annotate src/video/wincommon/Makefile.am @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
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Ryan C. Gordon <icculus@icculus.org> |
date |
Wed, 23 Nov 2005 11:46:36 +0000 |
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2 ## Makefile.am for common files used by the SDL Win32 video drivers
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3
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4 noinst_LTLIBRARIES = libvideo_wincommon.la
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5 libvideo_wincommon_la_SOURCES = $(WINCOMMON_SRCS)
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6
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7 # The SDL Win32 video driver common sources
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8 WINCOMMON_SRCS = \
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9 SDL_lowvideo.h \
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10 SDL_sysevents.c \
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11 SDL_sysmouse.c \
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12 SDL_sysmouse_c.h \
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13 SDL_syswm.c \
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14 SDL_syswm_c.h \
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15 SDL_wingl.c \
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16 SDL_wingl_c.h \
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17 wmmsg.h
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