annotate docs/man3/SDL_PeepEvents.3 @ 34:27cb016592f9

Minor crash bugfix
author Sam Lantinga <slouken@lokigames.com>
date Wed, 23 May 2001 00:06:08 +0000
parents 74212992fb08
children 55f1f1b3e27d
rev   line source
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1 .TH "SDL_PeepEvents" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_PeepEvents\- Checks the event queue for messages and optionally returns them\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_PeepEvents\fP\fR(\fBSDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Checks the event queue for messages and optionally returns them\&.
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12 .PP
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13 If \fBaction\fR is \fBSDL_ADDEVENT\fP, up to \fBnumevents\fR events will be added to the back of the event queue\&.
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14 .PP
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15 If \fBaction\fR is \fBSDL_PEEKEVENT\fP, up to \fBnumevents\fR events at the front of the event queue, matching \fI\fBmask\fR\fR, will be returned and will not be removed from the queue\&.
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16 .PP
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17 If \fBaction\fR is \fBSDL_GETEVENT\fP, up to \fBnumevents\fR events at the front of the event queue, matching \fI\fBmask\fR\fR, will be returned and will be removed from the queue\&.
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18 .PP
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19 This function is thread-safe\&.
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20 .SH "RETURN VALUE"
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21 .PP
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22 This function returns the number of events actually stored, or \fB-1\fR if there was an error\&.
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23 .SH "SEE ALSO"
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24 .PP
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25 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PushEvent\fP\fR
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26 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03