annotate src/cdrom/dc/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents dad72daf44b3
children
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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1
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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2 ## Makefile.am for the Dreamcast cdrom driver for SDL
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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3
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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4 noinst_LTLIBRARIES = libcdrom_dc.la
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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5 libcdrom_dc_la_SOURCES = $(SRCS)
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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6
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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7 # The SDL cdrom driver sources
dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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8 SRCS = SDL_syscdrom.c