Mercurial > sdl-ios-xcode
annotate src/joystick/beos/SDL_bejoystick.cc @ 599:28f43c832aaa
Fixed building thread code under BSD/OS (thanks Steven!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Feb 2003 17:16:38 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This is the system specific header for the SDL joystick API */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <string.h> | |
33 | |
34 #include <be/support/String.h> | |
35 #include <be/device/Joystick.h> | |
36 | |
37 extern "C" { | |
38 | |
39 #include "SDL_error.h" | |
40 #include "SDL_joystick.h" | |
41 #include "SDL_sysjoystick.h" | |
42 #include "SDL_joystick_c.h" | |
43 | |
44 | |
45 /* The maximum number of joysticks we'll detect */ | |
46 #define MAX_JOYSTICKS 16 | |
47 | |
48 /* A list of available joysticks */ | |
49 static char *SDL_joyport[MAX_JOYSTICKS]; | |
50 static char *SDL_joyname[MAX_JOYSTICKS]; | |
51 | |
52 /* The private structure used to keep track of a joystick */ | |
53 struct joystick_hwdata { | |
54 BJoystick *stick; | |
55 uint8 *new_hats; | |
56 int16 *new_axes; | |
57 }; | |
58 | |
59 /* Function to scan the system for joysticks. | |
60 * This function should set SDL_numjoysticks to the number of available | |
61 * joysticks. Joystick 0 should be the system default joystick. | |
62 * It should return 0, or -1 on an unrecoverable fatal error. | |
63 */ | |
64 int SDL_SYS_JoystickInit(void) | |
65 { | |
66 BJoystick joystick; | |
67 int numjoysticks; | |
68 int i; | |
69 int32 nports; | |
70 char name[B_OS_NAME_LENGTH]; | |
71 | |
72 /* Search for attached joysticks */ | |
73 nports = joystick.CountDevices(); | |
74 numjoysticks = 0; | |
75 memset(SDL_joyport, 0, (sizeof SDL_joyport)); | |
76 memset(SDL_joyname, 0, (sizeof SDL_joyname)); | |
77 for ( i=0; (SDL_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i ) { | |
78 if ( joystick.GetDeviceName(i, name) == B_OK ) { | |
79 if ( joystick.Open(name) != B_ERROR ) { | |
80 BString stick_name; | |
81 joystick.GetControllerName(&stick_name); | |
82 SDL_joyport[numjoysticks] = strdup(name); | |
83 SDL_joyname[numjoysticks] = | |
84 strdup(stick_name.String()); | |
85 numjoysticks++; | |
86 joystick.Close(); | |
87 } | |
88 } | |
89 } | |
90 return(numjoysticks); | |
91 } | |
92 | |
93 /* Function to get the device-dependent name of a joystick */ | |
94 const char *SDL_SYS_JoystickName(int index) | |
95 { | |
96 return SDL_joyname[index]; | |
97 } | |
98 | |
99 /* Function to open a joystick for use. | |
100 The joystick to open is specified by the index field of the joystick. | |
101 This should fill the nbuttons and naxes fields of the joystick structure. | |
102 It returns 0, or -1 if there is an error. | |
103 */ | |
104 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) | |
105 { | |
106 BJoystick *stick; | |
107 | |
108 /* Create the joystick data structure */ | |
109 joystick->hwdata = (struct joystick_hwdata *) | |
110 malloc(sizeof(*joystick->hwdata)); | |
111 if ( joystick->hwdata == NULL ) { | |
112 SDL_OutOfMemory(); | |
113 return(-1); | |
114 } | |
115 memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); | |
116 stick = new BJoystick; | |
117 joystick->hwdata->stick = stick; | |
118 | |
119 /* Open the requested joystick for use */ | |
120 if ( stick->Open(SDL_joyport[joystick->index]) == B_ERROR ) { | |
121 SDL_SetError("Unable to open joystick"); | |
122 SDL_SYS_JoystickClose(joystick); | |
123 return(-1); | |
124 } | |
125 | |
126 /* Set the joystick to calibrated mode */ | |
127 stick->EnableCalibration(); | |
128 | |
