Mercurial > sdl-ios-xcode
annotate src/main/.cvsignore @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | 475f969e8c01 |
children |
rev | line source |
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0 | 1 Makefile.in |
2 SDL_main.c | |
596
475f969e8c01
CVS should ignore files automatically generated by building on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
3 SDLMain.h |
475f969e8c01
CVS should ignore files automatically generated by building on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
4 SDLMain.m |
0 | 5 Makefile |
6 .libs | |
7 *.o | |
8 *.lo | |
9 *.la |