Mercurial > sdl-ios-xcode
annotate test/testwm.c @ 1665:28193f833b2b SDL-1.3
more indent cleanup
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 18:18:30 +0000 |
parents | 782fd950bd46 |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 |
2 /* Test out the window manager interaction functions */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 | |
8 #include "SDL.h" | |
9 | |
10 /* Is the cursor visible? */ | |
11 static int visible = 1; | |
12 | |
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13 static Uint8 video_bpp; |
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14 static Uint32 video_flags; |
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15 |
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16 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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17 static void |
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18 quit (int rc) |
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19 { |
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20 SDL_Quit (); |
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21 exit (rc); |
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22 } |
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23 |
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24 int |
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25 SetVideoMode (int w, int h) |
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26 { |
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27 SDL_Surface *screen; |
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28 int i; |
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29 Uint8 *buffer; |
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30 SDL_Color palette[256]; |
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31 |
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32 screen = SDL_SetVideoMode (w, h, video_bpp, video_flags); |
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33 if (screen == NULL) { |
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34 fprintf (stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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35 w, h, video_bpp, SDL_GetError ()); |
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36 return (-1); |
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37 } |
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38 printf ("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ? |
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39 "fullscreen" : "windowed"); |
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40 |
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41 /* Set the surface pixels and refresh! */ |
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42 for (i = 0; i < 256; ++i) { |
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43 palette[i].r = 255 - i; |
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44 palette[i].g = 255 - i; |
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45 palette[i].b = 255 - i; |
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46 } |
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47 SDL_SetColors (screen, palette, 0, 256); |
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48 if (SDL_LockSurface (screen) < 0) { |
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49 fprintf (stderr, "Couldn't lock display surface: %s\n", |
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50 SDL_GetError ()); |
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51 return (-1); |
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52 } |
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53 buffer = (Uint8 *) screen->pixels; |
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54 for (i = 0; i < screen->h; ++i) { |
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55 memset (buffer, (i * 255) / screen->h, |
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56 screen->w * screen->format->BytesPerPixel); |
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57 buffer += screen->pitch; |
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58 } |
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59 SDL_UnlockSurface (screen); |
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60 SDL_UpdateRect (screen, 0, 0, 0, 0); |
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61 |
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62 return (0); |
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63 } |
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64 |
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65 SDL_Surface * |
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66 LoadIconSurface (char *file, Uint8 ** maskp) |
0 | 67 { |
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68 SDL_Surface *icon; |
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69 Uint8 *pixels; |
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70 Uint8 *mask; |
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71 int mlen, i, j; |
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72 |
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73 *maskp = NULL; |
0 | 74 |
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75 /* Load the icon surface */ |
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76 icon = SDL_LoadBMP (file); |
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77 if (icon == NULL) { |
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78 fprintf (stderr, "Couldn't load %s: %s\n", file, SDL_GetError ()); |
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79 return (NULL); |
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80 } |
0 | 81 |
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82 /* Check width and height |
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83 if ( (icon->w%8) != 0 ) { |
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84 fprintf(stderr, "Icon width must be a multiple of 8!\n"); |
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85 SDL_FreeSurface(icon); |
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86 return(NULL); |
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87 } |
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88 */ |
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89 |
0 | 90 |
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91 if (icon->format->palette == NULL) { |
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92 fprintf (stderr, "Icon must have a palette!\n"); |
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93 SDL_FreeSurface (icon); |
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94 return (NULL); |
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95 } |
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96 |
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97 /* Set the colorkey */ |
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98 SDL_SetColorKey (icon, SDL_SRCCOLORKEY, *((Uint8 *) icon->pixels)); |
0 | 99 |
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100 /* Create the mask */ |
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101 pixels = (Uint8 *) icon->pixels; |
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102 printf ("Transparent pixel: (%d,%d,%d)\n", |
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103 icon->format->palette->colors[*pixels].r, |
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104 icon->format->palette->colors[*pixels].g, |
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105 icon->format->palette->colors[*pixels].b); |
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106 mlen = (icon->w * icon->h + 7) / 8; |
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107 mask = (Uint8 *) malloc (mlen); |
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108 if (mask == NULL) { |
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109 fprintf (stderr, "Out of memory!\n"); |
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110 SDL_FreeSurface (icon); |
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111 return (NULL); |
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112 } |
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113 memset (mask, 0, mlen); |
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114 for (i = 0; i < icon->h; i++) |
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115 for (j = 0; j < icon->w; j++) { |
591 | 116 int pindex = i * icon->pitch + j; |
117 int mindex = i * icon->w + j; | |
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118 if (pixels[pindex] != *pixels) |
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119 mask[mindex >> 3] |= 1 << (7 - (mindex & 7)); |
591 | 120 } |
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121 *maskp = mask; |
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122 return (icon); |
0 | 123 } |
124 | |
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125 void |
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126 HotKey_ToggleFullScreen (void) |
0 | 127 { |
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128 SDL_Surface *screen; |