129 /* Get the number of buttons, hats, and axes on the joystick */ | |
130 joystick->nbuttons = stick->CountButtons(); | |
131 joystick->naxes = stick->CountAxes(); | |
132 joystick->nhats = stick->CountHats(); | |
133 | |
134 joystick->hwdata->new_axes = (int16 *) | |
135 malloc(joystick->naxes*sizeof(int16)); | |
136 joystick->hwdata->new_hats = (uint8 *) | |
137 malloc(joystick->nhats*sizeof(uint8)); | |
138 if ( ! joystick->hwdata->new_hats || ! joystick->hwdata->new_axes ) { | |
139 SDL_OutOfMemory(); | |
140 SDL_SYS_JoystickClose(joystick); | |
141 return(-1); | |
142 } | |
143 | |
144 /* We're done! */ | |
145 return(0); | |
146 } | |
147 | |
148 /* Function to update the state of a joystick - called as a device poll. | |
149 * This function shouldn't update the joystick structure directly, | |
150 * but instead should call SDL_PrivateJoystick*() to deliver events | |
151 * and update joystick device state. | |
152 */ | |
153 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) | |
154 { | |
155 static const Uint8 hat_map[9] = { | |
156 SDL_HAT_CENTERED, | |
157 SDL_HAT_UP, | |
158 SDL_HAT_RIGHTUP, | |
159 SDL_HAT_RIGHT, | |
160 SDL_HAT_RIGHTDOWN, | |
161 SDL_HAT_DOWN, | |
162 SDL_HAT_LEFTDOWN, | |
163 SDL_HAT_LEFT, | |
164 SDL_HAT_LEFTUP | |
165 }; | |
166 const int JITTER = (32768/10); /* 10% jitter threshold (ok?) */ | |
167 | |
168 BJoystick *stick; | |
169 int i, change; | |
170 int16 *axes; | |
171 uint8 *hats; | |
172 uint32 buttons; | |
173 | |
174 /* Set up data pointers */ | |
175 stick = joystick->hwdata->stick; | |
176 axes = joystick->hwdata->new_axes; | |
177 hats = joystick->hwdata->new_hats; | |
178 | |
179 /* Get the new joystick state */ | |
180 stick->Update(); | |
181 stick->GetAxisValues(axes); | |
182 stick->GetHatValues(hats); | |
183 buttons = stick->ButtonValues(); | |
184 | |
185 /* Generate axis motion events */ | |
186 for ( i=0; i<joystick->naxes; ++i ) { | |
187 change = ((int32)axes[i] - joystick->axes[i]); | |
188 if ( (change > JITTER) || (change < -JITTER) ) { | |
189 SDL_PrivateJoystickAxis(joystick, i, axes[i]); | |
190 } | |
191 } | |
192 | |
193 /* Generate hat change events */ | |
194 for ( i=0; i<joystick->nhats; ++i ) { | |
195 if ( hats[i] != joystick->hats[i] ) { | |
196 SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]); | |
197 } | |
198 } | |
199 | |
200 /* Generate button events */ | |
201 for ( i=0; i<joystick->nbuttons; ++i ) { | |
202 if ( (buttons&0x01) != joystick->buttons[i] ) { | |
203 SDL_PrivateJoystickButton(joystick, i, (buttons&0x01)); | |
204 } | |
205 buttons >>= 1; | |
206 } | |
207 } | |
208 | |
209 /* Function to close a joystick after use */ | |
210 void SDL_SYS_JoystickClose(SDL_Joystick *joystick) | |
211 { | |
212 if ( joystick->hwdata ) { | |
213 joystick->hwdata->stick->Close(); | |
214 delete joystick->hwdata->stick; | |
215 if ( joystick->hwdata->new_hats ) { | |
216 free(joystick->hwdata->new_hats); | |
217 } | |
218 if ( joystick->hwdata->new_axes ) { | |
219 free(joystick->hwdata->new_axes); | |
220 } | |
221 free(joystick->hwdata); | |
222 joystick->hwdata = NULL; | |
223 } | |
224 } | |
225 | |
226 /* Function to perform any system-specific joystick related cleanup */ | |
227 void SDL_SYS_JoystickQuit(void) | |
228 { | |
229 int i; | |
230 | |
231 for ( i=0; SDL_joyport[i]; ++i ) { | |
232 free(SDL_joyport[i]); | |
233 } | |
234 SDL_joyport[0] = NULL; | |
235 | |
236 for ( i=0; SDL_joyname[i]; ++i ) { | |
237 free(SDL_joyname[i]); | |
238 } | |
239 SDL_joyname[0] = NULL; | |
240 } | |
241 | |
242 }; // extern "C" |