annotate include/SDL_shape.h @ 4776:29dcad9c58b3

Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
author Eli Gottlieb <eligottlieb@gmail.com>
date Sat, 05 Jun 2010 15:07:14 -0400
parents 90576a84d30d
children 9838d3525a1b
rev   line source
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7b50faf23907 Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 2010 Eli Gottlieb
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
7b50faf23907 Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Eli Gottlieb
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20 eligottlieb@gmail.com
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21 */
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22
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23 #ifndef _SDL_shape_h
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24 #define _SDL_shape_h
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25
83f9b95da263 Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
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26 #include "SDL_stdinc.h"
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27 #include "SDL_pixels.h"
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28 #include "SDL_rect.h"
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29 #include "SDL_surface.h"
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30 #include "SDL_video.h"
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31
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32 #include "begin_code.h"
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33 /* Set up for C function definitions, even when using C++ */
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34 #ifdef __cplusplus
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35 /* *INDENT-OFF* */
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36 extern "C" {
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37 /* *INDENT-ON* */
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38 #endif
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39
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40 /**
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41 * \brief Create a shaped window with the specified position, dimensions, and flags.
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42 *
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43 * \param title The title of the window, in UTF-8 encoding.
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44 * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
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45 * ::SDL_WINDOWPOS_UNDEFINED.
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46 * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
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47 * ::SDL_WINDOWPOS_UNDEFINED.
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48 * \param w The width of the window.
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49 * \param h The height of the window.
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50 * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
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dc3fd9b7fcbc I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
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51 * ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED,
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52 * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE,
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53 * ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED,
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dc3fd9b7fcbc I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
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54 * ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
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55 *
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56 * \return The id of the window created, or zero if window creation failed.
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57 *
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58 * \sa SDL_DestroyWindow()
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59 */
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60 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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61
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62 extern DECLSPEC SDL_bool SDLCALL SDL_WindowIsShaped(const SDL_Window *window);
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63 extern DECLSPEC int SDLCALL SDL_SelectShapeRenderer(const SDL_Window *window);
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64
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65 /* Ends C function definitions when using C++ */
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66 #ifdef __cplusplus
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67 /* *INDENT-OFF* */
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68 }
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69 /* *INDENT-ON* */
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70 #endif
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71 #include "close_code.h"
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72
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73 #endif /* _SDL_shape_h */