Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_video.h @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 #ifndef _SDL_DirectFB_video_h |
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29 #define _SDL_DirectFB_video_h |
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30 |
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31 #include <directfb.h> |
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32 |
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33 #include "SDL_mouse.h" |
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34 #include "SDL_sysvideo.h" |
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35 |
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36 #define _THIS SDL_VideoDevice *this |
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37 |
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38 /* Private display data */ |
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39 |
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40 struct SDL_PrivateVideoData |
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41 { |
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42 int initialized; |
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43 |
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44 IDirectFB *dfb; |
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45 IDirectFBDisplayLayer *layer; |
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46 IDirectFBEventBuffer *eventbuffer; |
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47 |
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48 int nummodes; |
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49 SDL_Rect **modelist; |
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50 |
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51 /* MGA CRTC2 support */ |
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52 int enable_mga_crtc2; |
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53 int mga_crtc2_stretch; |
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54 float mga_crtc2_stretch_overscan; |
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55 IDirectFBDisplayLayer *c2layer; |
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56 IDirectFBSurface *c2frame; |
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57 DFBRectangle c2ssize; /* Real screen size */ |
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58 DFBRectangle c2dsize; /* Stretched screen size */ |
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59 DFBRectangle c2framesize; /* CRTC2 screen size */ |
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60 }; |
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61 |
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62 #define HIDDEN (this->hidden) |
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64 void SetDirectFBerror (const char *function, DFBResult code); |
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66 #endif /* _SDL_DirectFB_video_h */ |