);
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137 }
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138
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139 /* Called after mapping a window - waits until the window is mapped */
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140 void X11_WaitMapped(_THIS, Window win)
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141 {
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142 XEvent event;
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143 do {
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144 XMaskEvent(SDL_Display, StructureNotifyMask, &event);
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145 } while ( (event.type != MapNotify) || (event.xmap.event != win) );
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146 }
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147
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148 /* Called after unmapping a window - waits until the window is unmapped */
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149 void X11_WaitUnmapped(_THIS, Window win)
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150 {
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151 XEvent event;
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152 do {
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153 XMaskEvent(SDL_Display, StructureNotifyMask, &event);
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154 } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) );
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155 }
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156
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157 static void move_cursor_to(_THIS, int x, int y)
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158 {
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159 XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y);
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160 }
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161
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162 static int add_visual(_THIS, int depth, int class)
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163 {
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164 XVisualInfo vi;
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165 if(XMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) {
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166 int n = this->hidden->nvisuals;
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167 this->hidden->visuals[n].depth = vi.depth;
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diff changeset
168 this->hidden->visuals[n].visual = vi.visual;
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diff changeset
169 this->hidden->nvisuals++;
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170 }
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parents:
diff changeset
171 return(this->hidden->nvisuals);
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172 }
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diff changeset
173 static int add_visual_byid(_THIS, const char *visual_id)
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174 {
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175 XVisualInfo *vi, template;
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176 int nvis;
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diff changeset
177
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diff changeset
178 if ( visual_id ) {
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179 memset(&template, 0, (sizeof template));
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180 template.visualid = strtol(visual_id, NULL, 0);
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181 vi = XGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis);
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182 if ( vi ) {
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183 int n = this->hidden->nvisuals;
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184 this->hidden->visuals[n].depth = vi->depth;
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185 this->hidden->visuals[n].visual = vi->visual;
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186 this->hidden->nvisuals++;
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187 XFree(vi);
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188 }
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189 }
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diff changeset
190 return(this->hidden->nvisuals);
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191 }
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192
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193 /* Global for the error handler */
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194 int vm_event, vm_error = -1;
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195
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196 int X11_GetVideoModes(_THIS)
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197 {
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198 #ifdef XFREE86_VM
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199 int buggy_X11;
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200 int vm_major, vm_minor;
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201 int nmodes;
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202 XF86VidModeModeInfo **modes;
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diff changeset
203 #endif
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204 int i;
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diff changeset
205
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206 vm_error = -1;
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207 use_vidmode = 0;
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208 #ifdef XFREE86_VM
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209 /* Metro-X 4.3.0 and earlier has a broken implementation of
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210 XF86VidModeGetAllModeLines() - it hangs the client.
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211 */
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212 buggy_X11 = 0;
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213 if ( strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) {
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diff changeset
214 FILE *metro_fp;
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diff changeset
215
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216 metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r");
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217 if ( metro_fp != NULL ) {
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diff changeset
218 int major, minor, patch, version;
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diff changeset
219 major = 0; minor = 0; patch = 0;
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220 fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch);
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221 version = major*100+minor*10+patch;
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parents:
diff changeset
222 if ( version < 431 ) {
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diff changeset
223 buggy_X11 = 1;
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parents:
diff changeset
224 }
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diff changeset
225 fclose(metro_fp);
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parents:
diff changeset
226 }
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parents:
diff changeset
227 }
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diff changeset
228 #if defined(__alpha__) || defined(__powerpc__)
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diff changeset
229 /* The alpha and PPC XFree86 servers are also buggy */
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diff changeset
230 buggy_X11 = 1;
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parents:
diff changeset
231 #endif
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parents:
diff changeset
232 /* Enumerate the available fullscreen modes */
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parents:
diff changeset
233 if ( ! buggy_X11 ) {
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parents:
diff changeset
234 if ( XVidMode(QueryExtension, (SDL_Display, &vm_event, &vm_error)) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 XVidMode(QueryVersion, (SDL_Display, &vm_major, &vm_minor)) ) {
