Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.h @ 1038:29d7db09776e
Ugly hack to make this work with gcc 2.x and 3.x
Thanks to Stephane Marchesin for the dirty dirty work.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 13 Feb 2005 07:10:02 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 #ifndef _SDL_gsvideo_h |
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29 #define _SDL_gsvideo_h |
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30 |
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31 #include <sys/types.h> |
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32 #include <termios.h> |
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33 #include <linux/ps2/dev.h> |
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34 #include <linux/ps2/gs.h> |
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35 |
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36 #include "SDL_mouse.h" |
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37 #include "SDL_mutex.h" |
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38 #include "SDL_sysvideo.h" |
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39 |
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40 /* Hidden "this" pointer for the video functions */ |
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41 #define _THIS SDL_VideoDevice *this |
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42 |
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43 |
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44 /* Private display data */ |
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45 struct SDL_PrivateVideoData { |
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46 /* Gotta love that simple PS2 graphics interface. :) */ |
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47 int console_fd; |
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48 int memory_fd; |
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49 struct ps2_screeninfo saved_vinfo; |
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50 |
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51 /* Ye olde linux keyboard code */ |
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52 int current_vt; |
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53 int saved_vt; |
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54 int keyboard_fd; |
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55 int saved_kbd_mode; |
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56 struct termios saved_kbd_termios; |
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57 |
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58 /* Ye olde linux mouse code */ |
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59 int mouse_fd; |
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60 int cursor_drawn; |
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61 |
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62 /* The memory mapped DMA area and associated variables */ |
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63 caddr_t mapped_mem; |
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64 int pixels_len; |
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65 int mapped_len; |
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66 struct ps2_image screen_image; |
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67 int screen_image_size; |
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68 unsigned long long *head_tags_mem; |
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69 unsigned long long *image_tags_mem; |
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70 unsigned long long *tex_tags_mem; |
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71 unsigned long long *scale_tags_mem; |
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72 int dma_pending; |
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73 }; |
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74 /* Old variable names */ |
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75 #define console_fd (this->hidden->console_fd) |
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76 #define memory_fd (this->hidden->memory_fd) |
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77 #define saved_vinfo (this->hidden->saved_vinfo) |
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78 #define current_vt (this->hidden->current_vt) |
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79 #define saved_vt (this->hidden->saved_vt) |
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80 #define keyboard_fd (this->hidden->keyboard_fd) |
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81 #define saved_kbd_mode (this->hidden->saved_kbd_mode) |
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82 #define saved_kbd_termios (this->hidden->saved_kbd_termios) |
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83 #define mouse_fd (this->hidden->mouse_fd) |
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84 #define cursor_drawn (this->hidden->cursor_drawn) |
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85 #define mapped_mem (this->hidden->mapped_mem) |
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86 #define pixels_len (this->hidden->pixels_len) |
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87 #define mapped_len (this->hidden->mapped_len) |
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88 #define screen_image (this->hidden->screen_image) |
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89 #define screen_image_size (this->hidden->screen_image_size) |
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90 #define head_tags_mem (this->hidden->head_tags_mem) |
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91 #define image_tags_mem (this->hidden->image_tags_mem) |
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92 #define tex_tags_mem (this->hidden->tex_tags_mem) |
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93 #define scale_tags_mem (this->hidden->scale_tags_mem) |
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94 #define dma_pending (this->hidden->dma_pending) |
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95 |
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96 /* Shared between the mouse and video code for screen update scaling */ |
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97 extern int scaleimage_nonblock(int fd, |
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98 unsigned long long *tm, unsigned long long *sm); |
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99 #endif /* _SDL_gsvideo_h */ |