Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ShowCursor.3 @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
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1 .TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
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changeset
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3 SDL_ShowCursor \- Toggle whether or not the cursor is shown on the screen\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. | |
12 .PP | |
13 The cursor starts off displayed, but can be turned off\&. | |
14 .SH "RETURN VALUE" | |
15 .PP | |
16 Returns the current state of the cursor\&. | |
17 .SH "SEE ALSO" | |
18 .PP | |
19 \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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20 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |