annotate src/video/SDL_blit.h @ 1328:27ddb06a0bca

Date: Sat, 04 Feb 2006 19:47:23 +0900 From: Hayashi Naoyuki Subject: Re: [SDL] Character Composition problem on X The compilation fails. cc: Error: SDL_x11events.c, line 717: In this statement, "XK_dead_hook" is not declared. (undeclared) ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE; -------------------^ cc: Error: SDL_x11events.c, line 718: In this statement, "XK_dead_horn" is not declared. (undeclared) ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE; Neither XK_dead_hook nor XK_dead_horn are defined on Tru64.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 04 Feb 2006 16:29:22 +0000
parents c9b51268668f
children d910939febfa
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifndef _SDL_blit_h
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24 #define _SDL_blit_h
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25
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26 #include "SDL_endian.h"
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27
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28 /* The structure passed to the low level blit functions */
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29 typedef struct {
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30 Uint8 *s_pixels;
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31 int s_width;
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32 int s_height;
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33 int s_skip;
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34 Uint8 *d_pixels;
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35 int d_width;
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36 int d_height;
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37 int d_skip;
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38 void *aux_data;
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39 SDL_PixelFormat *src;
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40 Uint8 *table;
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41 SDL_PixelFormat *dst;
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42 } SDL_BlitInfo;
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43
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44 /* The type definition for the low level blit functions */
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45 typedef void (*SDL_loblit)(SDL_BlitInfo *info);
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46
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47 /* This is the private info structure for software accelerated blits */
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48 struct private_swaccel {
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49 SDL_loblit blit;
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50 void *aux_data;
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51 };
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52
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53 /* Blit mapping definition */
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54 typedef struct SDL_BlitMap {
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55 SDL_Surface *dst;
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56 int identity;
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57 Uint8 *table;
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58 SDL_blit hw_blit;
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59 SDL_blit sw_blit;
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60 struct private_hwaccel *hw_data;
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61 struct private_swaccel *sw_data;
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62
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63 /* the version count matches the destination; mismatch indicates
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64 an invalid mapping */
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65 unsigned int format_version;
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66 } SDL_BlitMap;
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67
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68
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69 /* Functions found in SDL_blit.c */
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70 extern int SDL_CalculateBlit(SDL_Surface *surface);
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71
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72 /* Functions found in SDL_blit_{0,1,N,A}.c */
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73 extern SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int complex);
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74 extern SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int complex);
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75 extern SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int complex);
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76 extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex);
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77
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78 /*
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79 * Useful macros for blitting routines
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80 */
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81
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82 #define FORMAT_EQUAL(A, B) \
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83 ((A)->BitsPerPixel == (B)->BitsPerPixel \
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84 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
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85
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86 /* Load pixel of the specified format from a buffer and get its R-G-B values */
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87 /* FIXME: rescale values to 0..255 here? */
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88 #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \
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89 { \
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90 r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
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91 g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
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92 b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
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93 }
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94 #define RGB_FROM_RGB565(Pixel, r, g, b) \
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95 { \
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96 r = (((Pixel&0xF800)>>11)<<3); \
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97 g = (((Pixel&0x07E0)>>5)<<2); \
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98 b = ((Pixel&0x001F)<<3); \
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99 }
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100 #define RGB_FROM_RGB555(Pixel, r, g, b) \
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101 { \
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102 r = (((Pixel&0x7C00)>>10)<<3); \
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103 g = (((Pixel&0x03E0)>>5)<<3); \
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104 b = ((Pixel&0x001F)<<3); \
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105 }
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106 #define RGB_FROM_RGB888(Pixel, r, g, b) \
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107 { \
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108 r = ((Pixel&0xFF0000)>>16); \
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109 g = ((Pixel&0xFF00)>>8); \
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110 b = (Pixel&0xFF); \
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111 }
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112 #define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \
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113 do { \
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114 switch (bpp) { \
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115 case 2: \
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116 Pixel = *((Uint16 *)(buf)); \
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117 break; \
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118 \
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119 case 3: { \
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120 Uint8 *B = (Uint8 *)(buf); \
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121 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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122 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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123 } else { \
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124 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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125 } \
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126 } \
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127 break; \
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128 \
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129 case 4: \
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130 Pixel = *((Uint32 *)(buf)); \
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131 break; \
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132 \
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133 default: \
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134 Pixel = 0; /* appease gcc */ \
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135 break; \
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136 } \
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137 } while(0)
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138
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139 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
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140 do { \
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141 switch (bpp) { \
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142 case 2: \
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143 Pixel = *((Uint16 *)(buf)); \
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144 break; \
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145 \
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146 case 3: { \
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147 Uint8 *B = (Uint8 *)buf; \
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148 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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149 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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150 } else { \
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151 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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152 } \
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153 } \
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154 break; \
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155 \
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156 case 4: \
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157 Pixel = *((Uint32 *)(buf)); \
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158 break; \
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159 \
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160 default: \
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161 Pixel = 0; /* prevent gcc from complaining */ \
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162 break; \
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163 } \
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164 RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \
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165 } while(0)
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166
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167 /* Assemble R-G-B values into a specified pixel format and store them */
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168 #define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \
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169 { \
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170 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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171 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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172 ((b>>fmt->Bloss)<<fmt->Bshift); \
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173 }
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174 #define RGB565_FROM_RGB(Pixel, r, g, b) \
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175 { \
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176 Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
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177 }
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178 #define RGB555_FROM_RGB(Pixel, r, g, b) \
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179 { \
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180 Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
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181 }
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182 #define RGB888_FROM_RGB(Pixel, r, g, b) \
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183 { \
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184 Pixel = (r<<16)|(g<<8)|b; \
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185 }
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186 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
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187 { \
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188 switch (bpp) { \
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189 case 2: { \
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190 Uint16 Pixel; \
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191 \
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192 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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193 *((Uint16 *)(buf)) = Pixel; \
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194 } \
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195 break; \
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196 \
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197 case 3: { \
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198 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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199 *((buf)+fmt->Rshift/8) = r; \
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200 *((buf)+fmt->Gshift/8) = g; \
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201 *((buf)+fmt->Bshift/8) = b; \
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202 } else { \
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203 *((buf)+2-fmt->Rshift/8) = r; \
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204 *((buf)+2-fmt->Gshift/8) = g; \
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205 *((buf)+2-fmt->Bshift/8) = b; \
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206 } \
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207 } \
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208 break; \
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209 \
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210 case 4: { \
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211 Uint32 Pixel; \
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212 \
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213 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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214 *((Uint32 *)(buf)) = Pixel; \
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215 } \
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216 break; \
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217 } \
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218 }
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219 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
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220 { \
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221 switch (bpp) { \
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222 case 2: { \
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223 Uint16 *bufp; \
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224 Uint16 Pixel; \
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225 \
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226 bufp = (Uint16 *)buf; \
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227 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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228 *bufp = Pixel | (*bufp & Amask); \
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229 } \
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230 break; \
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231 \
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232 case 3: { \
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233 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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234 *((buf)+fmt->Rshift/8) = r; \
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235 *((buf)+fmt->Gshift/8) = g; \
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236 *((buf)+fmt->Bshift/8) = b; \
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237 } else { \
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238 *((buf)+2-fmt->Rshift/8) = r; \
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239 *((buf)+2-fmt->Gshift/8) = g; \
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240 *((buf)+2-fmt->Bshift/8) = b; \
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241 } \
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242 } \
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243 break; \
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244 \
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245 case 4: { \
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246 Uint32 *bufp; \
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247 Uint32 Pixel; \
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248 \
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249 bufp = (Uint32 *)buf; \
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250 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
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251 *bufp = Pixel | (*bufp & Amask); \
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252 } \
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253 break; \
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254 } \
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255 }
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256
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257 /* FIXME: Should we rescale alpha into 0..255 here? */
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258 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \
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259 { \
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260 r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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261 g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
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262 b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
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263 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
