Mercurial > sdl-ios-xcode
annotate include/SDL_endian.h @ 860:2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 15:12:51 +0000 |
parents | 6b28c91bf3d2 |
children | cec525374267 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Functions for reading and writing endian-specific values */ | |
29 | |
30 #ifndef _SDL_endian_h | |
31 #define _SDL_endian_h | |
32 | |
33 /* These functions read and write data of the specified endianness, | |
34 dynamically translating to the host machine endianness. | |
35 | |
36 e.g.: If you want to read a 16 bit value on big-endian machine from | |
37 an open file containing little endian values, you would use: | |
38 value = SDL_ReadLE16(rp); | |
39 Note that the read/write functions use SDL_RWops pointers | |
40 instead of FILE pointers. This allows you to read and write | |
41 endian values from large chunks of memory as well as files | |
42 and other data sources. | |
43 */ | |
44 | |
45 #include <stdio.h> | |
46 | |
47 #include "SDL_types.h" | |
48 #include "SDL_rwops.h" | |
49 #include "SDL_byteorder.h" | |
50 | |
51 #include "begin_code.h" | |
52 /* Set up for C function definitions, even when using C++ */ | |
53 #ifdef __cplusplus | |
54 extern "C" { | |
55 #endif | |
56 | |
57 /* Use inline functions for compilers that support them, and static | |
58 functions for those that do not. Because these functions become | |
59 static for compilers that do not support inline functions, this | |
60 header should only be included in files that actually use them. | |
61 */ | |
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62 #if defined(__GNUC__) && defined(__i386__) |
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63 static __inline__ Uint16 SDL_Swap16(Uint16 x) |
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64 { |
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65 __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); |
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66 return x; |
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67 } |
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68 #elif defined(__GNUC__) && defined(__x86_64__) |
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69 static __inline__ Uint16 SDL_Swap16(Uint16 x) |
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70 { |
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71 __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); |
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72 return x; |
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73 } |
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74 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
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75 static __inline__ Uint16 SDL_Swap16(Uint16 x) |
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76 { |
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77 Uint16 result; |
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78 |
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79 __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x)); |
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80 return result; |
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81 } |
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82 #else |
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83 static __inline__ Uint16 SDL_Swap16(Uint16 x) { |
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84 return((x<<8)|(x>>8)); |
0 | 85 } |
86 #endif | |
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87 |
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88 #if defined(__GNUC__) && defined(__i386__) |
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89 static __inline__ Uint32 SDL_Swap32(Uint32 x) |
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90 { |
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91 __asm__("bswap %0" : "=r" (x) : "0" (x)); |
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92 return x; |
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93 } |
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94 #elif defined(__GNUC__) && defined(__x86_64__) |
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95 static __inline__ Uint32 SDL_Swap32(Uint32 x) |
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96 { |
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97 __asm__("bswapl %0" : "=r" (x) : "0" (x)); |
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98 return x; |
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99 } |
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100 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
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101 static __inline__ Uint32 SDL_Swap32(Uint32 x) |
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102 { |
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103 Uint32 result; |
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104 |
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105 __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x)); |
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106 __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x)); |
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107 __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x)); |
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108 return result; |
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109 } |
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110 #else |
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111 static __inline__ Uint32 SDL_Swap32(Uint32 x) { |
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112 return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24)); |
0 | 113 } |
114 #endif | |
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115 |
0 | 116 #ifdef SDL_HAS_64BIT_TYPE |
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117 #if defined(__GNUC__) && defined(__i386__) |
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118 static __inline__ Uint64 SDL_Swap64(Uint64 x) |
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119 { |
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120 union { |
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121 struct { Uint32 a,b; } s; |
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122 Uint64 u; |
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123 } v; |
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124 v.u = x; |
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125 __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1" |
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126 : "=r" (v.s.a), "=r" (v.s.b) |
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127 : "0" (v.s.a), "1" (v.s.b)); |
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128 return v.u; |
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129 } |
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130 #elif defined(__GNUC__) && defined(__x86_64__) |
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131 static __inline__ Uint64 SDL_Swap64(Uint64 x) |
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132 { |
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133 __asm__("bswapq %0" : "=r" (x) : "0" (x)); |
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134 return x; |
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135 } |
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136 #else |
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137 static __inline__ Uint64 SDL_Swap64(Uint64 x) |
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138 { |
0 | 139 Uint32 hi, lo; |
140 | |
141 /* Separate into high and low 32-bit values and swap them */ | |
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142 lo = (Uint32)(x&0xFFFFFFFF); |
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143 x >>= 32; |
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144 hi = (Uint32)(x&0xFFFFFFFF); |
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145 x = SDL_Swap32(lo); |
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146 x <<= 32; |
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147 x |= SDL_Swap32(hi); |
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148 return(x); |
0 | 149 } |
150 #endif | |
151 #else | |
152 /* This is mainly to keep compilers from complaining in SDL code. | |
153 If there is no real 64-bit datatype, then compilers will complain about | |
154 the fake 64-bit datatype that SDL provides when it compiles user code. | |
155 */ | |
156 #define SDL_Swap64(X) (X) | |
157 #endif /* SDL_HAS_64BIT_TYPE */ | |
158 | |
159 | |
160 /* Byteswap item from the specified endianness to the native endianness */ | |
161 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
162 #define SDL_SwapLE16(X) (X) | |
163 #define SDL_SwapLE32(X) (X) | |
164 #define SDL_SwapLE64(X) (X) | |
165 #define SDL_SwapBE16(X) SDL_Swap16(X) | |
166 #define SDL_SwapBE32(X) SDL_Swap32(X) | |
167 #define SDL_SwapBE64(X) SDL_Swap64(X) | |
168 #else | |
169 #define SDL_SwapLE16(X) SDL_Swap16(X) | |
170 #define SDL_SwapLE32(X) SDL_Swap32(X) | |
171 #define SDL_SwapLE64(X) SDL_Swap64(X) | |
172 #define SDL_SwapBE16(X) (X) | |
173 #define SDL_SwapBE32(X) (X) | |
174 #define SDL_SwapBE64(X) (X) | |
175 #endif | |
176 | |
177 /* Read an item of the specified endianness and return in native format */ | |
337
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178 extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src); |
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179 extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src); |
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180 extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src); |
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181 extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src); |
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182 extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src); |
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183 extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src); |
0 | 184 |
185 /* Write an item of native format to the specified endianness */ | |
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186 extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value); |
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187 extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value); |
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188 extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value); |
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189 extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value); |
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190 extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value); |
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191 extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value); |
0 | 192 |
193 | |
194 /* Ends C function definitions when using C++ */ | |
195 #ifdef __cplusplus | |
196 } | |
197 #endif | |
198 #include "close_code.h" | |
199 | |
200 #endif /* _SDL_endian_h */ |