annotate src/main/.cvsignore @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 475f969e8c01
children
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1 Makefile.in
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2 SDL_main.c
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475f969e8c01 CVS should ignore files automatically generated by building on MacOS X
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3 SDLMain.h
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4 SDLMain.m
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5 Makefile
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6 .libs
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7 *.o
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8 *.lo
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9 *.la