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264 }
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265 #define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \
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266 { \
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267 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
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268 g = (Pixel&fmt->Gmask)>>fmt->Gshift; \
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269 b = (Pixel&fmt->Bmask)>>fmt->Bshift; \
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270 a = (Pixel&fmt->Amask)>>fmt->Ashift; \
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271 }
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272 #define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \
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273 { \
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274 r = (Pixel>>24); \
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275 g = ((Pixel>>16)&0xFF); \
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276 b = ((Pixel>>8)&0xFF); \
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277 a = (Pixel&0xFF); \
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278 }
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279 #define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \
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280 { \
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281 r = ((Pixel>>16)&0xFF); \
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282 g = ((Pixel>>8)&0xFF); \
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283 b = (Pixel&0xFF); \
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284 a = (Pixel>>24); \
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285 }
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286 #define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \
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287 { \
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288 r = (Pixel&0xFF); \
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289 g = ((Pixel>>8)&0xFF); \
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290 b = ((Pixel>>16)&0xFF); \
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291 a = (Pixel>>24); \
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292 }
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293 #define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \
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294 do { \
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295 switch (bpp) { \
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296 case 2: \
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297 Pixel = *((Uint16 *)(buf)); \
0
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298 break; \
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299 \
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300 case 3: {/* FIXME: broken code (no alpha) */ \
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301 Uint8 *b = (Uint8 *)buf; \
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302 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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303 Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
0
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304 } else { \
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305 Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
0
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306 } \
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307 } \
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308 break; \
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309 \
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310 case 4: \
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311 Pixel = *((Uint32 *)(buf)); \
0
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312 break; \
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313 \
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314 default: \
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315 Pixel = 0; /* stop gcc complaints */ \
0
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316 break; \
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317 } \
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318 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
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319 Pixel &= ~fmt->Amask; \
0
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320 } while(0)
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321
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322 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
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323 #define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \
0
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324 { \
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325 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
0
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326 ((g>>fmt->Gloss)<<fmt->Gshift)| \
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327 ((b>>fmt->Bloss)<<fmt->Bshift)| \
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328 ((a>>fmt->Aloss)<<fmt->Ashift); \
0
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329 }
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330 #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
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331 { \
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332 switch (bpp) { \
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333 case 2: { \
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334 Uint16 Pixel; \
0
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335 \
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336 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
2651158f59b8 Enable altivec blitters on PowerPC Linux, and some fixes for recent
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337 *((Uint16 *)(buf)) = Pixel; \
0
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338 } \
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339 break; \
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340 \
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341 case 3: { /* FIXME: broken code (no alpha) */ \
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342 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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343 *((buf)+fmt->Rshift/8) = r; \
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344 *((buf)+fmt->Gshift/8) = g; \
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345 *((buf)+fmt->Bshift/8) = b; \
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346 } else { \
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347 *((buf)+2-fmt->Rshift/8) = r; \
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348 *((buf)+2-fmt->Gshift/8) = g; \
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349 *((buf)+2-fmt->Bshift/8) = b; \
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350 } \
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351 } \
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352 break; \
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353 \
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354 case 4: { \
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355 Uint32 Pixel; \
0
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356 \
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357 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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358 *((Uint32 *)(buf)) = Pixel; \
0
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359 } \
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360 break; \
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361 } \
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362 }
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363
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364 /* Blend the RGB values of two Pixels based on a source alpha value */
0
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365 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
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366 do { \
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367 dR = (((sR-dR)*(A))>>8)+dR; \
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368 dG = (((sG-dG)*(A))>>8)+dG; \
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369 dB = (((sB-dB)*(A))>>8)+dB; \
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370 } while(0)
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371
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372 /* Blend the RGB values of two Pixels based on a source alpha value */
1047
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373 #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \
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374 do { \
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375 unsigned tR, tG, tB, tA; \
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376 tA = 255 - sA; \
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377 tR = 1 + (sR * sA) + (dR * tA); \
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378 dR = (tR + (tR >> 8)) >> 8; \
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379 tG = 1 + (sG * sA) + (dG * tA); \
ffaaf7ecf685 Altivec-optimized blitters!
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380 dG = (tG + (tG >> 8)) >> 8; \
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381 tB = 1 + (sB * sA) + (dB * tA); \
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382 dB = (tB + (tB >> 8)) >> 8; \
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383 } while(0)
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384
ffaaf7ecf685 Altivec-optimized blitters!
