annotate src/video/bwindow/SDL_sysyuv.h @ 860:2bac79e27868

Create a 2D window and then manually focus a different window on your desktop, call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting, then set a fullscreen OpenGL window (which makes the X11 driver tear down and create a new window instead of just resizing the existing one), poll for events, and the newly-created window will think it needs to pop back to a window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had to tear down a previous window.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 15:12:51 +0000
parents b8d311d90021
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23
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24 #ifndef __SDL_SYS_YUV_H__
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25 #define __SDL_SYS_YUV_H__
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26
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27 #ifdef SAVE_RCSID
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28 static char rcsid =
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29 "@(#) $Id$";
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30 #endif /* SAVE_RCSID */
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31
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32 /* This is the BeOS implementation of YUV video overlays */
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33
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34 #include "SDL_video.h"
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35 #include "SDL_lowvideo.h"
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36
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37 extern "C" {
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38
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39 struct private_yuvhwdata
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40 {
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41 /* FRAMEDATA* CurrentFrameData;
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42 FRAMEDATA* FrameData0;
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43 FRAMEDATA* FrameData1;
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44 PgScalerProps_t props;
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45 PgScalerCaps_t caps;
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46 PgVideoChannel_t* channel;
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47 PhArea_t CurrentViewPort;
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48 PhPoint_t CurrentWindowPos;
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49 long format;
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50 int scaler_on;
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51 int current;
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52 long YStride;
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53 long VStride;
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54 long UStride;
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55 int ischromakey;
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56 long chromakey;
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57 int forcedredraw;
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58 unsigned long State;
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59 long flags;
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60 */
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61 SDL_Surface *display;
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62 BView *bview;
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63 bool first_display;
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64 BBitmap *bbitmap;
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65 int locked;
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66 };
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67
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68 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs);
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69 extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
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70 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay);
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71 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay);
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72 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect);
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73 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay);
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74
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75 };
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76
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77 #endif /* __SDL_PH_YUV_H__ */