Mercurial > sdl-ios-xcode
annotate src/audio/mint/SDL_mintaudio_dma8.c @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 99210400e8b9 |
children | 1e431c2631ee |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 MiNT audio driver |
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26 using DMA 8bits (hardware access) |
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27 |
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28 Patrice Mandin |
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29 */ |
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30 |
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31 /* Mint includes */ |
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32 #include <mint/osbind.h> |
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33 #include <mint/falcon.h> |
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34 #include <mint/cookie.h> |
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35 |
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36 #include "SDL_audio.h" |
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37 #include "../SDL_audio_c.h" |
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38 #include "../SDL_sysaudio.h" |
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39 |
1412 | 40 #include "../../video/ataricommon/SDL_atarimxalloc_c.h" |
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41 |
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42 #include "SDL_mintaudio.h" |
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43 #include "SDL_mintaudio_dma8.h" |
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44 |
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45 /*--- Defines ---*/ |
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46 |
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47 #define MINT_AUDIO_DRIVER_NAME "mint_dma8" |
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48 |
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49 /* Debug print info */ |
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50 #define DEBUG_NAME "audio:dma8: " |
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51 #if 0 |
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52 #define DEBUG_PRINT(what) \ |
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53 { \ |
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54 printf what; \ |
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55 } |
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56 #else |
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57 #define DEBUG_PRINT(what) |
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58 #endif |
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59 |
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60 /*--- Static variables ---*/ |
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61 |
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62 static unsigned long cookie_snd, cookie_mch; |
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63 |
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64 static void |
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65 MINTDMA8_LockDevice(_THIS) |
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66 { |
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67 void *oldpile; |
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68 |
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69 /* Stop replay */ |
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70 oldpile = (void *) Super(0); |
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71 DMAAUDIO_IO.control = 0; |
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72 Super(oldpile); |
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73 } |
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74 |
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75 static void |
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76 MINTDMA8_UnlockDevice(_THIS) |
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77 { |
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78 void *oldpile; |
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79 |
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80 /* Restart replay */ |
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81 oldpile = (void *) Super(0); |
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82 DMAAUDIO_IO.control = 3; |
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83 Super(oldpile); |
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84 } |
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85 |
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86 static void |
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87 MINTDMA8_CloseDevice(_THIS) |
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88 { |
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89 if (this->hidden != NULL) { |
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90 /* Stop replay */ |
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91 void *oldpile = (void *) Super(0); |
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92 |
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93 DMAAUDIO_IO.control = 0; |
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94 Super(oldpile); |
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95 |
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96 DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n")); |
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97 |
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98 /* Disable interrupt */ |
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99 Jdisint(MFP_DMASOUND); |
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100 |
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101 DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n")); |
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102 |
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103 /* Wait if currently playing sound */ |
2060 | 104 while (SDL_MintAudio_mutex != 0) { |
105 } | |
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106 |
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107 DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n")); |
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108 |
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109 /* Clear buffers */ |
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110 if (SDL_MintAudio_audiobuf[0]) { |
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111 Mfree(SDL_MintAudio_audiobuf[0]); |
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112 SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; |
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113 } |
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114 |
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115 DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n")); |
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116 SDL_free(this->hidden); |
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117 this->hidden = NULL; |
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118 } |
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119 } |
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120 |
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121 static int |
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122 MINTDMA8_CheckAudio(_THIS) |
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123 { |
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124 int i, masterprediv, sfreq; |
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125 unsigned long masterclock; |
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126 |
2043 | 127 DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", |
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128 SDL_AUDIO_BITSIZE(this->spec.format))); |
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129 DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); |
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130 DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); |
2060 | 131 DEBUG_PRINT(("big endian=%d, ", |
132 SDL_AUDIO_ISBIGENDIAN(this->spec.format))); | |
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133 DEBUG_PRINT(("channels=%d, ", this->spec.channels)); |
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134 DEBUG_PRINT(("freq=%d\n", this->spec.freq)); |
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135 |
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136 if (this->spec.channels > 2) { |
2060 | 137 this->spec.channels = 2; /* no more than stereo! */ |
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138 } |
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139 |
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140 /* Check formats available */ |
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141 this->spec.format = AUDIO_S8; |
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142 |
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143 /* Calculate and select the closest frequency */ |
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144 sfreq = 0; |
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145 masterclock = MASTERCLOCK_STE; |
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146 masterprediv = MASTERPREDIV_STE; |
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147 switch (cookie_mch >> 16) { |
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148 /* |
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149 case MCH_STE: |
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150 masterclock=MASTERCLOCK_STE; |
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151 masterprediv=MASTERPREDIV_STE; |
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152 break; |
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153 */ |
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154 case MCH_TT: |
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155 masterclock = MASTERCLOCK_TT; |
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156 masterprediv = MASTERPREDIV_TT; |
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157 break; |
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158 case MCH_F30: |
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159 case MCH_ARANYM: |
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160 masterclock = MASTERCLOCK_FALCON1; |
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161 masterprediv = MASTERPREDIV_FALCON; |
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162 sfreq = 1; |
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163 break; |
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164 } |
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165 |
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166 MINTAUDIO_freqcount = 0; |
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167 for (i = sfreq; i < 4; i++) { |
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168 SDL_MintAudio_AddFrequency(this, |
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169 masterclock / (masterprediv * (1 << i)), |
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170 masterclock, i - sfreq, -1); |
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171 } |
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172 |
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173 #if 1 |
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174 for (i = 0; i < MINTAUDIO_freqcount; i++) { |
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175 DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", |
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176 i, MINTAUDIO_frequencies[i].frequency, |
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177 MINTAUDIO_frequencies[i].masterclock, |
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178 MINTAUDIO_frequencies[i].predivisor)); |
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179 } |
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180 #endif |
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181 |
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182 MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); |
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183 this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; |
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184 |
2043 | 185 DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", |
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186 SDL_AUDIO_BITSIZE(this->spec.format))); |
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187 DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); |
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188 DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); |
2060 | 189 DEBUG_PRINT(("big endian=%d, ", |
190 SDL_AUDIO_ISBIGENDIAN(this->spec.format))); | |
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191 DEBUG_PRINT(("channels=%d, ", this->spec.channels)); |
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192 DEBUG_PRINT(("freq=%d\n", this->spec.freq)); |
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193 |
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194 return 0; |
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195 } |
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196 |
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197 static void |
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198 MINTDMA8_InitAudio(_THIS) |
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199 { |
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200 void *oldpile; |
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201 unsigned long buffer; |
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202 unsigned char mode; |
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203 |
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204 /* Set replay tracks */ |
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205 if (cookie_snd & SND_16BIT) { |
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206 Settracks(0, 0); |
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207 Setmontracks(0); |
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208 } |
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209 |
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210 oldpile = (void *) Super(0); |
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211 |
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212 /* Stop currently playing sound */ |
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213 DMAAUDIO_IO.control = 0; |
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214 |
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215 /* Set buffer */ |
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216 buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; |
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217 DMAAUDIO_IO.start_high = (buffer >> 16) & 255; |
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218 DMAAUDIO_IO.start_mid = (buffer >> 8) & 255; |
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219 DMAAUDIO_IO.start_low = buffer & 255; |
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220 |
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221 buffer += SDL_MintAudio_audiosize; |
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222 DMAAUDIO_IO.end_high = (buffer >> 16) & 255; |
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223 DMAAUDIO_IO.end_mid = (buffer >> 8) & 255; |
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224 DMAAUDIO_IO.end_low = buffer & 255; |
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225 |
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226 mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; |
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227 if (this->spec.channels == 1) { |
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228 mode |= 1 << 7; |
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229 } |
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230 DMAAUDIO_IO.sound_ctrl = mode; |
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231 |
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232 /* Set interrupt */ |
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233 Jdisint(MFP_DMASOUND); |
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234 Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt); |
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235 Jenabint(MFP_DMASOUND); |
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236 |
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237 if (cookie_snd & SND_16BIT) { |
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238 if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) { |
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239 DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n")); |
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240 } |
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241 } |
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242 |
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243 /* Go */ |
