Mercurial > sdl-ios-xcode
annotate TODO @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 3c45e98e0547 |
children | 7dac01628a8b |
rev | line source |
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2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
1 |
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
2 1.3 release checklist: |
2864 | 3 * Add higher precision timers for profiling |
2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
4 * Implement YUV texture support |
2861 | 5 - in progress, software support is done, Ryan is working on OpenGL shaders |
2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
6 * Implement desktop video mode change notification? |
2877
e2b1abe04641
Reminder to implement icon support
Sam Lantinga <slouken@libsdl.org>
parents:
2864
diff
changeset
|
7 * Implement icon support (with translucency?) |
2906 | 8 * Add draw blend mode and line drawing support for win32 |
2911
45664f0e5f68
Need diagonal line clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2906
diff
changeset
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9 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
2921
3c45e98e0547
Don't forget OpenGL 3.0 support
Sam Lantinga <slouken@libsdl.org>
parents:
2911
diff
changeset
|
10 * Add OpenGL 3.0 context support |
2906 | 11 * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error |
2861 | 12 * Verify mouse grab support |
13 * Properly handle mouse grab with Vista DPI scaling | |
14 * Make sure the mouse is where it's supposed to be when un-grabbed | |
15 * Test native window codepath | |
16 * Add keyboard enumeration / name query API | |
0 | 17 |
18 Wish list for the 1.3 development branch: | |
1534
f02e673ffc5f
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1441
diff
changeset
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19 http://bugzilla.libsdl.org/ |
0 | 20 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
diff
changeset
|
21 * Add a way to register custom events |
0 | 22 * DirectInput joystick support needs to be implemented |
23 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) | |
24 * Shaped windows, windows without borders | |
2861 | 25 * Multiple display support |
0 | 26 * Add a timestamp to events |
27 * Add audio input API | |
2330
3458c74b5fab
So we don't forget to do this...
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
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28 * Add modifier state to key and button events |
0 | 29 |
30 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
31 int and evaluate all the rest of the datatypes. This is the only place | |
32 we should do it though, since the 1.2 series should not break binary | |
33 compatibility in this way. | |
150 | 34 |
35 Requests: | |
36 * PCM and CDROM volume control (deprecated, but possible) |