Mercurial > sdl-ios-xcode
annotate test/moose.dat @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | 5955fa16d4b8 |
children |
rev | line source |
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672
5955fa16d4b8
Date: Mon, 28 Jul 2003 18:30:50 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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1 (binary:application/octet-stream) |