Mercurial > sdl-ios-xcode
annotate src/main/macosx/exports/gendef.pl @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | 618fcc5861c8 |
children | 02759105b989 |
rev | line source |
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45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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1 #!/usr/bin/perl |
45b1c4303f87
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2 # |
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3 # Program to take a set of header files and generate DLL export definitions |
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4 |
825
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5 # print objective-c exports |
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6 print "\t.objc_class_name_SDL_QuartzWindow\n"; |
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7 print "\t.objc_class_name_SDL_QuartzWindowDelegate\n"; |
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8 |
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9 while ( ($file = shift(@ARGV)) ) { |
45b1c4303f87
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10 if ( ! defined(open(FILE, $file)) ) { |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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11 warn "Couldn't open $file: $!\n"; |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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12 next; |
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Sam Lantinga <slouken@lokigames.com>
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13 } |
45b1c4303f87
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14 $printed_header = 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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15 $file =~ s,.*/,,; |
45b1c4303f87
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16 while (<FILE>) { |
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17 if ( / DECLSPEC.*SDLCALL ([^\s\(]+)/ ) { |
47
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18 print "\t_$1\n"; |
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19 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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20 } |
45b1c4303f87
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21 close(FILE); |
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22 } |