annotate docs/man3/SDL_QuitEvent.3 @ 34:27cb016592f9

Minor crash bugfix
author Sam Lantinga <slouken@lokigames.com>
date Wed, 23 May 2001 00:06:08 +0000
parents 74212992fb08
children 55f1f1b3e27d
rev   line source
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1 .TH "SDL_QuitEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_QuitEvent\- Quit requested event
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4 .SH "STRUCTURE DEFINITION"
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5 .PP
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6 .nf
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7 \f(CWtypedef struct{
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8 Uint8 type
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9 } SDL_QuitEvent;\fR
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10 .fi
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11 .PP
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12 .SH "STRUCTURE DATA"
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13 .TP 20
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14 \fBtype\fR
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15 \fBSDL_QUIT\fP
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16 .SH "DESCRIPTION"
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17 .PP
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18 \fBSDL_QuitEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used whan an event of type \fBSDL_QUIT\fP is reported\&.
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19 .PP
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20 As can be seen, the SDL_QuitEvent structure serves no useful purpose\&. The event itself, on the other hand, is very important\&. If you filter out or ignore a quit event then it is impossible for the user to close the window\&. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible\&.
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21 .PP
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22 .RS
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23 \fBNote:
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24 .PP
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25 The macro \fBSDL_QuitRequested\fP will return non-zero if a quit event is pending
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26 .RE
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27 .SH "SEE ALSO"
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28 .PP
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29 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR
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30 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03