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385
0
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386 /* This is a very useful loop for optimizing blitters */
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
Sam Lantinga <slouken@libsdl.org>
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diff changeset
387 #if defined(_MSC_VER) && (_MSC_VER == 1300)
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
Sam Lantinga <slouken@libsdl.org>
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diff changeset
388 /* There's a bug in the Visual C++ 7 optimizer when compiling this code */
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
389 #else
0
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390 #define USE_DUFFS_LOOP
553
417f8709e648 There's a bug in the VC7 optimizer relating to the duff loop optimization
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diff changeset
391 #endif
0
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392 #ifdef USE_DUFFS_LOOP
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393
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394 /* 8-times unrolled loop */
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395 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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diff changeset
396 { int n = (width+7)/8; \
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
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parents: 0
diff changeset
397 switch (width & 7) { \
0
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diff changeset
398 case 0: do { pixel_copy_increment; \
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diff changeset
399 case 7: pixel_copy_increment; \
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diff changeset
400 case 6: pixel_copy_increment; \
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diff changeset
401 case 5: pixel_copy_increment; \
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diff changeset
402 case 4: pixel_copy_increment; \
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parents:
diff changeset
403 case 3: pixel_copy_increment; \
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diff changeset
404 case 2: pixel_copy_increment; \
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parents:
diff changeset
405 case 1: pixel_copy_increment; \
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parents:
diff changeset
406 } while ( --n > 0 ); \
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parents:
diff changeset
407 } \
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diff changeset
408 }
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parents:
diff changeset
409
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parents:
diff changeset
410 /* 4-times unrolled loop */
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parents:
diff changeset
411 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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diff changeset
412 { int n = (width+3)/4; \
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
413 switch (width & 3) { \
0
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diff changeset
414 case 0: do { pixel_copy_increment; \
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diff changeset
415 case 3: pixel_copy_increment; \
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parents:
diff changeset
416 case 2: pixel_copy_increment; \
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parents:
diff changeset
417 case 1: pixel_copy_increment; \
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parents:
diff changeset
418 } while ( --n > 0 ); \
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parents:
diff changeset
419 } \
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diff changeset
420 }
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diff changeset
421
689
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
422 /* 2 - times unrolled loop */
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
423 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
424 double_pixel_copy_increment, width) \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
425 { int n, w = width; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
426 if( w & 1 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
427 pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
428 w--; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
429 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
430 if ( w > 0 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
431 n = ( w + 2) / 4; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
432 switch( w & 2 ) { \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
433 case 0: do { double_pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
434 case 2: double_pixel_copy_increment; \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
435 } while ( --n > 0 ); \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
436 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
437 } \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
438 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
439
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
440 /* 2 - times unrolled loop 4 pixels */
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
441 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 553
diff changeset
442 double_pixel_copy_increment, \
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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parents: 553
diff changeset
443 quatro_pixel_copy_increment, width) \
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444 { int n, w = width; \
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445 if(w & 1) { \
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446 pixel_copy_increment; \
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447 w--; \
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448 } \
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449 if(w & 2) { \
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450 double_pixel_copy_increment; \
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451 w -= 2; \
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452 } \
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453 if ( w > 0 ) { \
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454 n = ( w + 7 ) / 8; \
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455 switch( w & 4 ) { \
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456 case 0: do { quatro_pixel_copy_increment; \
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457 case 4: quatro_pixel_copy_increment; \
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458 } while ( --n > 0 ); \
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459 } \
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460 } \
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461 }
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462
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463 /* Use the 8-times version of the loop by default */
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464 #define DUFFS_LOOP(pixel_copy_increment, width) \
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465 DUFFS_LOOP8(pixel_copy_increment, width)
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466
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467 #else
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468
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469 /* Don't use Duff's device to unroll loops */
689
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470 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \
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471 double_pixel_copy_increment, width) \
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472 { int n = width; \
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473 if( n & 1 ) { \
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474 pixel_copy_increment; \
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475 n--; \
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476 } \
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477 n=n>>1; \
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478 for(; n > 0; --n) { \
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479 double_pixel_copy_increment; \
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480 } \
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481 }
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482
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483 /* Don't use Duff's device to unroll loops */
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484 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \
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485 double_pixel_copy_increment, \
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486 quatro_pixel_copy_increment, width) \
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487 { int n = width; \
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488 if(n & 1) { \
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489 pixel_copy_increment; \
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490 n--; \
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491 } \
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492 if(n & 2) { \
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493 double_pixel_copy_increment; \
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494 n -= 2; \
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495 } \
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496 n=n>>2; \
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497 for(; n > 0; --n) { \
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498 quatro_pixel_copy_increment; \
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499 } \
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500 }
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501
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502 /* Don't use Duff's device to unroll loops */
0
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503 #define DUFFS_LOOP(pixel_copy_increment, width) \
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504 { int n; \
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505 for ( n=width; n > 0; --n ) { \
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506 pixel_copy_increment; \
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507 } \
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508 }
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509 #define DUFFS_LOOP8(pixel_copy_increment, width) \
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510 DUFFS_LOOP(pixel_copy_increment, width)
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511 #define DUFFS_LOOP4(pixel_copy_increment, width) \
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512 DUFFS_LOOP(pixel_copy_increment, width)
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513
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514 #endif /* USE_DUFFS_LOOP */
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515
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516 /* Prevent Visual C++ 6.0 from printing out stupid warnings */
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517 #if defined(_MSC_VER) && (_MSC_VER >= 600)
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518 #pragma warning(disable: 4550)
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519 #endif
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520
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521 #endif /* _SDL_blit_h */