annotate docs/man3/SDL_GL_SwapBuffers.3 @ 2938:2929ed239d2a

Adjusted default choice of audio driver. If a driver can definitely see available devices, it is chosen. Otherwise, we'll take the first driver that initializes but saw no devices...this might be because it can't enumerate them, or there really aren't any available. This prevents the dsp driver from hogging control when there are no /dev/dsp* nodes (for example, on a Linux box with ALSA and no OSS emulation).
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 01 Jan 2009 07:54:58 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GL_SwapBuffers \- Swap OpenGL framebuffers/Update Display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_GL_SwapBuffers\fP\fR(\fBvoid \fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Swap the OpenGL buffers, if double-buffering is supported\&.
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12 .SH "SEE ALSO"
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13 .PP
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14 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GL_SetAttribute\fP\fR
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01