Mercurial > sdl-ios-xcode
annotate include/SDL_config.h.default @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 99210400e8b9 |
children | a67a961e2171 |
rev | line source |
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1603 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1603 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifndef _SDL_config_h | |
24 #define _SDL_config_h | |
25 | |
26 #include "SDL_platform.h" | |
27 | |
28 /* Add any platform that doesn't build using the configure system */ | |
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Sam Lantinga <slouken@libsdl.org>
parents:
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29 #if defined(__NINTENDODS__) |
204be4fc2726
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Sam Lantinga <slouken@libsdl.org>
parents:
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30 #include "SDL_config_nintendods.h" |
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Sam Lantinga <slouken@libsdl.org>
parents:
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31 #elif defined(__DREAMCAST__) |
1603 | 32 #include "SDL_config_dreamcast.h" |
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33 #elif defined(__IPHONEOS__) |
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Sam Lantinga <slouken@libsdl.org>
parents:
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34 #include "SDL_config_iphoneos.h" |
1603 | 35 #elif defined(__MACOSX__) |
36 #include "SDL_config_macosx.h" | |
37 #elif defined(__WIN32__) | |
38 #include "SDL_config_win32.h" | |
39 #elif defined(__OS2__) | |
40 #include "SDL_config_os2.h" | |
41 #else | |
42 #include "SDL_config_minimal.h" | |
43 #endif /* platform config */ | |
44 | |
45 #endif /* _SDL_config_h */ |