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parents:
diff changeset
236 #ifdef BROKEN_XFREE86_4001
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diff changeset
237 #ifdef X_XF86VidModeGetDotClocks /* Compiled under XFree86 4.0 */
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parents:
diff changeset
238 /* Earlier X servers hang when doing vidmode */
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parents:
diff changeset
239 if ( vm_major < 2 ) {
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parents:
diff changeset
240 #ifdef DEBUG_XF86
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parents:
diff changeset
241 printf("Compiled under XFree86 4.0, server is XFree86 3.X\n");
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parents:
diff changeset
242 #endif
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diff changeset
243 buggy_X11 = 1;
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parents:
diff changeset
244 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 #else
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parents:
diff changeset
246 /* XFree86 3.X code works with XFree86 4.0 servers */;
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parents:
diff changeset
247 #endif /* XFree86 4.0 */
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parents:
diff changeset
248 #endif /* XFree86 4.02 and newer are fixed wrt backwards compatibility */
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parents:
diff changeset
249 } else {
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parents:
diff changeset
250 buggy_X11 = 1;
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parents:
diff changeset
251 }
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parents:
diff changeset
252 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 if ( ! buggy_X11 &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 XVidMode(GetAllModeLines, (SDL_Display, SDL_Screen,&nmodes,&modes)) ) {
74212992fb08 Initial revision
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parents:
diff changeset
255
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parents:
diff changeset
256 qsort(modes, nmodes, sizeof *modes, cmpmodes);
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parents:
diff changeset
257 SDL_modelist = (SDL_Rect **)malloc((nmodes+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
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parents:
diff changeset
258 if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 for ( i=0; i<nmodes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 if ( SDL_modelist[i] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 SDL_modelist[i]->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 SDL_modelist[i]->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 SDL_modelist[i]->w = modes[i]->hdisplay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 SDL_modelist[i]->h = modes[i]->vdisplay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 XFree(modes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 use_vidmode = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 save_mode(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 #endif /* XFREE86_VM */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 static int depth_list[] = { 32, 24, 16, 15, 8 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 int j, np;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 int use_directcolor = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 XPixmapFormatValues *pf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 /* Search for the visuals in deepest-first order, so that the first
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 will be the richest one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 if ( getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 use_directcolor = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 this->hidden->nvisuals = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( ! add_visual_byid(this, getenv("SDL_VIDEO_X11_VISUALID")) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 for ( i=0; i<SDL_TABLESIZE(depth_list); ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 if ( depth_list[i] > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 if ( use_directcolor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 add_visual(this, depth_list[i], DirectColor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 add_visual(this, depth_list[i], TrueColor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 add_visual(this, depth_list[i], PseudoColor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 add_visual(this, depth_list[i], StaticColor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 if ( this->hidden->nvisuals == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 SDL_SetError("Found no sufficiently capable X11 visuals");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /* look up the pixel quantum for each depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 pf = XListPixmapFormats(SDL_Display, &np);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 for(i = 0; i < this->hidden->nvisuals; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 int d = this->hidden->visuals[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 for(j = 0; j < np; j++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 if(pf[j].depth == d)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 XFree(pf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 if ( SDL_modelist == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 SDL_modelist = (SDL_Rect **)malloc((1+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 i = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 if ( SDL_modelist[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 SDL_modelist[i]->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 SDL_modelist[i]->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 SDL_modelist[i]->w = DisplayWidth(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 SDL_modelist[i]->h = DisplayHeight(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 ++i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 #ifdef DEBUG_XF86
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 if ( use_vidmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 fprintf(stderr, "XFree86 VidMode is enabled\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 if ( SDL_modelist ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 fprintf(stderr, "X11 video mode list:\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 for ( i=0; SDL_modelist[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 fprintf(stderr, "\t%dx%d\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 SDL_modelist[i]->w, SDL_modelist[i]->h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 #endif /* DEBUG_XF86 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 int X11_SupportedVisual(_THIS, SDL_PixelFormat *format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 int i;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 for(i = 0; i < this->hidden->nvisuals; i++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 if(this->hidden->visuals[i].bpp == format->BitsPerPixel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 return 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 if ( X11_SupportedVisual(this, format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 return(SDL_modelist);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 return((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 return((SDL_Rect **)0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 void X11_FreeVideoModes(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 for ( i=0; SDL_modelist[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 free(SDL_modelist[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 free(SDL_modelist);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 SDL_modelist = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 int X11_ResizeFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 int real_w, real_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 if ( currently_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 /* Switch resolution and cover it with the FSwindow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 move_cursor_to(this, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 set_best_resolution(this, current_w, current_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 