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244 DMAAUDIO_IO.control = 3; /* playback + repeat */ |
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245 |
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246 Super(oldpile); |
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247 } |
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248 |
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249 static int |
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250 MINTDMA8_OpenDevice(_THIS, const char *devname, int iscapture) |
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251 { |
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252 SDL_MintAudio_device = this; |
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253 |
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254 /* Check audio capabilities */ |
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255 if (MINTDMA8_CheckAudio(this) == -1) { |
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256 return 0; |
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257 } |
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258 |
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259 /* Initialize all variables that we clean on shutdown */ |
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260 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 261 SDL_malloc((sizeof *this->hidden)); |
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262 if (this->hidden == NULL) { |
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263 SDL_OutOfMemory(); |
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264 return 0; |
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265 } |
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266 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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267 |
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268 SDL_CalculateAudioSpec(&this->spec); |
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269 |
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270 /* Allocate memory for audio buffers in DMA-able RAM */ |
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271 DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); |
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272 |
2060 | 273 SDL_MintAudio_audiobuf[0] = |
274 Atari_SysMalloc(this->spec.size * 2, MX_STRAM); | |
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275 if (SDL_MintAudio_audiobuf[0] == NULL) { |
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276 SDL_free(this->hidden); |
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277 this->hidden = NULL; |
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278 SDL_OutOfMemory(); |
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279 return 0; |
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280 } |
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281 SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; |
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282 SDL_MintAudio_numbuf = 0; |
2060 | 283 SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, |
284 this->spec.size * 2); | |
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285 SDL_MintAudio_audiosize = this->spec.size; |
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286 SDL_MintAudio_mutex = 0; |
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287 |
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288 DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", |
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289 SDL_MintAudio_audiobuf[0])); |
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290 DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", |
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291 SDL_MintAudio_audiobuf[1])); |
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292 |
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293 SDL_MintAudio_CheckFpu(); |
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294 |
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295 /* Setup audio hardware */ |
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296 MINTDMA8_InitAudio(this); |
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297 |
2060 | 298 return 1; /* good to go. */ |
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299 } |
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300 |
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301 static int |
2060 | 302 MINTDMA8_Init(SDL_AudioDriverImpl * impl) |
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303 { |
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304 /* Cookie _MCH present ? if not, assume ST machine */ |
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305 if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { |
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306 cookie_mch = MCH_ST; |
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307 } |
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308 |
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309 /* Cookie _SND present ? if not, assume ST machine */ |
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310 if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { |
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311 cookie_snd = SND_PSG; |
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312 } |
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313 |
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314 /* Check if we have 8 bits audio */ |
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315 if ((cookie_snd & SND_8BIT) == 0) { |
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316 SDL_SetError(DEBUG_NAME "no 8 bits sound"); |
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317 return 0; |
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318 } |
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319 |
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320 /* Check if audio is lockable */ |
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321 if (cookie_snd & SND_16BIT) { |
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322 if (Locksnd() != 1) { |
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323 SDL_SetError(DEBUG_NAME "audio locked by other application"); |
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324 return 0; |
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325 } |
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326 |
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327 Unlocksnd(); |
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328 } |
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329 |
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330 DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n")); |
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331 |
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332 /* Set the function pointers */ |
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333 impl->OpenDevice = MINTDMA8_OpenDevice; |
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334 impl->CloseDevice = MINTDMA8_CloseDevice; |
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335 impl->LockDevice = MINTDMA8_LockDevice; |
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336 impl->UnlockDevice = MINTDMA8_UnlockDevice; |
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337 impl->OnlyHasDefaultOutputDevice = 1; |
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338 impl->ProvidesOwnCallbackThread = 1; |
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339 impl->SkipMixerLock = 1; |
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340 |
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341 return 2; /* 2 == definitely has an audio device. */ |
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342 } |
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343 |
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344 AudioBootStrap MINTAUDIO_DMA8_bootstrap = { |
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345 MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver", MINTDMA8_Init, 0 |
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2043
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346 }; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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2043
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347 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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348 /* vi: set ts=4 sw=4 expandtab: */ |