0 | 129 |
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130 screen = SDL_GetVideoSurface (); |
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131 if (SDL_WM_ToggleFullScreen (screen)) { |
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132 printf ("Toggled fullscreen mode - now %s\n", |
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133 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
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134 } else { |
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135 printf ("Unable to toggle fullscreen mode\n"); |
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136 video_flags ^= SDL_FULLSCREEN; |
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137 SetVideoMode (screen->w, screen->h); |
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138 } |
0 | 139 } |
140 | |
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141 void |
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142 HotKey_ToggleGrab (void) |
0 | 143 { |
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144 SDL_GrabMode mode; |
0 | 145 |
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146 printf ("Ctrl-G: toggling input grab!\n"); |
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147 mode = SDL_WM_GrabInput (SDL_GRAB_QUERY); |
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148 if (mode == SDL_GRAB_ON) { |
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149 printf ("Grab was on\n"); |
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150 } else { |
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151 printf ("Grab was off\n"); |
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152 } |
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153 mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON); |
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154 if (mode == SDL_GRAB_ON) { |
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155 printf ("Grab is now on\n"); |
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156 } else { |
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157 printf ("Grab is now off\n"); |
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158 } |
0 | 159 } |
160 | |
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161 void |
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162 HotKey_Iconify (void) |
0 | 163 { |
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164 printf ("Ctrl-Z: iconifying window!\n"); |
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165 SDL_WM_IconifyWindow (); |
0 | 166 } |
167 | |
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168 void |
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169 HotKey_Quit (void) |
0 | 170 { |
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171 SDL_Event event; |
0 | 172 |
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173 printf ("Posting internal quit request\n"); |
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174 event.type = SDL_USEREVENT; |
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175 SDL_PushEvent (&event); |
0 | 176 } |
177 | |
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178 int SDLCALL |
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179 FilterEvents (const SDL_Event * event) |
0 | 180 { |
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181 static int reallyquit = 0; |
0 | 182 |
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183 switch (event->type) { |
0 | 184 |
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185 case SDL_ACTIVEEVENT: |
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186 /* See what happened */ |
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187 printf ("App %s ", event->active.gain ? "gained" : "lost"); |
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188 if (event->active.state & SDL_APPACTIVE) |
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189 printf ("active "); |
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190 if (event->active.state & SDL_APPINPUTFOCUS) |
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191 printf ("input "); |
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192 if (event->active.state & SDL_APPMOUSEFOCUS) |
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193 printf ("mouse "); |
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194 printf ("focus\n"); |
0 | 195 |
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196 /* See if we are iconified or restored */ |
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197 if (event->active.state & SDL_APPACTIVE) { |
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198 printf ("App has been %s\n", |
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199 event->active.gain ? "restored" : "iconified"); |
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200 } |
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201 return (0); |
0 | 202 |
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203 /* We want to toggle visibility on buttonpress */ |
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204 case SDL_MOUSEBUTTONDOWN: |
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205 case SDL_MOUSEBUTTONUP: |
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206 if (event->button.state == SDL_PRESSED) { |
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207 visible = !visible; |
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208 SDL_ShowCursor (visible); |
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209 } |
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210 printf ("Mouse button %d has been %s\n", |
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211 event->button.button, |
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212 (event->button.state == SDL_PRESSED) ? |
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213 "pressed" : "released"); |
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214 return (0); |
0 | 215 |
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216 /* Show relative mouse motion */ |
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217 case SDL_MOUSEMOTION: |
0 | 218 #if 0 |
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219 printf ("Mouse motion: {%d,%d} (%d,%d)\n", |
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220 event->motion.x, event->motion.y, |
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221 event->motion.xrel, event->motion.yrel); |
0 | 222 #endif |
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223 return (0); |
0 | 224 |
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225 case SDL_KEYDOWN: |
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226 if (event->key.keysym.sym == SDLK_ESCAPE) { |
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227 HotKey_Quit (); |
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228 } |
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229 if ((event->key.keysym.sym == SDLK_g) && |
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230 (event->key.keysym.mod & KMOD_CTRL)) { |
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231 HotKey_ToggleGrab (); |
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232 } |
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233 if ((event->key.keysym.sym == SDLK_z) && |
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234 (event->key.keysym.mod & KMOD_CTRL)) { |
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235 HotKey_Iconify (); |
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236 } |
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237 if ((event->key.keysym.sym == SDLK_RETURN) && |
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238 (event->key.keysym.mod & KMOD_ALT)) { |
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239 HotKey_ToggleFullScreen (); |
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240 } |
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241 return (0); |
0 | 242 |
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243 /* Pass the video resize event through .. */ |
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244 case SDL_VIDEORESIZE: |
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245 return (1); |
0 | 246 |
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247 /* This is important! Queue it if we want to quit. */ |
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248 case SDL_QUIT: |
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249 if (!reallyquit) { |
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250 reallyquit = 1; |
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251 printf ("Quit requested\n"); |
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252 return (0); |
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253 } |
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254 printf ("Quit demanded\n"); |
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255 return (1); |
0 | 256 |
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257 /* This will never happen because events queued directly |
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258 to the event queue are not filtered. |
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259 */ |
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260 case SDL_USEREVENT: |
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261 return (1); |
0 | 262 |
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263 /* Drop all other events */ |
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264 default: |
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265 return (0); |
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266 } |
0 | 267 } |
268 | |
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269 int |
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270 main (int argc, char *argv[]) |
0 | 271 { |
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272 SDL_Event event; |
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273 char *title; |
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274 SDL_Surface *icon; |
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275 Uint8 *icon_mask; |
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276 int parsed; |
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277 int w, h; |
0 | 278 |
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279 if (SDL_Init (SDL_INIT_VIDEO) < 0) { |
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280 fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); |
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281 return (1); |
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282 } |
0 | 283 |
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284 /* Check command line arguments */ |
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285 w = 640; |
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286 h = 480; |
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287 video_bpp = 8; |
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288 video_flags = SDL_SWSURFACE; |
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289 parsed = 1; |
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290 while (parsed) { |
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291 if ((argc >= 2) && (strcmp (argv[1], "-fullscreen") == 0)) { |
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292 video_flags |= SDL_FULLSCREEN; |
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293 argc -= 1; |
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294 argv += 1; |
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295 } else if ((argc >= 2) && (strcmp (argv[1], "-resize") == 0)) { |
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296 video_flags |= SDL_RESIZABLE; |
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297 argc -= 1; |
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298 argv += 1; |
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299 } else if ((argc >= 2) && (strcmp (argv[1], "-noframe") == 0)) { |
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300 video_flags |= SDL_NOFRAME; |
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301 argc -= 1; |
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302 argv += 1; |
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303 } else if ((argc >= 3) && (strcmp (argv[1], "-width") == 0)) { |
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304 w = atoi (argv[2]); |
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305 argc -= 2; |
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306 argv += 2; |
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307 } else if ((argc >= 3) && (strcmp (argv[1], "-height") == 0)) { |
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308 h = atoi (argv[2]); |
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309 argc -= 2; |
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310 argv += 2; |
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311 } else if ((argc >= 3) && (strcmp (argv[1], "-bpp") == 0)) { |
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312 video_bpp = atoi (argv[2]); |
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313 argc -= 2; |
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314 argv += 2; |
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315 } else { |
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316 parsed = 0; |
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317 } |
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318 } |
0 | 319 |
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320 /* Set the icon -- this must be done before the first mode set */ |
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321 icon = LoadIconSurface ("icon.bmp", &icon_mask); |
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322 if (icon != NULL) { |
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323 SDL_WM_SetIcon (icon, icon_mask); |
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324 } |
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325 if (icon_mask != NULL) |
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326 free (icon_mask); |
0 | 327 |
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328 /* Set the title bar */ |
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329 if (argv[1] == NULL) |
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330 title = "Testing 1.. 2.. 3..."; |
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331 else |
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332 title = argv[1]; |
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333 SDL_WM_SetCaption (title, "testwm"); |
0 | 334 |
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335 /* See if it's really set */ |
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336 SDL_WM_GetCaption (&title, NULL); |
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337 if (title) |
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338 printf ("Title was set to: %s\n", title); |
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339 else |
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340 printf ("No window title was set!\n"); |
0 | 341 |
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342 /* Initialize the display */ |
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343 if (SetVideoMode (w, h) < 0) { |
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344 quit (1); |
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345 } |
0 | 346 |
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347 /* Set an event filter that discards everything but QUIT */ |
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348 SDL_SetEventFilter (FilterEvents); |
0 | 349 |
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350 /* Ignore key up events, they don't even get filtered */ |
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351 SDL_EventState (SDL_KEYUP, SDL_IGNORE); |
0 | 352 |
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353 /* Loop, waiting for QUIT */ |
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354 while (SDL_WaitEvent (&event)) { |
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355 switch (event.type) { |
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356 case SDL_VIDEORESIZE: |
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357 printf ("Got a resize event: %dx%d\n", |
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358 event.resize.w, event.resize.h); |
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359 SetVideoMode (event.resize.w, event.resize.h); |
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360 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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361 case SDL_USEREVENT: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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362 printf ("Handling internal quit request\n"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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363 /* Fall through to the quit handler */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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364 case SDL_QUIT: |
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365 printf ("Bye bye..\n"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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366 quit (0); |
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367 default: |
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368 /* This should never happen */ |
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369 printf ("Warning: Event %d wasn't filtered\n", event.type); |
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370 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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371 } |
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372 } |
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373 printf ("SDL_WaitEvent() error: %s\n", SDL_GetError ()); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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374 SDL_Quit (); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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375 return (255); |
0 | 376 } |