move_cursor_to(this, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 get_real_resolution(this, &real_w, &real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 XResizeWindow(SDL_Display, FSwindow, real_w, real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 move_cursor_to(this, real_w/2, real_h/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* Center and reparent the drawing window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 x = (real_w - current_w)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 y = (real_h - current_h)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 XReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* FIXME: move the mouse to the old relative location */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 XSync(SDL_Display, True); /* Flush spurious mode change events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 void X11_QueueEnterFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 switch_waiting = 0x01 | SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 switch_time = SDL_GetTicks() + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 #if 0 /* This causes a BadMatch error if the window is iconified (not needed) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 XSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 int X11_EnterFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 int okay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 Window tmpwin, *windows;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 int i, nwindows;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 okay = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 if ( ! currently_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 int real_w, real_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 /* Map the fullscreen window to blank the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 get_real_resolution(this, &real_w, &real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 XResizeWindow(SDL_Display, FSwindow, real_w, real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 XMapRaised(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 X11_WaitMapped(this, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 #if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Make sure we got to the top of the window stack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 if ( XQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 &windows, &nwindows) && windows ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 /* If not, try to put us there - if fail... oh well */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 if ( windows[nwindows-1] != FSwindow ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 tmpwin = windows[nwindows-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 for ( i=0; i<nwindows; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 if ( windows[i] == FSwindow ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 memcpy(&windows[i], &windows[i+1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 (nwindows-i-1)*sizeof(windows[i]));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 windows[nwindows-1] = FSwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 XRestackWindows(SDL_Display, windows, nwindows);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 XFree(windows);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 XRaiseWindow(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /* Grab the mouse on the fullscreen window
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 The event handling will know when we become active, and then
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 enter fullscreen mode if we can't grab the mouse this time.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 #ifdef GRAB_FULLSCREEN
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 if ( (XGrabPointer(SDL_Display, FSwindow, True, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 GrabModeAsync, GrabModeAsync,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 FSwindow, None, CurrentTime) != GrabSuccess) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 (XGrabKeyboard(SDL_Display, WMwindow, True,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 GrabModeAsync, GrabModeAsync, CurrentTime) != 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( XGrabPointer(SDL_Display, FSwindow, True, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 GrabModeAsync, GrabModeAsync,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 FSwindow, None, CurrentTime) != GrabSuccess ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 /* We lost the grab, so try again later */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 XUnmapWindow(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 X11_WaitUnmapped(this, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 X11_QueueEnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 #ifdef GRAB_FULLSCREEN
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 #ifdef XFREE86_VM
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 /* Save the current video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 if ( use_vidmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 XVidMode(LockModeSwitch, (SDL_Display, SDL_Screen, True));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 currently_fullscreen = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* Set the new resolution */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 okay = X11_ResizeFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( ! okay ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 /* Set the colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 if ( SDL_XColorMap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 XInstallColormap(SDL_Display, SDL_XColorMap);
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503 }
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504 }
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505 X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN);
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506 return(okay);
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507 }
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508
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509 int X11_LeaveFullScreen(_THIS)
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510 {
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511 if ( currently_fullscreen ) {
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512 XReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0);
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513 #ifdef XFREE86_VM
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514 if ( use_vidmode ) {
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515 restore_mode(this);
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516 XVidMode(LockModeSwitch, (SDL_Display, SDL_Screen, False));
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517 }
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518 #endif
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519 XUnmapWindow(SDL_Display, FSwindow);
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520 X11_WaitUnmapped(this, FSwindow);
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521 #ifdef GRAB_FULLSCREEN
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522 XUngrabKeyboard(SDL_Display, CurrentTime);
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523 #endif
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524 XSync(SDL_Display, True); /* Flush spurious mode change events */
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525 currently_fullscreen = 0;
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526 }
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527 /* If we get popped out of fullscreen mode for some reason, input_grab
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528 will still have the SDL_GRAB_FULLSCREEN flag set, since this is only
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529 temporary. In this case, release the grab unless the input has been
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530 explicitly grabbed.
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531 */
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532 X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN);
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533 return(0);
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534 }